Nathalie Lawhead
@alienmelon.bsky.social
i make experimental games, net-art, and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker, BlueSuburbia…
🔥 http://tetrageddon.com
🦄 http://unicornycopia.com
🐘 [email protected]
🌈 they/them ⭐️ (i live in EU now 🦜)
🔥 http://tetrageddon.com
🦄 http://unicornycopia.com
🐘 [email protected]
🌈 they/them ⭐️ (i live in EU now 🦜)
Pinned
Nathalie Lawhead
@alienmelon.bsky.social
· Aug 26
individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto
alienmelon.itch.io/shovelware
"This is an interactive-essay-meets-walking-sim about technocapitalism and the things we lost along the way."
🦴💕✨🐛💥
#GameDev #IndieGame #IndieGames #IndieGameDev #LiminalSpace
alienmelon.itch.io/shovelware
"This is an interactive-essay-meets-walking-sim about technocapitalism and the things we lost along the way."
🦴💕✨🐛💥
#GameDev #IndieGame #IndieGames #IndieGameDev #LiminalSpace
💾✨ i just finished putting together my final talk! 😌
the slides will all be animated gifs from the movie Hackers because i can’t help myself 😌
yay 😌
the slides will all be animated gifs from the movie Hackers because i can’t help myself 😌
yay 😌
November 10, 2025 at 12:53 PM
💾✨ i just finished putting together my final talk! 😌
the slides will all be animated gifs from the movie Hackers because i can’t help myself 😌
yay 😌
the slides will all be animated gifs from the movie Hackers because i can’t help myself 😌
yay 😌
Reposted by Nathalie Lawhead
new horror story about men, women, animals and appetites
please read and repost
medium.com/@leighalexan...
please read and repost
medium.com/@leighalexan...
November 10, 2025 at 6:40 AM
new horror story about men, women, animals and appetites
please read and repost
medium.com/@leighalexan...
please read and repost
medium.com/@leighalexan...
Reposted by Nathalie Lawhead
i’m sharing this one mast time before letting it vanish into
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the .
social media
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, 🕸️
🪰;
:
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void
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🕸️•
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forever
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the .
social media
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🪰;
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void
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forever
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling – The Candybox Blog
www.nathalielawhead.com
November 9, 2025 at 10:12 AM
i’m sharing this one mast time before letting it vanish into
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the .
social media
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, 🕸️
🪰;
:
. 🪳
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void
:
🕸️•
•
•
🕷️
forever
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the .
social media
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, 🕸️
🪰;
:
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void
:
🕸️•
•
•
🕷️
forever
Reposted by Nathalie Lawhead
I just want to put this out into the universe.
If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
This is a very impressive PS1 game by @eliasdaler.bsky.social running on SuperStation.
November 2, 2025 at 11:50 AM
I just want to put this out into the universe.
If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
Reposted by Nathalie Lawhead
My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: 🧵 (1/)
November 8, 2025 at 6:53 PM
My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: 🧵 (1/)
Reposted by Nathalie Lawhead
if you're looking to punch up your itch pages but CSS scares and confuses you, this is it !
the best lib out there of slick, plug and play components you'll ever see !!
the best lib out there of slick, plug and play components you'll ever see !!
updateee v3.0.0 Alpha 5 – Speed Dial, Vote Icons, & Notes + Announcement!!
#css #itchio
nnda.itch.io/pitch/devlog...
#css #itchio
nnda.itch.io/pitch/devlog...
v3.0.0 Alpha 5 – Speed Dial, Vote Icons, & Notes + Announcement!!
Pitch v3.0.0-alpha.5 on Firefox browser. Hello everyone, its been 6942589621420295 million years since my last update on this project. I’ve been focusing on other projects, and also there’s just a...
nnda.itch.io
November 9, 2025 at 12:00 PM
if you're looking to punch up your itch pages but CSS scares and confuses you, this is it !
the best lib out there of slick, plug and play components you'll ever see !!
the best lib out there of slick, plug and play components you'll ever see !!
Reposted by Nathalie Lawhead
Hello fine and beautiful people who have organized online game and/or art jams. We are considering running regular jams on the forum. What lessons would you impart upon me that you wish you had known when you started?
