Peter M.J. Gross
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petermjgross.bsky.social
Peter M.J. Gross
@petermjgross.bsky.social
I'm an editor. I make games. I have terrible opinions.
Pinned
Re-doing my introduction post:

I'm an editor, and I make games with
@conmaned.bsky.social.

Check out our work here: bitterlyindifferent.itch.io
Bitterly Indifferent Studios
bitterlyindifferent.itch.io
Reposted by Peter M.J. Gross
WE RELEASED A GAME TODAY
It's time to board your flight for the camping trip of a lifetime! 🛩️

The Gold River Project is now available for Early Access on Steam! We hope you enjoy your stay 😉.

🏕️ Download Now: store.steampowered.com/app/1253220/...
🏕️ HD Trailer: www.youtube.com/watch?v=D4K0...
January 23, 2026 at 5:34 PM
Reposted by Peter M.J. Gross
tis the season for my favorite southern meme (this is NOT a forecast from this decade)
January 23, 2026 at 2:45 AM
Reposted by Peter M.J. Gross
i heard we needed more whimsy so i’m here to get the job done
January 22, 2026 at 8:14 PM
Reposted by Peter M.J. Gross
Join me this May in a short, fun, and very workshop-y game urbanism course, and discover how to create interactive cities using @inkleStudios' ink narrative scripting language.

✒️ Find out more here: www.d6learning.com/course/creat...
Create An Interactive City In Text Using ink - Online Course
Learn how to use the ink narrative scripting language by inkle, and how to create virtual cities for video games in text. This online course also serves as an introduction to game urbanism and the des...
www.d6learning.com
January 22, 2026 at 3:36 PM
Reposted by Peter M.J. Gross
Mate.

MATE.

M A T E.
Vance: If we're trying to find a sex offender, tell us where the guy lives.
January 22, 2026 at 9:08 PM
He says there are no wind farms in China, but I’m old enough to remember when we were accusing China of stealing our wind turbine technology.

www.justice.gov/archives/opa...
January 21, 2026 at 2:50 PM
Reposted by Peter M.J. Gross
DOOM is now playable on a pressure cooker.

(Read more at Retrododo)
January 21, 2026 at 1:04 PM
Reposted by Peter M.J. Gross
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects! 100% Free for commercial use. #GameDev
Backgroundese Fonts for Nonsense Text in Games
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects.
chequered.ink
January 20, 2026 at 12:44 PM
Reposted by Peter M.J. Gross
A Switch 2 price hike? More games adding UGC tools? Women accounting for over 40% of gamers in Asia & MENA?

We've published our 2026 Predictions including major trends to watch. Read more here:

nikopartners.com/niko-partner...
10 Major Trends to Watch in 2026 – Niko Partners Predictions - Niko Partners 10 Major Trends to Watch in 2026 – Niko Partners Predictions
Niko Partners share their predictions for major video games and esports trends in 2026 in Asia and MENA
nikopartners.com
January 20, 2026 at 2:01 PM
There's a difference between designing game worlds & experiencing them.

@thenarrativedept.bsky.social explains how identifying an environment's values can create worlds from the top down that are consistent from the bottom up.

#GameDev #NarrativeDesign

www.thenarrativedept.com/blog/worldbu...
Worldbuilding for (game) writers
You could spend a decade building your game world! When is enough enough? Turns out your world doesn't have to be huge - it just has to make sense.
www.thenarrativedept.com
January 19, 2026 at 11:37 PM
Reposted by Peter M.J. Gross
It's not just a heist. It's a rescue mission.

On 10 February 2026, Relooted arrives at a museum (and store page, we guess) near you.
#indiegame
January 15, 2026 at 3:01 PM
"Some of the rooms had walls/ceilings/floors made entirely of hair or skin."

@duckvalentine.bsky.social looks at the QA processes that are necessary to let players pet the dog.

#GameDev #Programming #GameDevelopment

www.ign.com/articles/ban...
Banana Castles, Frog Island, and Skinballs: Here Are Some of the Wacky Things Devs Do to Test Video Games - IGN
I put out a call on social media and through various PR contacts for QA professionals to share their most ridiculous game testing stories: essentially, what’s the silliest thing they’ve had to do to…
www.ign.com
January 18, 2026 at 5:52 PM
Reposted by Peter M.J. Gross
January 17, 2026 at 11:19 AM
Reposted by Peter M.J. Gross
work on The Gubble Zone has begun

the-gubble-zone.neocities.org
January 17, 2026 at 8:46 PM
No employees were harmed while creating this game.

We swear, they were like that when we got here.

bitterlyindifferent.itch.io/pushing-loya...

#InteractiveFiction #Storytelling #IndieGame
January 17, 2026 at 2:02 PM
Reposted by Peter M.J. Gross
buddy in minneapolis sent this to the group chat
January 16, 2026 at 7:37 PM
It’s kind of bullshit that HSA money can’t be used on veterinary expenses.
January 15, 2026 at 10:26 PM
Reposted by Peter M.J. Gross
I understand why they had to stop him but I don’t agree with imprisoning him in the phantom zone
October 25, 2025 at 11:47 PM
A narrative designer's job can vary from studio to studio.

@wildwinter.bsky.social explains that most narrative roles combine a fluid set of job functions, making it useful to maintain a clear understanding of what is expected.

#GameDev #GameWriting

wildwinter.medium.com/role-functio...
Job Functions in Game Narrative
Or: What does that pesky Narrative Designer title actually mean?
wildwinter.medium.com
January 12, 2026 at 11:37 PM
Reposted by Peter M.J. Gross
In a bit of a dev slump at the mo so have started porting my #pico8 #gridrunner to #picotron. See if I can build on it. Got the basics over in a single session. Uses cellular automata. No idea if the original did but seems likely since it was so fast!

#gamedev
January 12, 2026 at 7:54 AM
Reposted by Peter M.J. Gross
was a struggle to figure it out but i got this re-scaled back down to 160x144. makes room for smaller enemy sprites (important for scope) plus it just feels right
January 12, 2026 at 11:43 AM
Reposted by Peter M.J. Gross
I haven't been posting much gamedev lately, I should remedy that. Here: have some (not very smooth) 2d zoom. On a rotating... bean. That's it. For now.

#gamedev
January 12, 2026 at 12:16 AM
"How long do you think someone would pay a monthly fee to be a target?"

A look at the appeal of early online games and the many, many reasons to be unhappy about them.

www.brokentoys.org/the-unbearab...

#GameHistory
#UserExperience
#MMORPG
January 11, 2026 at 5:52 PM
Match-3 murder in the desert: Dolan's Cadillac is a PICO-8 game of murder, vengeance, and poorly marked road hazards.

#IndieGame #Pico8 #Match3
Dolan's Cadillac by postgoodism, ConManEd
A puzzle game based on "Dolan's Cadillac", a 1985 novella by Stephen King
postgoodism.itch.io
January 10, 2026 at 2:02 PM
Reposted by Peter M.J. Gross
forgot that R2 got divorced and became a manosphere influencer
January 10, 2026 at 2:54 AM