Nathalie Lawhead
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alienmelon.bsky.social
Nathalie Lawhead
@alienmelon.bsky.social
i make experimental games, net-art, and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker, BlueSuburbia…
🔥 http://tetrageddon.com
🦄 http://unicornycopia.com
🐘 [email protected]
🌈 they/them ⭐️🦜 (nonbinary, most of the time)
Pinned
individualism in the dead-internet age: an anti-big tech asset flip shovelware r̶a̶n̶t̶ manifesto
alienmelon.itch.io/shovelware
"This is an interactive-essay-meets-walking-sim about technocapitalism and the things we lost along the way."
🦴💕✨🐛💥
#GameDev #IndieGame #IndieGames #IndieGameDev #LiminalSpace
Reposted by Nathalie Lawhead
aaaaah i did it! the ending is done! it's so perfect. 🥳🎉🥲
you get to fly around in this procedurally generated brutalist world, completely free movement in the end. so it ends up being like three different ways you experience this world.
omg... now i just have to do audio + music. #GameDev
January 22, 2026 at 1:34 PM
Reposted by Nathalie Lawhead
Worth remembering that this is how companies force disabled workers out of their workforce. If any disabled workers impacted by this want to discuss, you can reach me at [email protected] and on signal: gabunting.89. Anonymity guaranteed.
January 22, 2026 at 10:49 AM
Reposted by Nathalie Lawhead
How Browsers Work - An interactive guide to how browsers work.
howbrowserswork.com
“The guide is for engineers and curious people who use the web every day, but never built a mental model of how browsers work.”
How Browsers Work
A guide on how browsers work.
howbrowserswork.com
January 22, 2026 at 6:39 AM
Reposted by Nathalie Lawhead
While I have filed my piece on this, I’m still interested in hearing from folks who have hit the wall of Steam moderation, particularly if what you’ve tried to have removed remains in place. DMs open, Signal and email in the bio.
the Steam team responded to my support request and said they will not remove the review calling me a liar and ridiculing my sexual assault because of censorship concerns.
steamcommunity.com/profiles/765...
if Steam refuses to enforce their community guidelines and allows harassment, what can i do?
January 22, 2026 at 8:47 AM
aaaaah i did it! the ending is done! it's so perfect. 🥳🎉🥲
you get to fly around in this procedurally generated brutalist world, completely free movement in the end. so it ends up being like three different ways you experience this world.
omg... now i just have to do audio + music. #GameDev
January 22, 2026 at 1:34 PM
How Browsers Work - An interactive guide to how browsers work.
howbrowserswork.com
“The guide is for engineers and curious people who use the web every day, but never built a mental model of how browsers work.”
How Browsers Work
A guide on how browsers work.
howbrowserswork.com
January 22, 2026 at 6:39 AM
Reposted by Nathalie Lawhead
sharing again to the top of my timeline because i can’t even tell you the amount of work that went into this…hand crafting, coding, building, drawing, modeling… every detail. it’s SO close.
video from today, of cool effects. sharing before deleting...
i love how easy it is to spawn particles in the shape of a basic mesh. it's a beautiful extremely subtle transition.
i'm so close to finishing the ending of this!!! #GameDev
January 21, 2026 at 8:05 PM
Reposted by Nathalie Lawhead
I’ve added the script for Wake Up Dead Man to my site. This is the final shooting script, so it has stuff that was cut and moved around, which I always think is more interesting to see than a conformed cleaned up version. Enjoy! www.rian-johnson.com/screenplays
rcjohnso / scripts
Free screenplays for Brick, Brothers Bloom and Looper.
www.rian-johnson.com
January 22, 2026 at 2:23 AM
sharing again to the top of my timeline because i can’t even tell you the amount of work that went into this…hand crafting, coding, building, drawing, modeling… every detail. it’s SO close.
video from today, of cool effects. sharing before deleting...
i love how easy it is to spawn particles in the shape of a basic mesh. it's a beautiful extremely subtle transition.
i'm so close to finishing the ending of this!!! #GameDev
January 21, 2026 at 8:05 PM
Reposted by Nathalie Lawhead
video from today, of cool effects. sharing before deleting...
i love how easy it is to spawn particles in the shape of a basic mesh. it's a beautiful extremely subtle transition.
i'm so close to finishing the ending of this!!! #GameDev
January 20, 2026 at 1:02 PM
Reposted by Nathalie Lawhead
Exhibit:Play now has a @itchio.bsky.social page. It contains most of the collections on the official site and all games that have an itchio page. There's also a bonus itchio only list at the bottom of the page 👀

