DC
@dctechart.bsky.social
Video game dev, techart experiments, and a bit of random
https://www.artstation.com/undertow
https://www.artstation.com/undertow
Made this with my last post and thought others might like to try it out.
Snag it free here: artstation.com/undertow/store
Place it in your scene, move it over meshes you want a spiderweb to connect to and have fun!
#free #freestuff #techart #generator #tool #utility #houdini #sidefx
Snag it free here: artstation.com/undertow/store
Place it in your scene, move it over meshes you want a spiderweb to connect to and have fun!
#free #freestuff #techart #generator #tool #utility #houdini #sidefx
October 30, 2025 at 7:17 PM
Made this with my last post and thought others might like to try it out.
Snag it free here: artstation.com/undertow/store
Place it in your scene, move it over meshes you want a spiderweb to connect to and have fun!
#free #freestuff #techart #generator #tool #utility #houdini #sidefx
Snag it free here: artstation.com/undertow/store
Place it in your scene, move it over meshes you want a spiderweb to connect to and have fun!
#free #freestuff #techart #generator #tool #utility #houdini #sidefx
Getting into the #Halloween spirit with a creepy tunnel, all built and rendered in #Houdini.
Still learning Karma rendering and had a tough time getting the noise out of this one. Seemed like its all specular noise.
Some making-of steps here too: artstation.com/artwork/4N44Xn
#3dRender #3dArt
Still learning Karma rendering and had a tough time getting the noise out of this one. Seemed like its all specular noise.
Some making-of steps here too: artstation.com/artwork/4N44Xn
#3dRender #3dArt
October 27, 2025 at 5:46 PM
Getting into the #Halloween spirit with a creepy tunnel, all built and rendered in #Houdini.
Still learning Karma rendering and had a tough time getting the noise out of this one. Seemed like its all specular noise.
Some making-of steps here too: artstation.com/artwork/4N44Xn
#3dRender #3dArt
Still learning Karma rendering and had a tough time getting the noise out of this one. Seemed like its all specular noise.
Some making-of steps here too: artstation.com/artwork/4N44Xn
#3dRender #3dArt
One of the old #earthquake sim tests I made with #houdini
It was a pretty fun experiment, along with a simple city and building #generator
More clips here: artstation.com/artwork/xYdKNE
#techart #simulation #quake #destruction #wip
It was a pretty fun experiment, along with a simple city and building #generator
More clips here: artstation.com/artwork/xYdKNE
#techart #simulation #quake #destruction #wip
October 10, 2025 at 4:01 PM
One of the old #earthquake sim tests I made with #houdini
It was a pretty fun experiment, along with a simple city and building #generator
More clips here: artstation.com/artwork/xYdKNE
#techart #simulation #quake #destruction #wip
It was a pretty fun experiment, along with a simple city and building #generator
More clips here: artstation.com/artwork/xYdKNE
#techart #simulation #quake #destruction #wip
Last #free HDA for a bit, but its another useful little utility.
Similar uses as Delete Small Parts, but this will find faces with the smallest width or length, not just area.
Snag it here: www.artstation.com/undertow/
#techart #sidefx #houdini #tool #techart #gamedev #3dmodeli̇ng
Similar uses as Delete Small Parts, but this will find faces with the smallest width or length, not just area.
Snag it here: www.artstation.com/undertow/
#techart #sidefx #houdini #tool #techart #gamedev #3dmodeli̇ng
October 8, 2025 at 4:48 PM
Last #free HDA for a bit, but its another useful little utility.
Similar uses as Delete Small Parts, but this will find faces with the smallest width or length, not just area.
Snag it here: www.artstation.com/undertow/
#techart #sidefx #houdini #tool #techart #gamedev #3dmodeli̇ng
Similar uses as Delete Small Parts, but this will find faces with the smallest width or length, not just area.
