Jens
neon.moe
Jens
@neon.moe
Programming games for fun and 3D modeling software for work. Trans rights are human rights. he/him

Blog: https://blog.neon.moe/
Games: https://nc.itch.io/
Fediverse: @[email protected]
Reposted by Jens
One must imagine Sisyphus patching a synth
Been spending a while adjusting this modular patch here and there to make it less annoying to listen to; now realizing such an outcome is probably impossible given the medium
November 3, 2025 at 6:59 PM
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you must be this tall to interoperate
w.on-t.work
September 5, 2025 at 3:08 PM
Reposted by Jens
Explanation of why #GodotEngine repo has so many open unresolved pull requests, by @adamscott.studio
#gamedev #opensource #FOSS
June 9, 2025 at 4:40 PM
Reposted by Jens
For funsies I wrote up a little test in Pico-8 to compare the two versions myself. It looks like you need to really lose frames to see a substantial difference with the wrong method, but seeing how much better it can be when you do it right is cool
June 9, 2025 at 3:50 AM
Reposted by Jens
Great post on making games without an engine: noelberry.ca/posts/making...
Making Video Games in 2025 (without an engine)
Thoughts, tools, and libraries I use to make games
noelberry.ca
May 20, 2025 at 6:06 PM
@m4xc.bsky.social Hello! I really enjoyed reading your blog post on surfels. Does your blog have an RSS feed to follow? I couldn't find a link on the page itself.
May 3, 2025 at 4:32 PM
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society moves forwards one software patent expiration at a time
April 9, 2025 at 10:19 AM
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Reposted by Jens
I've now published my blog post, "I want a good parallel computer." raphlinus.github.io/gpu/2025/03/... . Thanks much to all the feedback on the draft, I'd like to think I've clarified some things that might have been confusing.
I want a good parallel computer
The GPU in your computer is about 10 to 100 times more powerful than the CPU, depending on workload. For real-time graphics rendering and machine learning, you are enjoying that power, and doing those...
raphlinus.github.io
March 21, 2025 at 7:58 PM
Reposted by Jens
"Folks, we have climbed the mountain." www.patreon.com/posts/sdl3-i...
SDL3 is officially released! | Ryan C. Gordon
Get more from Ryan C. Gordon on Patreon
www.patreon.com
January 21, 2025 at 9:26 PM
Reposted by Jens
Here's how I do lighting in godot, hope it helps!
How to light scenes
I’ve been toying with godot lightmapper and made some simple scenes: Some people asked how I do lighting. I add a LightmapGI node and click bake! Why lightmaps? Lightmaps have been around ever since v...
passivestar.xyz
December 17, 2024 at 9:07 PM
Fellow music enjoyers, did you know you can buy albums even in the current year? You don't need to suffer from shuffling! Like this banger: laamaa.bandcamp.com/album/m8-ii
M8 II, by laamaa
10 track album
laamaa.bandcamp.com
December 4, 2024 at 9:58 PM
Reposted by Jens
Turning a big dial that says “New Vegas woke level” and constantly looking back at the audience for approval
November 26, 2024 at 3:45 PM
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I wrote about video game shadow techniques on my blog:

📜 30fps.net/pages/videog...

I've always liked different ways to draw shadows in games. I went and tried to find visually distinct examples and explain their differences. I hope you'll find it inspiring!
October 25, 2024 at 1:43 PM
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July 24, 2024 at 8:02 PM
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go.bsky.app/R7Jwmmn this is as close as i could get to aggregating all the did webs there are some missing but it looks like bsky accounts dont exist? still going through them
November 24, 2024 at 8:12 PM
Reposted by Jens
7DFPS 2024 - DEC 6 - 15

join the jam here - itch.io/jam/7dfps
join the discord here - discord.gg/4Qa4sNB

#gamedev #7dfps #gamejam
November 20, 2024 at 9:05 PM
Surprisingly many accounts here are using their own domain as a handle. Feels much more "directly" decentralized than email-style handles on the fediverse. Apparently did:webs are not as widespread though, which is a bummer. Understandable though, what a pain it was to figure out lol.
November 21, 2024 at 2:05 AM
Searching for people on this website, trying to see who's really who they say they are.
November 20, 2024 at 9:16 PM
Hey there, bluesky. I was finally converted by the promises of fiddling with did:web and personal PDS servers.
November 20, 2024 at 8:52 PM