Follow for future updates!
exhibitplay.itch.io
January 20, 2026 at 9:08 AM
Reposted by Nathalie Lawhead
Folks who know me for the HTML Reader for Electric Zine Maker, I have a collection of zines that use it on @itch.io you can look through. Shoot me a DM if you have one you want added!

itch.io/c/1535486/ez...
EZM Reader Zines - Collection by Jeremy Oduber
A collection by Jeremy Oduber
itch.io
January 21, 2026 at 7:08 AM
Reposted by Nathalie Lawhead
icymi… if you have games on itch, consider participating in another charity bundle. this one is for minnesota.
The No ICE in Minnesota charity bundle submission period is now open: itch.io/jam/no-ice-i...

All games, free and paid, TTRPG and browser based-alike are welcome

Submissions are open until January 26 & the charity bundle supporting a Minnesota based Immigrants' rights org will go live in February
January 20, 2026 at 6:44 AM
video from today, of cool effects. sharing before deleting...
i love how easy it is to spawn particles in the shape of a basic mesh. it's a beautiful extremely subtle transition.
i'm so close to finishing the ending of this!!! #GameDev
January 20, 2026 at 1:02 PM
icymi… if you have games on itch, consider participating in another charity bundle. this one is for minnesota.
The No ICE in Minnesota charity bundle submission period is now open: itch.io/jam/no-ice-i...

All games, free and paid, TTRPG and browser based-alike are welcome

Submissions are open until January 26 & the charity bundle supporting a Minnesota based Immigrants' rights org will go live in February
January 20, 2026 at 6:44 AM
Reposted by Nathalie Lawhead
random screenshots from development...
sharing them here before deleting. #GameDev
January 19, 2026 at 3:07 PM
Reposted by Nathalie Lawhead
Here’s something I made with electric zine maker. It’s a little pocketbook of algs to help teach my girlfriend and my niece how to solve a rubik’s cube. #zine #zinester #cuber #cubing
January 19, 2026 at 3:48 AM
Reposted by Nathalie Lawhead
Difference Machine (Norman's Room)

"a short, strange autoclicker and anti-virtual pet."

Free - Browser: warpdoor.com/2026/01/20/d...
January 20, 2026 at 1:39 AM
random screenshots from development...
sharing them here before deleting. #GameDev
January 19, 2026 at 3:07 PM
Reposted by Nathalie Lawhead
it took way too long but happy to see valve take a step toward fixing their awful review mechanics. they also got rid of the review awards granting steam points, something anyone with a brain would’ve immediately flagged as bad before it even got implemented. but alas
ok so these last few days Steam quietly removed that clown award that was (i paraphrase strongly) used to farm points from being a jerk???
this seems like a positive development!
January 19, 2026 at 6:19 AM
Reposted by Nathalie Lawhead
ok so these last few days Steam quietly removed that clown award that was (i paraphrase strongly) used to farm points from being a jerk???
this seems like a positive development!
January 18, 2026 at 9:26 AM
Reposted by Nathalie Lawhead
I'm excited to share that Game Poems Issue 1 is now live at www.gamepoems.com/issue01

A new online literary magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new games directly in a playable format.

Thanks for playing and sharing!
Game Poems #1
An online literary magazine publishing short-form videogames directly in a playable format. Issue #1 features interactive works by international artists and game designers.
www.gamepoems.com
January 13, 2026 at 1:20 PM
Reposted by Nathalie Lawhead
"Do you know what the most popular type of art is—a genre so broadly loved that it is collected utterly apart from any market value or popular acclaim? Art made by children. Before art is visually splendid, before it is even articulate, it is valued as a connection to a consciousness in formation."
January 18, 2026 at 2:17 PM
Reposted by Nathalie Lawhead
It would be good if they could properly moderate truly cruel behaviour like you have experienced - however I think addressing some of these issues at a more root cause (i.e. people are encouraged to and rewarded for trolling) is a very good step.
January 18, 2026 at 11:36 AM