Snag it here: www.artstation.com/undertow/
#techart #sidefx #houdini #tool #techart #gamedev #3dmodeli̇ng
Here's a #free HDA that I feel like I rebuilt too many times before finally just making an HDA out of it. Comes in handy quite often!
Snag it on ArtStation, with others: www.artstation.com/undertow/
#freestuff #hda #procedural #houdini #3dmodeling #techart #gamedev #3dart #indiedev
Snag it on ArtStation, with others: www.artstation.com/undertow/
#freestuff #hda #procedural #houdini #3dmodeling #techart #gamedev #3dart #indiedev
October 5, 2025 at 7:06 PM
Here's a #free HDA that I feel like I rebuilt too many times before finally just making an HDA out of it. Comes in handy quite often!
Snag it on ArtStation, with others: www.artstation.com/undertow/
#freestuff #hda #procedural #houdini #3dmodeling #techart #gamedev #3dart #indiedev
Snag it on ArtStation, with others: www.artstation.com/undertow/
#freestuff #hda #procedural #houdini #3dmodeling #techart #gamedev #3dart #indiedev
Another #free HDA for use with #houdini. This time its a simpler utility for checking problem spots on a mesh. Great if you need clean or airtight geo.
Get it on ArtStation, plus others: www.artstation.com/undertow/
#freestuff #hda #procedural #sidefx #3dmodeling #techart #gamedev
Get it on ArtStation, plus others: www.artstation.com/undertow/
#freestuff #hda #procedural #sidefx #3dmodeling #techart #gamedev
October 2, 2025 at 7:42 PM
Another #free HDA for use with #houdini. This time its a simpler utility for checking problem spots on a mesh. Great if you need clean or airtight geo.
Get it on ArtStation, plus others: www.artstation.com/undertow/
#freestuff #hda #procedural #sidefx #3dmodeling #techart #gamedev
Get it on ArtStation, plus others: www.artstation.com/undertow/
#freestuff #hda #procedural #sidefx #3dmodeling #techart #gamedev
Here is a tool I built in #Houdini recently and thought others might find useful.
It's up for #free on ArtStation along with others: www.artstation.com/undertow/store
Feel free to edit or add to it as you'd like, as well.
#freestuff #hda #procedural #sidefx #3dart #3dmodeling #techart
It's up for #free on ArtStation along with others: www.artstation.com/undertow/store
Feel free to edit or add to it as you'd like, as well.
#freestuff #hda #procedural #sidefx #3dart #3dmodeling #techart
September 29, 2025 at 8:06 PM
Here is a tool I built in #Houdini recently and thought others might find useful.
It's up for #free on ArtStation along with others: www.artstation.com/undertow/store
Feel free to edit or add to it as you'd like, as well.
#freestuff #hda #procedural #sidefx #3dart #3dmodeling #techart
It's up for #free on ArtStation along with others: www.artstation.com/undertow/store
Feel free to edit or add to it as you'd like, as well.
#freestuff #hda #procedural #sidefx #3dart #3dmodeling #techart
Houdini 21 is out! 🎉🎆🔥
www.sidefx.com/products/wha...
There are a ton of great new example files in their content library too: www.sidefx.com/contentlibra...
#simulation #procedural #techart #gamedev #vfx #texturing #terrain #3Dart #3Dmodeling #animation #rigging
www.sidefx.com/products/wha...
There are a ton of great new example files in their content library too: www.sidefx.com/contentlibra...
#simulation #procedural #techart #gamedev #vfx #texturing #terrain #3Dart #3Dmodeling #animation #rigging
What's New in H21 | SideFX
What's New in H21
www.sidefx.com
August 27, 2025 at 10:06 PM
Houdini 21 is out! 🎉🎆🔥
www.sidefx.com/products/wha...
There are a ton of great new example files in their content library too: www.sidefx.com/contentlibra...
#simulation #procedural #techart #gamedev #vfx #texturing #terrain #3Dart #3Dmodeling #animation #rigging
www.sidefx.com/products/wha...
