megan
@megken.dev
🇵🇭🇦🇺🇺🇸 gamemaker and deep dish pizza enthusiast
pratt game arts '25
ENG/FR OK
pratt game arts '25
ENG/FR OK
Pinned
megan
@megken.dev
· Oct 20
hi bsky! i'm megan, a 🇵🇭🇦🇺🇺🇸 #gamedev currently working on a turnbased card battler rpg for my senior thesis, though i also dabble in narrative and tabletop games.
find my portfolio here: megken.dev
my itch page: megkendev.itch.io
i'm also on masto: gamedev.lgbt/@megkendev
nice to meet everyone! 🫡
find my portfolio here: megken.dev
my itch page: megkendev.itch.io
i'm also on masto: gamedev.lgbt/@megkendev
nice to meet everyone! 🫡
Reposted by megan
Illinois is launching a first-of-its-kind legal hotline for LGBTQ+ individuals — Illinois Pride Connect.
As the only state in the nation that will provide free legal advice to protect the LGBTQ+ community, we'll help fight ignorance with information and cruelty with compassion.
As the only state in the nation that will provide free legal advice to protect the LGBTQ+ community, we'll help fight ignorance with information and cruelty with compassion.
August 22, 2025 at 2:00 AM
Illinois is launching a first-of-its-kind legal hotline for LGBTQ+ individuals — Illinois Pride Connect.
As the only state in the nation that will provide free legal advice to protect the LGBTQ+ community, we'll help fight ignorance with information and cruelty with compassion.
As the only state in the nation that will provide free legal advice to protect the LGBTQ+ community, we'll help fight ignorance with information and cruelty with compassion.
marking my hesitant return to bsky to announce that avitium will be showcased at CIGS this year (come see it!!! i'll be there!!!) AND has a page on steam now!!! wow!!!! store.steampowered.com/app/3721560/...
August 18, 2025 at 12:25 AM
marking my hesitant return to bsky to announce that avitium will be showcased at CIGS this year (come see it!!! i'll be there!!!) AND has a page on steam now!!! wow!!!! store.steampowered.com/app/3721560/...
Reposted by megan
Quit doomscrolling and fish that PSP or 3DS out of the closet: No Phone Summer means this is the summer of the retro handheld, Willa Rowe writes. www.endlessmode.com/video-games/...
No Phone Summer: It’s The Summer of the Retro Handheld - Endless Mode
Quit doomscrolling and grab that Nintendo 3DS: No Phone Summer means this is the summer of the retro handheld.
www.endlessmode.com
July 7, 2025 at 3:15 PM
Quit doomscrolling and fish that PSP or 3DS out of the closet: No Phone Summer means this is the summer of the retro handheld, Willa Rowe writes. www.endlessmode.com/video-games/...
Reposted by megan
OKAY HERE IT IS
A BRIEF HISTORY OF LABOR IN THE USA AND WHAT IT HAS TO DO WITH THE MODERN GAMES INDUSTRY
youtu.be/OmV1QTzfyRo?...
A BRIEF HISTORY OF LABOR IN THE USA AND WHAT IT HAS TO DO WITH THE MODERN GAMES INDUSTRY
youtu.be/OmV1QTzfyRo?...
July 5, 2025 at 5:14 PM
OKAY HERE IT IS
A BRIEF HISTORY OF LABOR IN THE USA AND WHAT IT HAS TO DO WITH THE MODERN GAMES INDUSTRY
youtu.be/OmV1QTzfyRo?...
A BRIEF HISTORY OF LABOR IN THE USA AND WHAT IT HAS TO DO WITH THE MODERN GAMES INDUSTRY
youtu.be/OmV1QTzfyRo?...
Reposted by megan
I haven't fleshed it out into a full article, but at DiGRA last year I presented this talk which was a Marxist analysis of the tendency of (indie) developers becoming publishers after a big hit. Maybe of interest to the current discourse I'm seeing around publishers
www.dropbox.com/scl/fi/ey014...
www.dropbox.com/scl/fi/ey014...
July 6, 2025 at 10:49 PM
I haven't fleshed it out into a full article, but at DiGRA last year I presented this talk which was a Marxist analysis of the tendency of (indie) developers becoming publishers after a big hit. Maybe of interest to the current discourse I'm seeing around publishers
www.dropbox.com/scl/fi/ey014...
www.dropbox.com/scl/fi/ey014...
Reposted by megan
Just absolutely staggering. If even Brenda and John aren't safe from this brutal capitalist recklessness, nobody is.
www.thejournal.ie/100-staff-la...
www.thejournal.ie/100-staff-la...
Over 100 staff laid off as Galway-based Romero Games shuts down after funding cut
The sudden announcement was made after funding was pulled from a major developer, understood to be Microsoft.
www.thejournal.ie
July 6, 2025 at 9:48 PM
Just absolutely staggering. If even Brenda and John aren't safe from this brutal capitalist recklessness, nobody is.
www.thejournal.ie/100-staff-la...
www.thejournal.ie/100-staff-la...
Reposted by megan
yes!! i just played this one by @megken.dev while catching up in my feeds after months of QGB work haha. every bubble face is my best friend now. some prolific folks in my itchio feed: celia14, jamwitch, jsmonzani, iamroarke, antoine-foucault
June 20, 2025 at 7:32 PM
yes!! i just played this one by @megken.dev while catching up in my feeds after months of QGB work haha. every bubble face is my best friend now. some prolific folks in my itchio feed: celia14, jamwitch, jsmonzani, iamroarke, antoine-foucault
Reposted by megan
happy fathers day to the father that STEPPED UP kazuma kiryu
June 15, 2025 at 6:13 PM
happy fathers day to the father that STEPPED UP kazuma kiryu
Reposted by megan
Reposted by megan
May 1, 2025 at 3:53 PM
Reposted by megan
Reposted by megan
This is a wildly satisfying watch.
