#screenshotsaterday the battle system is coming along nicely, I'm currently working on setting up the saving and loading for the items then I'll get to work on techniques and that should be about all I need for the battle system #gamedev #indiedev #unreal #ue5
October 18, 2025 at 6:15 PM
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I forgot to mention: Gross UE5 mirrors make an appearance too, as a core gameplay feature. They look so bad (even on High details, Epic is prohibitively slow) that they are distracting.
October 18, 2025 at 4:33 PM
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AI Slop and UE5 Slop still holds power for me unfortunately
October 18, 2025 at 4:22 PM
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The Myrish Grotto is getting a facelift! Wooden walkways, more natural cave formations, and additional detailing coming to this subterranean labyrinth in Kristala 1.0!
#screenshotsaturday #gamedev #indiedev #ue5 #arpg #indiegames
#screenshotsaturday #gamedev #indiedev #ue5 #arpg #indiegames
October 18, 2025 at 4:12 PM
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Meet the team one creative mind at a time. This week Crystal, responsible for 3D asset creation, animation, among other bits and bobs.
#nextplayergames #ShadowsofDawn #gameart #3dart #3dartist #blender #maya #zbrush #GameDev #gamedevelopement #meettheteam #chit #Creative #art #UE #UE5
#nextplayergames #ShadowsofDawn #gameart #3dart #3dartist #blender #maya #zbrush #GameDev #gamedevelopement #meettheteam #chit #Creative #art #UE #UE5
October 18, 2025 at 2:41 PM
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Added a final section to the garden area! 🌱
#blocktober #prototyping #leveldesign #indiedev #gamedev #ue5
#blocktober #prototyping #leveldesign #indiedev #gamedev #ue5
October 18, 2025 at 2:15 PM
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I want to move onto narrative systems next.
To start, I've created NPCs that can walk around and be interacted with. Then, I scaffolded out the camera transition to framing for conversation UI.
#ue5 #gamedev #screenshotsaturday #indiedev
To start, I've created NPCs that can walk around and be interacted with. Then, I scaffolded out the camera transition to framing for conversation UI.
#ue5 #gamedev #screenshotsaturday #indiedev
October 18, 2025 at 2:14 PM
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www.cgtrader.com/3d-models/te...
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DesarrolloIndie #TiendaDeRecursos
#Art3D #Artiste3D #ArtNumérique #DéveloppeurIndie #DéveloppementJeu #CGI #FaitAvecBlender #Communauté3D
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DesarrolloIndie #TiendaDeRecursos
#Art3D #Artiste3D #ArtNumérique #DéveloppeurIndie #DéveloppementJeu #CGI #FaitAvecBlender #Communauté3D
October 18, 2025 at 1:08 PM
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Hello, how we doin'?
Skipped a week of posting because I didn't have much to share, but I'm back with an update!
Three new enemies and an expansion of the Combat Orchestrator!
#gamedev #indiegame #indiedev #wip #UE5 #screenshotSaturday
Skipped a week of posting because I didn't have much to share, but I'm back with an update!
Three new enemies and an expansion of the Combat Orchestrator!
#gamedev #indiegame #indiedev #wip #UE5 #screenshotSaturday
October 18, 2025 at 12:53 PM
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Assignment: now we're going to familiarize ourselves with basic UE5 landscape sculpting tools
Me (over-achiever, teacher's pet): *spends three days sculpting a magical island paradise so realistic you feel like you could reach in and touch the tropical sand*
Assignment: now delete those layers-
Me (over-achiever, teacher's pet): *spends three days sculpting a magical island paradise so realistic you feel like you could reach in and touch the tropical sand*
Assignment: now delete those layers-
a little girl is sitting at a table with a plate of food and a bottle of water
ALT: a little girl is sitting at a table with a plate of food and a bottle of water
media.tenor.com
October 18, 2025 at 12:47 PM
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Been playing a bunch of Arc Raiders, and honestly it's a shame that it's using UE5 (in the way that the engine puts a massive weight on temporal solutions to fix graphics (solve dithered hair and grass, etc) and improve performance.
But instead it just turns into a smeary mess with ghosting :(
#ue5
But instead it just turns into a smeary mess with ghosting :(
#ue5
October 18, 2025 at 11:35 AM
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Made some narrow spots for the player to slide through. It’s a lot of fun, though I should probably make it clearer that they’re meant for sliding #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
October 18, 2025 at 10:46 AM
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cults3d.com/en/3d-model/...
#TexturasPBR #MaterialesPBR #SubstancePainter #TexturasProcedurales #ArteDeTexturas #TexturasSinCostura #ArteDeMateriales
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DesarrolloIndie #TiendaDeRecursos
#TexturasPBR #MaterialesPBR #SubstancePainter #TexturasProcedurales #ArteDeTexturas #TexturasSinCostura #ArteDeMateriales
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #DesarrolloIndie #TiendaDeRecursos
October 18, 2025 at 10:28 AM
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Something spooky is waiting in the shadows to emerge on Halloween 🔊
Don't turn around 👁
#comingsoon #retrohorror #halloween #newmusic #UE5
Don't turn around 👁
#comingsoon #retrohorror #halloween #newmusic #UE5
October 18, 2025 at 10:21 AM
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superhivemarket.com/products/wal...