There are a ton of great new example files in their content library too: www.sidefx.com/contentlibra...
#simulation #procedural #techart #gamedev #vfx #texturing #terrain #3Dart #3Dmodeling #animation #rigging
Soo many incredible goodies coming in #Houdini 21!
- Animation, rigging and muscles: 0:10
- Quad-remesher, texture baking and terrain erosion: 1:02
- Rendering: 1:20
- COPs texture gen: 1:40
- Simulations: 2:07
www.youtube.com/watch?v=C--0...
#techart #simulation #procedural #3dart #texture #anim
- Animation, rigging and muscles: 0:10
- Quad-remesher, texture baking and terrain erosion: 1:02
- Rendering: 1:20
- COPs texture gen: 1:40
- Simulations: 2:07
www.youtube.com/watch?v=C--0...
#techart #simulation #procedural #3dart #texture #anim
H21 Keynote Vancouver
YouTube video by Houdini
www.youtube.com
August 12, 2025 at 8:10 PM
Soo many incredible goodies coming in #Houdini 21!
- Animation, rigging and muscles: 0:10
- Quad-remesher, texture baking and terrain erosion: 1:02
- Rendering: 1:20
- COPs texture gen: 1:40
- Simulations: 2:07
www.youtube.com/watch?v=C--0...
#techart #simulation #procedural #3dart #texture #anim
- Animation, rigging and muscles: 0:10
- Quad-remesher, texture baking and terrain erosion: 1:02
- Rendering: 1:20
- COPs texture gen: 1:40
- Simulations: 2:07
www.youtube.com/watch?v=C--0...
#techart #simulation #procedural #3dart #texture #anim
Some of the main steps that my blueprint based level generator runs through.
More info here, as well: www.artstation.com/artwork/P6D8bB
#unrealengine #ta #gamedev #indiegame #leveldesign
More info here, as well: www.artstation.com/artwork/P6D8bB
#unrealengine #ta #gamedev #indiegame #leveldesign
August 12, 2025 at 4:30 PM
Some of the main steps that my blueprint based level generator runs through.
More info here, as well: www.artstation.com/artwork/P6D8bB
#unrealengine #ta #gamedev #indiegame #leveldesign
More info here, as well: www.artstation.com/artwork/P6D8bB
#unrealengine #ta #gamedev #indiegame #leveldesign
I have been tinkering with a level generator (path to room, and repeat, with extra side paths at the end) and wanted to see how well it could tie in with PCG.
More clips and info here too: www.artstation.com/artwork/P6D8bB
#UE5 #techart #gamedev #procedural #blueprints
More clips and info here too: www.artstation.com/artwork/P6D8bB
#UE5 #techart #gamedev #procedural #blueprints
August 8, 2025 at 4:49 PM
I have been tinkering with a level generator (path to room, and repeat, with extra side paths at the end) and wanted to see how well it could tie in with PCG.
More clips and info here too: www.artstation.com/artwork/P6D8bB
#UE5 #techart #gamedev #procedural #blueprints
More clips and info here too: www.artstation.com/artwork/P6D8bB
#UE5 #techart #gamedev #procedural #blueprints
Just added an update & set of new features for my Facility Designer PCG tool.
Added a guide vid of the features for both PCG tools too: www.artstation.com/artwork/qJX9dz
#unrealengine #ue5 #pcg #techart #gamedev #gamedesign
Added a guide vid of the features for both PCG tools too: www.artstation.com/artwork/qJX9dz
#unrealengine #ue5 #pcg #techart #gamedev #gamedesign
July 23, 2025 at 4:49 PM
Just added an update & set of new features for my Facility Designer PCG tool.
