Not sure if it's bad form to use scalers/filters, but my crts are in storage as I don't really have the space for them rn so this is a RT4K on an LG CX
The Sonic 35th anniversary trailer put me in the mood to go through all the games, so here's the lil guy pushing a block
Not sure if it's bad form to use scalers/filters, but my crts are in storage as I don't really have the space for them rn so this is a RT4K on an LG CX
The Sonic 35th anniversary trailer put me in the mood to go through all the games, so here's the lil guy pushing a block
There is no pre-concept art. There is concept art. That's where the idea starts. With the concept.
You're using ai for concept art.
There is no pre-concept art. There is concept art. That's where the idea starts. With the concept.
You're using ai for concept art.
That long trek down the great hollow and then exiting out into ash lake and one of the only area themes in the game kicking in.... bro
Ultimately the area is kinda boring, but I will never forget that moment
That long trek down the great hollow and then exiting out into ash lake and one of the only area themes in the game kicking in.... bro
Ultimately the area is kinda boring, but I will never forget that moment
every couple years, newcomers to the movement think "THIS is finally it, the moment when the dam breaks and the whole system is overthrown"
and when it doesn't happen they lose patience and get disillusioned and drop out of movement work
gotta build for long term
every couple years, newcomers to the movement think "THIS is finally it, the moment when the dam breaks and the whole system is overthrown"
and when it doesn't happen they lose patience and get disillusioned and drop out of movement work
gotta build for long term