June 11, 2025 at 9:53 AM
This is a wildly satisfying watch.
Reposted by megan
i think the biggest fundamental Thing turn-based rpg devs can do to improve their combat is to consider turn economy. there's a lot deeper nuance you could take into this, but on the surface level, everyone who's played an older game has felt this:
why use poison when the battle is over next turn?
why use poison when the battle is over next turn?
June 10, 2025 at 12:22 AM
i think the biggest fundamental Thing turn-based rpg devs can do to improve their combat is to consider turn economy. there's a lot deeper nuance you could take into this, but on the surface level, everyone who's played an older game has felt this:
why use poison when the battle is over next turn?
why use poison when the battle is over next turn?
Reposted by megan
FY2024 was the most profitable in history for the video game industry
It also saw the most layoff waves, and highest known layoff headcount in recent history.
Lets do the math. Who wants to guess where all the money is going?
It also saw the most layoff waves, and highest known layoff headcount in recent history.
Lets do the math. Who wants to guess where all the money is going?
June 9, 2025 at 9:08 PM
FY2024 was the most profitable in history for the video game industry
It also saw the most layoff waves, and highest known layoff headcount in recent history.
Lets do the math. Who wants to guess where all the money is going?
It also saw the most layoff waves, and highest known layoff headcount in recent history.
Lets do the math. Who wants to guess where all the money is going?
Reposted by megan
Fuck This Bravely Makes Me Want To Default. Should I ?
June 9, 2025 at 1:26 PM
Fuck This Bravely Makes Me Want To Default. Should I ?
Reposted by megan
I’m gonna be loud about it
If you see few games being announced or games not being what you expected - you can blame the massive layoffs that have occurred in the last 2.5 years
If you see few games being announced or games not being what you expected - you can blame the massive layoffs that have occurred in the last 2.5 years
June 8, 2025 at 5:21 PM
I’m gonna be loud about it
If you see few games being announced or games not being what you expected - you can blame the massive layoffs that have occurred in the last 2.5 years
If you see few games being announced or games not being what you expected - you can blame the massive layoffs that have occurred in the last 2.5 years
Reposted by megan
It’s incredibly noticeable how often ‘and an army of outsourcers outside America and Western Europe’ is left out of these team sizes. That’s the part I find real uncomfortable.
This year's Summer Games Fest presentation was really concerned with how few people made a lot of those games, huh?
It feels kinda fucked up. Not just because they're often misrepresntating the real size of these teams, but because I think it's playing directly into a new(ish) flavour of dev hate.
It feels kinda fucked up. Not just because they're often misrepresntating the real size of these teams, but because I think it's playing directly into a new(ish) flavour of dev hate.
June 7, 2025 at 7:36 AM
It’s incredibly noticeable how often ‘and an army of outsourcers outside America and Western Europe’ is left out of these team sizes. That’s the part I find real uncomfortable.
Reposted by megan
The perception of cheaply made games by like 1 dude minus all the contractors that blow up hurts us because when we ask for a real budget, someone says "well I saw an article that this other game cost $60K to make and sold 1 million copies" and that ends the convo
Indies have been doing “solo dev who’s not really solo” for a long time. There was a period of time where articles about auteurs were THE thing.
We’re a core team of 11 right now.
Roughly 100 people had hands on Bugsnax including us and we thanked about 200 others in the credits as well.
We’re a core team of 11 right now.
Roughly 100 people had hands on Bugsnax including us and we thanked about 200 others in the credits as well.
June 7, 2025 at 3:46 PM
The perception of cheaply made games by like 1 dude minus all the contractors that blow up hurts us because when we ask for a real budget, someone says "well I saw an article that this other game cost $60K to make and sold 1 million copies" and that ends the convo
Reposted by megan
there is something intangibly gross in how asian features are so frequently used for artificial, machine personas
it's almost as if in popular imagination asian features are associated with a sort of controllable autonomous programming, but no soul.
it's almost as if in popular imagination asian features are associated with a sort of controllable autonomous programming, but no soul.
Timbaland's new artist is young, photogenic — and not human.
The legendary producer tells us why he's launching a new start-up with an AI-generated "artist" named TaTa
The legendary producer tells us why he's launching a new start-up with an AI-generated "artist" named TaTa
Timbaland's New Artist Is Young, Photogenic -- and Not Human
Timbaland talks about launching an AI start-up and an AI-generated singer, TaTa
rollingstone.com
June 5, 2025 at 9:28 PM
there is something intangibly gross in how asian features are so frequently used for artificial, machine personas
it's almost as if in popular imagination asian features are associated with a sort of controllable autonomous programming, but no soul.
it's almost as if in popular imagination asian features are associated with a sort of controllable autonomous programming, but no soul.
Reposted by megan
June 5, 2025 at 5:57 PM
Reposted by megan
OH MY FUCKING GOOOODDDDDDDDD
MATSUNO YOU ARE THE ETERNAL GOAT
MATSUNO YOU ARE THE ETERNAL GOAT
June 4, 2025 at 10:43 PM
OH MY FUCKING GOOOODDDDDDDDD
MATSUNO YOU ARE THE ETERNAL GOAT
MATSUNO YOU ARE THE ETERNAL GOAT
bravely default hd will save me from my job hunt crashout
June 4, 2025 at 6:09 PM
bravely default hd will save me from my job hunt crashout
Reposted by megan
Reposted by megan
🚨HUGE News🚨
🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
May 25, 2025 at 8:35 PM
🚨HUGE News🚨
🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!
✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
Reposted by megan