November 9, 2025 at 9:22 AM
Hello fine and beautiful people who have organized online game and/or art jams. We are considering running regular jams on the forum. What lessons would you impart upon me that you wish you had known when you started?
i’m sharing this one mast time before letting it vanish into
.
the .
social media
.
, 🕸️
🪰;
:
. 🪳
.
void
:
🕸️•
•
•
🕷️
forever
.
the .
social media
.
, 🕸️
🪰;
:
. 🪳
.
void
:
🕸️•
•
•
🕷️
forever
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling – The Candybox Blog
www.nathalielawhead.com
November 9, 2025 at 10:12 AM
i’m sharing this one mast time before letting it vanish into
.
the .
social media
.
, 🕸️
🪰;
:
. 🪳
.
void
:
🕸️•
•
•
🕷️
forever
.
the .
social media
.
, 🕸️
🪰;
:
. 🪳
.
void
:
🕸️•
•
•
🕷️
forever
Reposted by Nathalie Lawhead
Finally got around to watching this, a fantastic talk about how "video games" are more than what they come across on the surface.
the last talk i gave was posted to youtube. this one took a lot to prepare so i better share it and u better watch it m.youtube.com/watch?v=HtA_...
ok I’m sorry i came on too strong u don’t have to watch it if u don’t want to 🔥💀
ok I’m sorry i came on too strong u don’t have to watch it if u don’t want to 🔥💀
Gaming for activism: Arthouse Games as a force for good
YouTube video by Na Meji Nevidnega
m.youtube.com
November 8, 2025 at 10:25 PM
Finally got around to watching this, a fantastic talk about how "video games" are more than what they come across on the surface.
yay 🎉💕✨
@alienmelon.bsky.social
Electric zine maker 12 works on windows 7!
Electric zine maker 12 works on windows 7!
November 9, 2025 at 4:08 AM
yay 🎉💕✨
Reposted by Nathalie Lawhead
The map alone is the perfect encapsulation of why RPGs but especially Dragon Quest 1 are so crucial, but the accompanying blog post is also *chef's kiss*
dragon quest 1 is in the air lately, so please enjoy this old blog exploring the development of one of my favorite relationships with a jrpg world map
tunditur-unda.neocities.org/posts/2020-0...
tunditur-unda.neocities.org/posts/2020-0...
November 8, 2025 at 7:35 PM
The map alone is the perfect encapsulation of why RPGs but especially Dragon Quest 1 are so crucial, but the accompanying blog post is also *chef's kiss*
i already judged in a couple of festivals this year & I’m about to for another big thing 😅, so i feel like its safe to say…
good experimental work (those indie gems) are very much alive and well. that space just needs more platform and attention, because too many people are completely unaware of it.
good experimental work (those indie gems) are very much alive and well. that space just needs more platform and attention, because too many people are completely unaware of it.
November 8, 2025 at 12:02 PM
i already judged in a couple of festivals this year & I’m about to for another big thing 😅, so i feel like its safe to say…
good experimental work (those indie gems) are very much alive and well. that space just needs more platform and attention, because too many people are completely unaware of it.
good experimental work (those indie gems) are very much alive and well. that space just needs more platform and attention, because too many people are completely unaware of it.
Reposted by Nathalie Lawhead
An eternal (and monthly) championing of the underground game scene, it's Indiepocalypse #70!
-10 curated games for $15!
-Zine!
-Newly commissioned game by
@dorukb.bsky.social
-Cover by @fairywarriorcat.bsky.social
pizzapranks.itch.io/indiepocalypse-70
-10 curated games for $15!
-Zine!
-Newly commissioned game by
@dorukb.bsky.social
-Cover by @fairywarriorcat.bsky.social
pizzapranks.itch.io/indiepocalypse-70
November 7, 2025 at 5:47 PM
An eternal (and monthly) championing of the underground game scene, it's Indiepocalypse #70!
-10 curated games for $15!
-Zine!
-Newly commissioned game by
@dorukb.bsky.social
-Cover by @fairywarriorcat.bsky.social
pizzapranks.itch.io/indiepocalypse-70
-10 curated games for $15!
-Zine!
-Newly commissioned game by
@dorukb.bsky.social
-Cover by @fairywarriorcat.bsky.social
pizzapranks.itch.io/indiepocalypse-70
Reposted by Nathalie Lawhead
“Games still carry a lot of this type of energy, creative curiosity, or vision.
