email melos at analgesic.productions
blog: https://melodicambient.substack.com/
they/he
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
We'll be premiering it live, Nov. 17, 9 AM Pacific.
See you soon, Bumpslashers! ⚔️
youtu.be/VU9i_DK2kc4?...
Much of the game's cube-based artwork is actually black and white. We then use a color palette system to create most of the game's vivid forests and towns!🌲
store.steampowered.com/app/2393920/...
Much of the game's cube-based artwork is actually black and white. We then use a color palette system to create most of the game's vivid forests and towns!🌲
store.steampowered.com/app/2393920/...
A homemaker of 30 years, she can’t wait to chat with you!
All. Day. Long.
…On second thought, shall we take a different path today?
彡( ᵕ•ᴗ•)
A homemaker of 30 years, she can’t wait to chat with you!
All. Day. Long.
…On second thought, shall we take a different path today?
彡( ᵕ•ᴗ•)
Being in the world IS just navigating surprises
Being in the world IS just navigating surprises
p sure I'm not allowed to post them but I will say it's p cool to me that IGF had 800 games submitted this year and of all those games, slightly more than 50% of them received at least one vote in an award category
Here's an extended piece covering the incredible 1986 adventure Relics (PC-98 and others), as well as the Famicom Disk System game in the same series. Everything from ciphers to stumbles to social hierarchies is in here, so please take a look!
ko-fi.com/post/Relics-...
Here's an extended piece covering the incredible 1986 adventure Relics (PC-98 and others), as well as the Famicom Disk System game in the same series. Everything from ciphers to stumbles to social hierarchies is in here, so please take a look!
ko-fi.com/post/Relics-...