Watch this tiny diver exploring the ocean in the corner of your screen. It's a game I'm working on, hope you like it! #screenshotsaturday #cozygame #gamedev #GodotEngine
October 18, 2025 at 1:24 PM
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Peng Wars 1.3 will be available on Saturday, October 25!
From new Pengs and enemies to difficulty options and your very own room, there'll be lots of new features! See you then!
#PengWars #gamedev #indiedev #GodotEngine #screenshotsaturday
From new Pengs and enemies to difficulty options and your very own room, there'll be lots of new features! See you then!
#PengWars #gamedev #indiedev #GodotEngine #screenshotsaturday
October 18, 2025 at 12:58 PM
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October 18, 2025 at 12:54 PM
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Prototype vs Final release
you can play my latest #gamejam game here: jin9310.itch.io/collect-or-die
#indiedev #gamedev #ldjam #pixelart #aseprite #godot2d #godotEngine
you can play my latest #gamejam game here: jin9310.itch.io/collect-or-die
#indiedev #gamedev #ldjam #pixelart #aseprite #godot2d #godotEngine
October 18, 2025 at 12:47 PM
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Updated the lighting ramp to have a two-tone shadow. A small transition area and the full shadow. Directional light's shadow casting only darkens it to the first tone. This way there is still a clear cell shaded shadow visible even in darkness.
#screenshotsaturday #GodotEngine
#screenshotsaturday #GodotEngine
October 18, 2025 at 12:15 PM
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Path visuals in our #godotengine 3D RPG! We generate ArrayMeshes (one green, one red) along path from unit to selector.
And updates to movement as per #pf2e rules - end turn in another unit's cell as long as you move out in your remaining turn. No tumbling through yet though. #screenshotsaturday
And updates to movement as per #pf2e rules - end turn in another unit's cell as long as you move out in your remaining turn. No tumbling through yet though. #screenshotsaturday
October 18, 2025 at 12:03 PM
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Magic Trickery! 🐇🐇🐇🐇 Bloodthirstiness has been added to the game
#gamedev #GodotEngine #godot #indiegames #screenshotsaturday
#gamedev #GodotEngine #godot #indiegames #screenshotsaturday
October 18, 2025 at 11:41 AM
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Roll call! 📢
Who's going to Godot Fest next month?
godotfest.com
#Godot #GodotEngine #GodotFest #GameDev
Who's going to Godot Fest next month?
godotfest.com
#Godot #GodotEngine #GodotFest #GameDev
October 18, 2025 at 11:20 AM
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The dream of making a roguelike game never leaves me. #indiegame #gamedev #pixelart #screenshotsaturday #GodotEngine
October 18, 2025 at 10:56 AM
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It's #Screenshotsaturday!
A short walk through the fantastic music of the second level of our dungeon adventure Mops & Mobs.
💀 Wishlist and play our new demo on Steam: s.team/a/2851050
#narrativegame #visualnovel #halloween #mopsandmobs #adventure #graveyard #dungeoncrawler #godot #godotengine
A short walk through the fantastic music of the second level of our dungeon adventure Mops & Mobs.
💀 Wishlist and play our new demo on Steam: s.team/a/2851050
#narrativegame #visualnovel #halloween #mopsandmobs #adventure #graveyard #dungeoncrawler #godot #godotengine
October 18, 2025 at 10:27 AM
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Things learned working with lasers in Godot:
💠 Every feature takes 5× longer than expected
💠 ShapeCast3D is really unreliable
💠 Debugging raycasts is a pain
Still, totally worth it. :D
Can’t wait to share more soon! 😊
#GodotEngine #GameDev #IndieDev #Godot4 #MadeWithGodot
💠 Every feature takes 5× longer than expected
💠 ShapeCast3D is really unreliable
💠 Debugging raycasts is a pain
Still, totally worth it. :D
Can’t wait to share more soon! 😊
#GodotEngine #GameDev #IndieDev #Godot4 #MadeWithGodot
October 18, 2025 at 9:45 AM
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October 18, 2025 at 8:39 AM
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Hi, I’m Levi 😘
This is my Wukong project I finished last year — hope you enjoy it! 😍
Buy pack: leviart.itch.io/wukong-carto...