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling – The Candybox Blog
www.nathalielawhead.com
November 6, 2025 at 12:28 PM
“Games still carry a lot of this type of energy, creative curiosity, or vision.
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
Reposted by Nathalie Lawhead
I’ve noticed this like, conscience soothing, mental gymnastics of “I can’t accept liking a predator so I need to do everything I can do prove this person isn’t a predator and the people who they victimized are the cause of my distress”
It’s fucking wild and I’m sorry this keeps happening to you.
It’s fucking wild and I’m sorry this keeps happening to you.
November 7, 2025 at 2:43 PM
I’ve noticed this like, conscience soothing, mental gymnastics of “I can’t accept liking a predator so I need to do everything I can do prove this person isn’t a predator and the people who they victimized are the cause of my distress”
It’s fucking wild and I’m sorry this keeps happening to you.
It’s fucking wild and I’m sorry this keeps happening to you.
Reposted by Nathalie Lawhead
I keep thinking about how the actors and everyone decided that Neil Gaiman's behavior was just so horrific that they all could no longer participate in anything he had an part in creating anymore.
Why can't games do the same thing?
Why can't games do the same thing?
November 7, 2025 at 11:18 AM
I keep thinking about how the actors and everyone decided that Neil Gaiman's behavior was just so horrific that they all could no longer participate in anything he had an part in creating anymore.
Why can't games do the same thing?
Why can't games do the same thing?
i don’t get why, if you like the work of a known predator, do you need to keep calling the victims of that predator a liar and attacking them?
like can’t you just consume that media without acting like you have to protect the moral purity of it, or protect the creepy person that made it?
like can’t you just consume that media without acting like you have to protect the moral purity of it, or protect the creepy person that made it?
November 7, 2025 at 9:03 AM
i don’t get why, if you like the work of a known predator, do you need to keep calling the victims of that predator a liar and attacking them?
like can’t you just consume that media without acting like you have to protect the moral purity of it, or protect the creepy person that made it?
like can’t you just consume that media without acting like you have to protect the moral purity of it, or protect the creepy person that made it?
Reposted by Nathalie Lawhead
Reposted by Nathalie Lawhead
games with not only branching narratives but layered / nesting / "windowed" interactions…cool!
> The story here is structured with various small game engines being embedded into eachother (they’re all HTML based, so things like iframe)… Bitsy is embedded in Twine, and all that is running in Unreal.
> The story here is structured with various small game engines being embedded into eachother (they’re all HTML based, so things like iframe)… Bitsy is embedded in Twine, and all that is running in Unreal.
“Games still carry a lot of this type of energy, creative curiosity, or vision.
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
November 6, 2025 at 5:45 PM
games with not only branching narratives but layered / nesting / "windowed" interactions…cool!
> The story here is structured with various small game engines being embedded into eachother (they’re all HTML based, so things like iframe)… Bitsy is embedded in Twine, and all that is running in Unreal.
> The story here is structured with various small game engines being embedded into eachother (they’re all HTML based, so things like iframe)… Bitsy is embedded in Twine, and all that is running in Unreal.
Reposted by Nathalie Lawhead
"Games want to break.
…
So, in the end, games are quirky weird story machines. We should embrace that!
I think the suspension of disbelief happens when we don’t fully embrace the flaws of the medium.…Their glitchy bugy-ness is just as inherent to them, as when they actually work."
…
So, in the end, games are quirky weird story machines. We should embrace that!
I think the suspension of disbelief happens when we don’t fully embrace the flaws of the medium.…Their glitchy bugy-ness is just as inherent to them, as when they actually work."
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling – The Candybox Blog
www.nathalielawhead.com
November 6, 2025 at 3:48 PM
"Games want to break.
…
So, in the end, games are quirky weird story machines. We should embrace that!
I think the suspension of disbelief happens when we don’t fully embrace the flaws of the medium.…Their glitchy bugy-ness is just as inherent to them, as when they actually work."
…
So, in the end, games are quirky weird story machines. We should embrace that!
I think the suspension of disbelief happens when we don’t fully embrace the flaws of the medium.…Their glitchy bugy-ness is just as inherent to them, as when they actually work."
