Rémi Verschelde
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akien.bsky.social
Rémi Verschelde
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him).

Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.

Also on: @[email protected].
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Heya! I'm Rémi (he/him), French developer living in Copenhagen.

I'm the project manager and lead maintainer for @godotengine.org.

I'm also co-founder of @w4games.bsky.social, which provides Godot-focused products and services.

I'm passionate about open source, indie gamedev, Linux, and languages.
Reposted by Rémi Verschelde
Top down RPGs often lack the feeling of depth, so today I spent all day sketching in random vistas on my map layouts.

#pixelart #godot #indiegamedev
November 30, 2025 at 2:46 PM
Reposted by Rémi Verschelde
Ok I promise no more #GodotEngine 'watch-dev' after this one.... For at least a day.

Playing with flow fields again 😄
November 30, 2025 at 11:18 AM
Reposted by Rémi Verschelde
Otto's Basketball Game, version 1.0.0, is now done :--) The game is freeware, and you can play it on (or download it from) Itchio.

ottoojala.itch.io/ottos-basket...

It's a simple one-button basketball game with lots of silly details and a good kind of homemade feel to it.

#godot #solodev #gamedev
November 28, 2025 at 6:52 PM
Reposted by Rémi Verschelde
Flirting with Monster Girls isn't easy! 😓

In Rizz Dungeon: Skeleton Key to My Heart, raise your Courage Bar with precisely timed flirts. Aim for a CRITICAL KISS and woo a Monster Girl off her feet! 💘

👇 Wishlist TODAY! 👇
store.steampowered.com/app/4029090?...

#gamedev #indiedev #godot
November 29, 2025 at 5:03 PM
Reposted by Rémi Verschelde
I'm trying to make this level a little easier to navigate with clearer symbols, fewer portals, and more connections between each area, but it sure is a challenge!

You can wishlist KOOK here: store.steampowered.com/app/2329690/...

#ScreenshotSaturday #GodotEngine
November 29, 2025 at 6:55 PM
Reposted by Rémi Verschelde
The dire consequences of making the local fauna religious: they learn how to operate the doohickeys.

"Jincan Ravine" area for my game MOULDER.

#Moulder #Godot #GodotEngine #gamedev #indiegame #indiegames #Pikmin #CrueltySquad #ULTRAKILL #MonsterHunter #Soulslike #screenshotsaturday
November 29, 2025 at 6:42 PM
Reposted by Rémi Verschelde
Only a few days left until Stack Prootocol's release, on Steam!

The game will allow you to live out your wildest fantasies, such as, uuuh, going "meep!" or... getting lots of RAM without breaking the bank!

store.steampowered.com/app/3937000/...

#gamedev #godot #screenshotsaturday
November 29, 2025 at 7:19 PM
Reposted by Rémi Verschelde
Some more cheeky #GodotEngine 'watch-dev'.

On the one hand, was an interesting challenge thinking of a game that made sense on the form factor. Only radial game I could think of was old school Tempest.

On the other, these devices clearly aren't made for it. I rinsed the battery in no time!
November 29, 2025 at 1:07 PM
Reposted by Rémi Verschelde
Bought myself a new watch on sales.

Took me no time at all to one click deploy a little game to it with #GodotEngine ^^

Now to not get distracted by this and rabbit hole into "watch-dev"
November 29, 2025 at 6:27 AM
Reposted by Rémi Verschelde
November's Newsletter is out!

🌐 Read the entry on the web: godot.news/archive/the-...

📬 Subscribe via email or RSS: godot.news/subscription...
November 28, 2025 at 4:26 PM
Reposted by Rémi Verschelde
⭐️ Godot’s Scene System Is Just Brilliant ⭐️

I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...
Godot’s Scene System Is Just Brilliant
Joseph Humfrey is co-founder of inkle & Founder of Selkie Design
joethephish.me
November 28, 2025 at 12:44 PM
Reposted by Rémi Verschelde
Some goofy lil audio experiments in Godot :)

#gamedev #godot
November 28, 2025 at 6:07 AM
Reposted by Rémi Verschelde
godot stuff 🤖 wrote a procedural terrain generator to make a lil forest to hunt mushrooms in.