I’m happy to hear any feedback to improve in the future — feel free to leave a comment!
#gameassets #gamedev #indiedev #GodotEngine #itchio
This is my Wukong project I finished last year — hope you enjoy it! 😍
Buy pack: leviart.itch.io/wukong-carto...
I’m happy to hear any feedback to improve in the future — feel free to leave a comment!
#gameassets #gamedev #indiedev #GodotEngine #itchio
October 18, 2025 at 8:36 AM
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今週の進捗。
【シールオブマジック】味方と敵2体制に合わせてシールグリッドを整理(開発進捗 40) | Catalion ci-en.net/creator/2722... #GodotEngine #ゲーム開発 #gamedev
【シールオブマジック】味方と敵2体制に合わせてシールグリッドを整理(開発進捗 40) | Catalion ci-en.net/creator/2722... #GodotEngine #ゲーム開発 #gamedev
【シールオブマジック】味方と敵2体制に合わせてシールグリッドを整理(開発進捗 40) - Catalion - Ci-en(シエン)
今週は、味方と敵の2体制に合わせて、シールグリッドの仕様をシンプルな方向に整理しました。 ルールはもう少しシンプルにした方がよい 今までいろいろゲームのルールを試行錯誤してきましたが、もっとシンプルに……
ci-en.net
October 18, 2025 at 5:50 AM
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More old footage of the farming game showing off the destructible boxes, and sub item storage
#Godot #IndieDev #IndieGames #GameDev #GodotEngine
#Godot #IndieDev #IndieGames #GameDev #GodotEngine
October 18, 2025 at 4:30 AM
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October 18, 2025 at 4:18 AM
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🎨Been working on new chapters, It is nice to be at a point of development where the focus shifts from features to content!
⚔️Here's a peek of Chapter 5, News spread that the enemy has taken over a small region, however its not the enemy they thought...
#IndieDev #IndieGames #GameDev #GodotEngine
⚔️Here's a peek of Chapter 5, News spread that the enemy has taken over a small region, however its not the enemy they thought...
#IndieDev #IndieGames #GameDev #GodotEngine
October 18, 2025 at 3:53 AM
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Day 164 - not much to show for today, still trying to make a script that I can use to create resources for units/cards. everything is working except for the Traits array where it puts another .tres file. Will try and work it out tomorrow :/
#1LineADay #godot #godotengine #indiedev #gamedev
#1LineADay #godot #godotengine #indiedev #gamedev
October 18, 2025 at 3:06 AM
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Fist of the Forgotten Dev #997: Trying to update demo with tutorial + prepping for Oak City Indie event on Saturday.
twitch.tv/jitspoe
#GameDev #GodotEngine
twitch.tv/jitspoe
#GameDev #GodotEngine
jitspoe - Twitch
Fist of the Forgotten Dev #997: Trying to update demo with tutorial + prepping for Oak City Indie event on Saturday. Godot engine
twitch.tv
October 18, 2025 at 1:36 AM
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What if minesweeper were a dungeoncrawling roguelike?
Made with @godotengine.org
#gamedev #indiedev #godotengine
Made with @godotengine.org
#gamedev #indiedev #godotengine
October 18, 2025 at 1:28 AM
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October 18, 2025 at 12:28 AM
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Thoughts on this auto focus feature I'm working on? The intent was to show the user which ever character is starting their turn. But even when I allow any camera movement to override the feature I still feel like it's going to get annoying?
#indiedev #feedbackplease #solodev #godotengine #srpg
#indiedev #feedbackplease #solodev #godotengine #srpg
October 17, 2025 at 8:33 PM
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Godot quick tip. You can have custom icons for your nodes / global classes. Just add [GlobalClass, Icon("res://path.svg")] to your calss declaration.
For GDScript the syntax is @icon("res://path.svg") with class_name.
#GodotEngine #indiedev #gamedev #GodotTips
For GDScript the syntax is @icon("res://path.svg") with class_name.
#GodotEngine #indiedev #gamedev #GodotTips
October 17, 2025 at 7:44 PM
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October 17, 2025 at 7:09 PM
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