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore
#Arte3D #Artista3D #ArteDigital #DesarrolladorIndie #DesarrolloDeJuegos #HechoConBlender
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore
#Arte3D #Artista3D #ArteDigital #DesarrolladorIndie #DesarrolloDeJuegos #HechoConBlender
October 18, 2025 at 10:15 AM
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www.renderhub.com/cghawk/antiq...
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore
#Arte3D #Artista3D #ArteDigital #DesarrolladorIndie #DesarrolloDeJuegos #HechoConBlender #Comunidad3D
#Unity3D #UnrealEngine #UE5 #Blender3D #3DSMax #Maya3D #ZBrush #IndieGameDev #AssetStore
#Arte3D #Artista3D #ArteDigital #DesarrolladorIndie #DesarrolloDeJuegos #HechoConBlender #Comunidad3D
October 18, 2025 at 10:03 AM
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StateTreeAI の Start Logic Automatically が有効でも Pawn を動的に生成すると上手く動いてくれなかったので OnPossess のタイミングで Start Logic を呼んであげたら期待通りの挙動になってくれた。Schema 的に Pawn がいないとダメなのかな。
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
October 18, 2025 at 9:44 AM
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I’ve been back in to #OblivionRemastered this past week; the more I play, the more I’ve come to hate UE5, think it a bad engine to throw at a Bethesda-like, and dread Fallout 3 Remastered (should the rumors/leaks about it be true).
October 18, 2025 at 9:13 AM
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💰 50% OFF EVERYTHING! 💰
Yes, you read that right. Get HALF OFF all my Unreal Engine Asset Packs!
Click, save, and start creating!
Link:
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#UnrealEngine #UnrealEngine5 #UEFA
#ue5 #indiegame #indiegames #indiegamedevelopers #gamedeveloper #gamedev
Yes, you read that right. Get HALF OFF all my Unreal Engine Asset Packs!
Click, save, and start creating!
Link:
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#UnrealEngine #UnrealEngine5 #UEFA
#ue5 #indiegame #indiegames #indiegamedevelopers #gamedeveloper #gamedev
Fab
Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plu...
www.fab.com
October 18, 2025 at 8:57 AM
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log 34://
instead of traditional physics, the world is held together by feeling:
• guilt pools low; hope levitates.
• anger makes corridors stretch longer.
• loneliness flattens light into sheets.
every environment becomes a mood given geometry — an architecture of the mind. #ue5 #devlog
instead of traditional physics, the world is held together by feeling:
• guilt pools low; hope levitates.
• anger makes corridors stretch longer.
• loneliness flattens light into sheets.
every environment becomes a mood given geometry — an architecture of the mind. #ue5 #devlog
October 18, 2025 at 8:11 AM
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Day Two #Megajam progress
Spent morning implementing Box logic
then afternoon on art for a change of pace.
Very satisfying day.
#UE5 #GameDev #UnrealEngine #GameJam
Spent morning implementing Box logic
then afternoon on art for a change of pace.
Very satisfying day.
#UE5 #GameDev #UnrealEngine #GameJam
October 18, 2025 at 8:03 AM
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sneak peak
#gamedev #IndieGameDev #indiegames #ue5 #itchio #gamedevelopment #indiegame #3Dart #gamedesign #solodev #gameart #horrorgames #unrealengine #blender
#gamedev #IndieGameDev #indiegames #ue5 #itchio #gamedevelopment #indiegame #3Dart #gamedesign #solodev #gameart #horrorgames #unrealengine #blender
October 18, 2025 at 7:52 AM
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log 30:// 1. ontological baseline
this world is not a simulation.
it is a dream that never dissolved.
when collective consciousness failed to wake up, the dream ossified — memory, signal, and matter merged into a single, semi-coherent fabric. #ue5 #indiegame #devlog
this world is not a simulation.
it is a dream that never dissolved.
when collective consciousness failed to wake up, the dream ossified — memory, signal, and matter merged into a single, semi-coherent fabric. #ue5 #indiegame #devlog
October 18, 2025 at 7:51 AM
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This week on Curse of Cards, I’ve mostly been doing environment art.
The gist of the game:
“What if the 2D map in Slay the Spire or Inscryption was a 3D space you could walk around and explore between matches?”
#ScreenshotSaturday #gamedev #indiegame #cardgame #ue5 #DungeonCrawler
The gist of the game:
“What if the 2D map in Slay the Spire or Inscryption was a 3D space you could walk around and explore between matches?”
#ScreenshotSaturday #gamedev #indiegame #cardgame #ue5 #DungeonCrawler
October 18, 2025 at 6:59 AM
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