i've wrapped up most of the abstract systems for this game so i'll start workin on the visuals next! all this shader work with the toony stuff ought to be handy

#godot3D #blender3D
November 27, 2025 at 10:14 AM
Reposted by Rémi Verschelde
Reworking on my multimesh tool (based on the naive tool I made a while back)

✅ Draw / Erase instances
✅ Simple grid spatial partitioning

#godotengine #gamedev
November 27, 2025 at 1:41 PM
Reposted by Rémi Verschelde
There is an awesome new Visual Programming language project for the #GodotEngine. It's called FlowKit and it brings a GDevelop/Construct3/ClickTeam Fusion type programming option to Godot.

gamefromscratch.com/flowkit-visu...

#gamedev #indiedev
FlowKit - Visual Programming Language for Godot – GameFromScratch.com
FlowKit is a brand-new open source Visual Programming Language for the Godot game engine inspired by Construct 3, GDevelop & ClickTeam Fusion
gamefromscratch.com
November 26, 2025 at 6:08 PM
Reposted by Rémi Verschelde
Iterating level topology for 🍹juicier 🍹 stunts!!!! #indiegame #indiedev #GodotEngine #b3d
November 26, 2025 at 4:13 PM
Reposted by Rémi Verschelde
In this early test session of the ice carving mechanic, @taru-cozycube.bsky.social demonstrates why revenge is best served cold. 🧊🗡️🐧
#GodotEngine #gamedev #indiedev #VR
November 26, 2025 at 5:09 PM
Reposted by Rémi Verschelde
✨ NOVEMBER DEVPOSTS ARE SENT📬

we hit 10K WISHLISTS!! that's CRAZY we didn't even have time to send a devpost about Announcing our new game before you guys blew us away! woah!

so yeah: this month we talk about #rizzdungeon!
👉 snoozykazoo.com/news/2025/11/26/november-devpost
#godot #gamedev
November 26, 2025 at 10:45 PM
Reposted by Rémi Verschelde
Time well spent on important features

#Godot #GameDev #WIP
November 26, 2025 at 9:57 PM
Reposted by Rémi Verschelde
Bouncing Reset Timer? Never heard of 'em ⛹️‍♂️

#gamedev #indiegamedev #indiegame #godot
November 26, 2025 at 8:41 PM
Reposted by Rémi Verschelde
🎣 A JRPG without fishing? Unthinkable!
In Mochi Conquest, you can catch all kinds of fish and seafood to cook up powerful meals to boost your run! 🍲

And yes, rare fish fight back! 🐟

Work in progress, but here's a sneak peek! ❤️

#JRPG #Roguelike #indieGame #FinalFantasy #Godot #indieDev #FireEmblem
November 27, 2025 at 2:06 AM
Reposted by Rémi Verschelde
Following my last post.

I have created a survey about the multimesh class/node in #godotengine.

Please feel free to respond if you are interested :)

I have tried to ask questions that are as open-ended as possible so as not to steer responses in a particular direction)

forms.gle/6KFdjSeKgxUd...
November 25, 2025 at 8:15 PM
Reposted by Rémi Verschelde
Made a little digital glyph rain effect, and couldn't resist going all the way. 🐧🕶️🔫
#GodotEngine #gamedev #indiedev
November 24, 2025 at 6:32 PM
Reposted by Rémi Verschelde
New vid on how to install and use Godot 1.0! Thanks to @akien.bsky.social for making it possible to use the first version of the #GodotEngine again, and to my girlfriend for making the video's thumbnail :) youtu.be/HsVLwCKGoWs?... #Godot #gamedev #indiedev
Is Game Development too Easy?! Install Godot 1.0!!
YouTube video by Maxfield
youtu.be
November 25, 2025 at 12:35 AM
Reposted by Rémi Verschelde
Just dropped a tiny idle game prototype with multiple endings here. Would mean so much if you could give it a try and let me know what you think!
jetamp.itch.io/reincarnated...

#indiegamedev #gamedev #godot
November 24, 2025 at 1:04 AM