Added a guide vid of the features for both PCG tools too: www.artstation.com/artwork/qJX9dz
#unrealengine #ue5 #pcg #techart #gamedev #gamedesign
Added a guide vid of the features for both PCG tools too: www.artstation.com/artwork/qJX9dz
#unrealengine #ue5 #pcg #techart #gamedev #gamedesign
Added another set of features and improvements to the #PCG Level Builder tool.
Check it out on Fab: www.fab.com/listings/e3f...
or ArtStation: www.artstation.com/marketplace/...
#leveldesign #gamedev #tools #techart #procedural #UE5
Check it out on Fab: www.fab.com/listings/e3f...
or ArtStation: www.artstation.com/marketplace/...
#leveldesign #gamedev #tools #techart #procedural #UE5
July 14, 2025 at 4:47 PM
Added another set of features and improvements to the #PCG Level Builder tool.
Check it out on Fab: www.fab.com/listings/e3f...
or ArtStation: www.artstation.com/marketplace/...
#leveldesign #gamedev #tools #techart #procedural #UE5
Check it out on Fab: www.fab.com/listings/e3f...
or ArtStation: www.artstation.com/marketplace/...
#leveldesign #gamedev #tools #techart #procedural #UE5
Here are some other shots of my PCG facility tool. Works for all sorts of game types and styles.
More on ArtStation: www.artstation.com/artwork/QKV9PL
#unrealengine #ue5 #techart #pcg #procedural #leveldesign #gamedev
More on ArtStation: www.artstation.com/artwork/QKV9PL
#unrealengine #ue5 #techart #pcg #procedural #leveldesign #gamedev
July 6, 2025 at 7:37 PM
Here are some other shots of my PCG facility tool. Works for all sorts of game types and styles.
More on ArtStation: www.artstation.com/artwork/QKV9PL
#unrealengine #ue5 #techart #pcg #procedural #leveldesign #gamedev
More on ArtStation: www.artstation.com/artwork/QKV9PL
#unrealengine #ue5 #techart #pcg #procedural #leveldesign #gamedev
Its been a while, but here's a big chunk of what I have been working on, this #PCG facility designer for #UE5
I made the base version a year or so ago, but finally got time to finish it. The latest #unreal updates have helped a lot too!
It's up on Fab now, as well: www.fab.com/listings/51d...
I made the base version a year or so ago, but finally got time to finish it. The latest #unreal updates have helped a lot too!
It's up on Fab now, as well: www.fab.com/listings/51d...
July 3, 2025 at 7:34 PM
Its been a while, but here's a big chunk of what I have been working on, this #PCG facility designer for #UE5
I made the base version a year or so ago, but finally got time to finish it. The latest #unreal updates have helped a lot too!
It's up on Fab now, as well: www.fab.com/listings/51d...
I made the base version a year or so ago, but finally got time to finish it. The latest #unreal updates have helped a lot too!
It's up on Fab now, as well: www.fab.com/listings/51d...
Another round of #UnrealEngine5 tips and shortcuts. This time they're for the editor.
They should help with a smoother workflow, project organization and time savers.
www.youtube.com/watch?v=bqC2...
#gamedev #indiedev #gamedesign #ue5
They should help with a smoother workflow, project organization and time savers.
www.youtube.com/watch?v=bqC2...
#gamedev #indiedev #gamedesign #ue5
Unreal Editor Tips and Shortcuts
YouTube video by DC Game Tech
www.youtube.com
March 31, 2025 at 7:14 PM
Another round of #UnrealEngine5 tips and shortcuts. This time they're for the editor.
They should help with a smoother workflow, project organization and time savers.
www.youtube.com/watch?v=bqC2...
#gamedev #indiedev #gamedesign #ue5
They should help with a smoother workflow, project organization and time savers.
www.youtube.com/watch?v=bqC2...
#gamedev #indiedev #gamedesign #ue5
I have been building this list of #blueprint #tips for #UnrealEngine for a while now and finally put it all together in a video.