“Games still carry a lot of this type of energy, creative curiosity, or vision.
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
i just published a new post! (talk transcript turned into a post)
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
www.nathalielawhead.com/candybox/gam...
#GameDev #GameDesign
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling – The Candybox Blog
www.nathalielawhead.com
November 6, 2025 at 12:28 PM
“Games still carry a lot of this type of energy, creative curiosity, or vision.
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
You can see with most of my examples here, how much story informs purpose. It inspires curiosity.
All that said, if we look past established rules and expectations, that’s what is exciting about video games.”
Reposted by Nathalie Lawhead
Feed: "The Candybox Blog"
By: alienmelon on Monday, November 3, 2025
By: alienmelon on Monday, November 3, 2025
“game engine medley” — prototyping with small tools and mixing game engines for complex storytelling
Pictured above: Gamejam pizza! This post is a transcript of a talk I gave at BIMM University, Berlin. Thank you for inviting me! I had a lot of fun sharing :) Links in this slide ~ tetrageddon.com alienmelon.com alienmelon.itch.io mackerelmediafish.com Games make impactful, unique, and complex storytelling possible. I think we have only scratched the surface of what that means, because interactive digital art is such a huge possibility space. It’s also important to look beyond games, and engage with other digital art, to really understand how broad a spectrum of experiences games are part of. We are really only...
www.nathalielawhead.com
November 4, 2025 at 2:31 PM
Feed: "The Candybox Blog"
By: alienmelon on Monday, November 3, 2025
By: alienmelon on Monday, November 3, 2025
Reposted by Nathalie Lawhead
let no one ever tell you art is meaningless, or creativity is not a form of praxis in and of itself.
someone got indicted on the basis of “transporting antifa materials” for allegedly transporting a box of ZINES
THEY’RE PROSECUTING PEOPLE FOR DOMESTIC TERRORISM OVER ZINES
THEY’RE PROSECUTING PEOPLE FOR DOMESTIC TERRORISM OVER ZINES
Alarming criminalization of green card holder based on "Antifa Materials" - another attempt to silence dissent and target people critical of this administration
Release Des and the Prairieland Defendants!
Release Des and the Prairieland Defendants!
November 6, 2025 at 6:16 AM
let no one ever tell you art is meaningless, or creativity is not a form of praxis in and of itself.
Reposted by Nathalie Lawhead
yay “individualism in the dead internet age” got a mention!
www.nrc.nl/nieuws/2025/...
IDFA is the next event i will be participating in! i’m very excited about it!! 🎉 aside from this playable-essay being in the festival, i will be giving a zine making workshop. 😌✨
www.nrc.nl/nieuws/2025/...
IDFA is the next event i will be participating in! i’m very excited about it!! 🎉 aside from this playable-essay being in the festival, i will be giving a zine making workshop. 😌✨
22 Tips voor IDFA 2025
Tussen de meer dan 250 documentaires, installaties en zelfs complete theatervoorstellingen die te bezoeken zijn tijdens het International Documentary Film Festival Amsterdam (IDFA) zitten talloze pare...
www.nrc.nl
November 4, 2025 at 3:10 PM
yay “individualism in the dead internet age” got a mention!
www.nrc.nl/nieuws/2025/...
IDFA is the next event i will be participating in! i’m very excited about it!! 🎉 aside from this playable-essay being in the festival, i will be giving a zine making workshop. 😌✨
www.nrc.nl/nieuws/2025/...
IDFA is the next event i will be participating in! i’m very excited about it!! 🎉 aside from this playable-essay being in the festival, i will be giving a zine making workshop. 😌✨
Reposted by Nathalie Lawhead
Still need more baseball?
We found a CD in our archives containing dozens of unused voice lines from MLB Slugfest 20-03 rejected by the MLB. Here's some of our favorites.
We found a CD in our archives containing dozens of unused voice lines from MLB Slugfest 20-03 rejected by the MLB. Here's some of our favorites.
November 3, 2025 at 7:31 PM
Still need more baseball?
We found a CD in our archives containing dozens of unused voice lines from MLB Slugfest 20-03 rejected by the MLB. Here's some of our favorites.
We found a CD in our archives containing dozens of unused voice lines from MLB Slugfest 20-03 rejected by the MLB. Here's some of our favorites.