I made Gun Knight All Day. I've got some small projects on itch and sometimes I make little youtube videos.
https://store.steampowered.com/app/2073630/Gun_Knight_All_Day/
https://midgemakesgames.itch.io/
https://www.youtube.com/@itsmidge
The in game equivalent of the p90 was ejecting bullet casings upwards, like most guns do IRL, and they look cooler that way. But the real one ejects downwards. And now it does that in game too!
The in game equivalent of the p90 was ejecting bullet casings upwards, like most guns do IRL, and they look cooler that way. But the real one ejects downwards. And now it does that in game too!
A folder named "Things". This would sound kind of evasive or suspicious outside of gamedev.
What's in there? Things.
A folder named "Things". This would sound kind of evasive or suspicious outside of gamedev.
What's in there? Things.
(I no longer have to manually ensure boing() is unboing()'ed)
(I no longer have to manually ensure boing() is unboing()'ed)
We give you a pair programming session working on a terminal-based platformer game written entirely in PowerShell: PSPlatformer!
#powershell #gamedev
www.youtube.com/live/OR1jJGE...
We give you a pair programming session working on a terminal-based platformer game written entirely in PowerShell: PSPlatformer!
#powershell #gamedev
www.youtube.com/live/OR1jJGE...
store.steampowered.com/app/1710820/...
store.steampowered.com/app/1710820/...
Then I look at the actual game and it's beautiful. Oh, that's why.
Then I look at the actual game and it's beautiful. Oh, that's why.
me: what do you want me to do?
squirrel: *gestures at sign*
me: alright, i get it *opens book drop*
squirrel: *makes hurry-up motion*
me: NOT A SQUIRREL!
squirrel: *disappears into book drop*
me: *whispers* forgive me, keith
me: what do you want me to do?
squirrel: *gestures at sign*
me: alright, i get it *opens book drop*
squirrel: *makes hurry-up motion*
me: NOT A SQUIRREL!
squirrel: *disappears into book drop*
me: *whispers* forgive me, keith