Let me know if you have other tips or anything to add to this here or in the video comments:
www.youtube.com/watch?v=c1vR...
#gamedev #techart #ue5
Let me know if you have other tips or anything to add to this here or in the video comments:
www.youtube.com/watch?v=c1vR...
#gamedev #techart #ue5
Blueprint Tips & Tricks for Unreal
YouTube video by DC Game Tech
www.youtube.com
March 26, 2025 at 5:29 PM
I have been building this list of #blueprint #tips for #UnrealEngine for a while now and finally put it all together in a video.
Let me know if you have other tips or anything to add to this here or in the video comments:
www.youtube.com/watch?v=c1vR...
#gamedev #techart #ue5
Let me know if you have other tips or anything to add to this here or in the video comments:
www.youtube.com/watch?v=c1vR...
#gamedev #techart #ue5
Some more shots and info on my #PCG level building tools for #UE5. Makes for some quick n easy #levelDesign and block-outs.
www.artstation.com/artwork/kNn8Wx
Works nicely with #landscapes like this too:
www.artstation.com/artwork/kNn8Wx
Works nicely with #landscapes like this too:
March 11, 2025 at 6:43 PM
Some more shots and info on my #PCG level building tools for #UE5. Makes for some quick n easy #levelDesign and block-outs.
www.artstation.com/artwork/kNn8Wx
Works nicely with #landscapes like this too:
www.artstation.com/artwork/kNn8Wx
Works nicely with #landscapes like this too:
My #PCG Level Building tools are now up!
Check them out on #Fab:
www.fab.com/sellers/DC%2...
or #ArtStation:
www.artstation.com/undertow/store
#UE5 #techart #leveldesign #gamedev #UnrealEngine5
Check them out on #Fab:
www.fab.com/sellers/DC%2...
or #ArtStation:
www.artstation.com/undertow/store
#UE5 #techart #leveldesign #gamedev #UnrealEngine5
March 7, 2025 at 7:33 PM
My #PCG Level Building tools are now up!
Check them out on #Fab:
www.fab.com/sellers/DC%2...
or #ArtStation:
www.artstation.com/undertow/store
#UE5 #techart #leveldesign #gamedev #UnrealEngine5
Check them out on #Fab:
www.fab.com/sellers/DC%2...
or #ArtStation:
www.artstation.com/undertow/store
#UE5 #techart #leveldesign #gamedev #UnrealEngine5
My #PCG level building tools are back! I finally got some time to work on them again, and got them to a good stable place, plus a bunch of new features.
These are just a preview, but more to come!
Here is the original too: www.artstation.com/artwork/obv5gL
#UE5 #gamedev #techart #leveldesign
These are just a preview, but more to come!
Here is the original too: www.artstation.com/artwork/obv5gL
#UE5 #gamedev #techart #leveldesign
March 3, 2025 at 7:43 PM
My #PCG level building tools are back! I finally got some time to work on them again, and got them to a good stable place, plus a bunch of new features.
These are just a preview, but more to come!
Here is the original too: www.artstation.com/artwork/obv5gL
#UE5 #gamedev #techart #leveldesign
These are just a preview, but more to come!
Here is the original too: www.artstation.com/artwork/obv5gL
#UE5 #gamedev #techart #leveldesign
This is most of the options that I built into that previous #PCG tool post. Its pretty fun to play with, but still a bit unstable. More work to come!
www.artstation.com/artwork/WBZ5W2
#UE5 #Blueprint #techart #gamedev #tools #WiP
www.artstation.com/artwork/WBZ5W2
#UE5 #Blueprint #techart #gamedev #tools #WiP
January 29, 2025 at 6:01 PM
This is most of the options that I built into that previous #PCG tool post. Its pretty fun to play with, but still a bit unstable. More work to come!
