Tibo (Thibaud Goiffon)
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heytibo.bsky.social
Tibo (Thibaud Goiffon)
@heytibo.bsky.social
👋 Freelance technical artist https://gotibo.fr/
🕹️ Makes games and such http://gtibo.itch.io
🧑‍🚀 Currently working on Wild Cosmos s.team/a/3051070
🇫🇷🥖 Criminally French
Pinned
I received a lot of lovely messages for music production for my game lately.

I'm already all set for musics and sfx for the game, I should mention it somewhere...
December 1, 2025 at 3:16 PM
I'm at the Game Changers event today. It's been a really nice gathering so far :)

@afrogameuses.bsky.social
November 29, 2025 at 11:40 AM
Reworking on my multimesh tool (based on the naive tool I made a while back)

✅ Draw / Erase instances
✅ Simple grid spatial partitioning

#godotengine #gamedev
November 27, 2025 at 1:41 PM
My subconscious is trying to tell me something.
November 27, 2025 at 9:37 AM
Reposted by Tibo (Thibaud Goiffon)
Adding support for Windows to the ship editor 🪟

#gamedev #indiedev
#godotengine
November 25, 2025 at 6:21 PM
Following my last post.

I have created a survey about the multimesh class/node in #godotengine.

Please feel free to respond if you are interested :)

I have tried to ask questions that are as open-ended as possible so as not to steer responses in a particular direction)

forms.gle/6KFdjSeKgxUd...
November 25, 2025 at 8:15 PM
I'm dumbfounded, but there are only two types of game developers in my mind.

;_; I'm shit at making surveys
November 25, 2025 at 7:57 PM
I am considering preparing a proposal for a MultiMeshEditor node in Godot.

I truly believe that the engine needs a basic option to use multimesh nodes, with limited functionality (unlike existing plugins).
November 25, 2025 at 1:52 PM
November 25, 2025 at 9:14 AM
"Houston, we have a problem"

#godotengine #gamedev #wildcosmos
November 24, 2025 at 9:37 PM
November 24, 2025 at 8:33 PM
[WIP] minimap QOL from last stream
✅ Rotate with mouse or controller
✅ Display travel path between planets

#godotengine #gamedev #twitch #wildcosmos
November 24, 2025 at 1:02 PM
Stream: Lil french guy trying to make a game

www.twitch.tv/heytibo

#twitch #godotengine #gamedev #wildcosmos
November 24, 2025 at 10:16 AM
I'm a bit saddened by the fact that the easiest way to be popular and get people talking about what you do is to generate engagement through rage bait posts and controversy...

Social media are tailor-made for this kind of behavior, because it generates more views and clicks...
November 24, 2025 at 10:02 AM
My stream avatar editor extension has been approved on Twitch :)

I was thinking of adding new hairstyles and features. If you have any ideas for "iconic" and easy-to-add elements, feel free to let me know.
November 23, 2025 at 12:27 PM
Business card mockup, printed and interactive version.

I create a lot of interactive content like this, but I'm not really sure how to showcase it in a print format. 😅

#b3d #html5
November 22, 2025 at 1:04 PM
Reposted by Tibo (Thibaud Goiffon)
after many months I've finally posted a new devlog! Sharing more about Bufo Jump and working in @godotengine.org 🐸💦

youtu.be/nomG3r_-3vs
I made a 3D Platformer in Godot - Indie Devlog
YouTube video by Neutronized
youtu.be
November 22, 2025 at 9:00 AM
[WIP] Progress on the customization screen, still need to add more hairstyles and color themes :)

"From mirror after mirror,
No vanity’s displayed:
I’m looking for the face I had
Before the world was made."
W.B. Yeats (1865-1939)

#godotengine #gamedev #wildcosmos
November 21, 2025 at 2:42 PM
Oh no, daddy LinkedIn, not -57% 😩

These kinds of stats are totally messed up... I just share my work, sometimes I have more to share, sometimes less.

Why do platforms want us to believe that we have to work to please them, expecting a continuous upward trend...
November 20, 2025 at 9:30 PM
You have free will
You can tell people to fuck off
November 20, 2025 at 6:45 PM
Reposted by Tibo (Thibaud Goiffon)
Lelu Demo - OUT NOW!!
I'm so excited to finally share the demo with you all.
I've been working on this project for almost 2 years now, so it feels great to be able to get it out there!
⚙️ store.steampowered.com/app/3131340/...
#indiedev #indiegame
November 20, 2025 at 3:00 PM
Planet editor update.
I cleaned up the entire GeometryNodes setup and added water foam mesh generation :)!

I still want to add support for other options such as coastlines and caves.

#godotengine #gamedev #b3d #wildcosmos
November 20, 2025 at 4:48 PM
Reposted by Tibo (Thibaud Goiffon)
hey boss, if you score me, I score you 😡
#playdate #solodev #indiegame #gamedev
September 28, 2025 at 6:15 PM
November 20, 2025 at 12:48 PM
[WIP] I am modifying the planet editor in my game so that it can generate foamy edges for water and other liquid surfaces.
I would also like to add support for shorelines.

(Got inspired by @oskarstalberg.bsky.social's work)

#godotengine #gamedev #b3d #wildcosmos
November 19, 2025 at 2:22 PM