www.artstation.com/artwork/WBZ5W2
#UE5 #Blueprint #techart #gamedev #tools #WiP
www.artstation.com/artwork/WBZ5W2
#UE5 #Blueprint #techart #gamedev #tools #WiP
A similar #PCG tool to the dungeon builder I showed last week, but this one is meant for man-made structures. Everything is snapped to rigid angles, wall lengths, etc.
www.artstation.com/artwork/elboNb
#UnrealEngine #UE5 #Blueprints #techart #procedural #gamedev #indiedev
www.artstation.com/artwork/elboNb
#UnrealEngine #UE5 #Blueprints #techart #procedural #gamedev #indiedev
January 27, 2025 at 5:06 PM
A similar #PCG tool to the dungeon builder I showed last week, but this one is meant for man-made structures. Everything is snapped to rigid angles, wall lengths, etc.
www.artstation.com/artwork/elboNb
#UnrealEngine #UE5 #Blueprints #techart #procedural #gamedev #indiedev
www.artstation.com/artwork/elboNb
#UnrealEngine #UE5 #Blueprints #techart #procedural #gamedev #indiedev
Another one of the somewhat random #Houdini experiments I made a bit ago: www.artstation.com/artwork/39KwXB
It was fun to mix a RBD sim with some nearest point warping and #material masking.
#VFXFriday #vfx #3dart #techart #rendering #lighting
It was fun to mix a RBD sim with some nearest point warping and #material masking.
#VFXFriday #vfx #3dart #techart #rendering #lighting
January 24, 2025 at 5:53 PM
Another one of the somewhat random #Houdini experiments I made a bit ago: www.artstation.com/artwork/39KwXB
It was fun to mix a RBD sim with some nearest point warping and #material masking.
#VFXFriday #vfx #3dart #techart #rendering #lighting
It was fun to mix a RBD sim with some nearest point warping and #material masking.
#VFXFriday #vfx #3dart #techart #rendering #lighting
Some of the options and abilities that I built into that #PCG tool I posted last:
www.artstation.com/artwork/obv5gL
Adding actor/prop spawns was pretty fun, since you can send parameters to a #Blueprint thru PCG too.
#indiedev #gameart #3dart #techart #ProceduralArt #UE5
www.artstation.com/artwork/obv5gL
Adding actor/prop spawns was pretty fun, since you can send parameters to a #Blueprint thru PCG too.
#indiedev #gameart #3dart #techart #ProceduralArt #UE5
January 21, 2025 at 5:53 PM
Some of the options and abilities that I built into that #PCG tool I posted last:
www.artstation.com/artwork/obv5gL
Adding actor/prop spawns was pretty fun, since you can send parameters to a #Blueprint thru PCG too.
#indiedev #gameart #3dart #techart #ProceduralArt #UE5
www.artstation.com/artwork/obv5gL
Adding actor/prop spawns was pretty fun, since you can send parameters to a #Blueprint thru PCG too.
#indiedev #gameart #3dart #techart #ProceduralArt #UE5
This is one of the #PCG tools that I'm working on for a game in #UnrealEngine.
Its a dungeon generator that combines a set of splines with mesh sets to fill in the whole level pretty quickly.
www.artstation.com/artwork/9Eo9xN
#UE5 #indiedev #solodev #gamedev #techart
Its a dungeon generator that combines a set of splines with mesh sets to fill in the whole level pretty quickly.
www.artstation.com/artwork/9Eo9xN
#UE5 #indiedev #solodev #gamedev #techart
January 20, 2025 at 12:37 AM
This is one of the #PCG tools that I'm working on for a game in #UnrealEngine.
Its a dungeon generator that combines a set of splines with mesh sets to fill in the whole level pretty quickly.
www.artstation.com/artwork/9Eo9xN
#UE5 #indiedev #solodev #gamedev #techart
Its a dungeon generator that combines a set of splines with mesh sets to fill in the whole level pretty quickly.
www.artstation.com/artwork/9Eo9xN
#UE5 #indiedev #solodev #gamedev #techart