Timmy Graham
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timgames.bsky.social
Timmy Graham
@timgames.bsky.social
Australian indie developer, making games ‘n tools https://timothyjgraham.itch.io/

Roguelikes, experimental, pixel art, procedural generation. Working on:
- Eikasia
- Prelude to the Deep
- Dark PR

Other cap: timothyjgraham.bsky.social
Reposted by Timmy Graham
Mubarizun
December 9, 2025 at 12:50 PM
Reposted by Timmy Graham
December 9, 2025 at 10:42 PM
Experimenting with the title screen for EIKASIA. Using only mathematics to draw the graphics

#roguelikedev #indiedev #indiegames #vectorart
December 9, 2025 at 10:52 AM
December 9, 2025 at 8:36 AM
Reposted by Timmy Graham
IndieDB is one of the few places where relatively small games like mine actually stand a chance of rising to the top. I am here, once again, to formally ask you to vote "Cyclopean: The Great Abyss" for Indie of the Year.
#Indie #IndieGames #Vote #SoloDev #GameDev

www.indiedb.com/games/cyclop...
December 9, 2025 at 4:42 AM
Reposted by Timmy Graham
The Frosty Mini from Frosty Games is live tomorrow!!! Make sure you watch live at 8am AEDT/10am NZT/1pm PT, there are going to be a lot of amazing Australia and New Zealand-made games - including our project ;) you can find the stream over here: bit.ly/frostymini #indiegames #indiedev #showcase
December 9, 2025 at 1:04 AM
Reposted by Timmy Graham
🕹️ Star Algorithm (A*): The king of AI in games like StarCraft or The Sims. Finds optimal paths avoiding obstacles.
Try it in your game! #AStar #GameDev #Algorithms #PythonGaming
December 8, 2025 at 12:08 PM
December 8, 2025 at 11:12 AM
Reposted by Timmy Graham
in the oven for being included in the next patch,hope you like them, my lads. I guess now I have to brew an artifact to everyone so nobody gets jealeous @timgames.bsky.social @conornally.bsky.social @danarama.bsky.social @causticwarden.bsky.social @zenorogue.bsky.social
#roguelikedev unite! \m/_
December 8, 2025 at 10:02 AM
Prototype of the character select screen in #Eikasia, a traditional roguelike

Something for everyone, unless you are opposed to procedurally generated nudity, in which case I'm so sorry

#roguelikedev #indiedev #indiegames #roguelikes #gaming
December 8, 2025 at 2:37 AM
Dressing up the character has now become my main development goal for Eikasia

#roguelikedev #roguelikes #indiedev #indiegames #gaming #fashion
December 8, 2025 at 2:30 AM
These boots teleport the player a short range upon getting hit. It seems like there's a fine line between "broken build sandbox" and "get's annoying fast" hmm

#roguelikedev #indiedev #indiegames #gaming #roguelikes
December 7, 2025 at 9:18 AM
Reposted by Timmy Graham
from work on extending the 'beyond apple manor' algorithm.
December 6, 2025 at 6:20 PM
Reposted by Timmy Graham
Double shot in Deluxe Poly :)
December 6, 2025 at 5:13 PM
Reposted by Timmy Graham
Woah, what's this? A witch moved into town! Working on procedurally generated items, rings, amulets, curses, damage types, magical effects, etc!

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
December 4, 2025 at 10:48 PM
Reposted by Timmy Graham
Happy Friday everyone! Fancy a brand new #ZXSpectrum game to get your teeth into this weekend?

Well let me help you out: welcome to Castle Rooj!

Roojliek is a classic ASCII rogue-like for the 48K ZX Spectrum, can you survive long enough to escape?

jimblimey.itch.io/roojliek
November 14, 2025 at 2:43 PM
Reposted by Timmy Graham
#ZMAngband #traditionalroguelike #variant #turnbasedrpg #roguelikedev user from reddit on win11 reports back saving crash and target problems, I'm sure it's a compatibility 32-64bits thing. Anyone has the same issue? I tried to run it on an old win10 laptop I have, zero issues. Any tip would help.
December 3, 2025 at 12:41 PM
Now going by my formal name
December 2, 2025 at 9:07 PM
Reposted by Timmy Graham
December 1, 2025 at 2:06 AM
Reposted by Timmy Graham
#ZMAngband #traditionalroguelike #roguelikedev #variant
jose-machete.itch.io/zmangband08me
New version is up and hot for the taking! Go get it and read the 0.8a_readme.txt for all new good nice added stuff in it :)) Sure you guys will dig this one!
ZMAngband 0.8 Machete Edition by Jose Machete
Youngest bastard son of the mythical Angband variant ZAngband.
jose-machete.itch.io
December 1, 2025 at 4:44 PM
#PixelArt daily
December 1, 2025 at 10:59 AM
Reposted by Timmy Graham
#ZMAngband #traditionalroguelike #roguelikedev #variant Tomorrow it's new version release day. 0.8a will be entering the stage. Mixed feelings. Got an entire new type of jewelry you can combine with rings: bracelets with Runes. 21 in total, plus the fine-tuned Shrunken Heads amulets. Lots of...
November 30, 2025 at 8:55 PM
Stress testing what would happen if the player decided to breed Rot Flies and then start wailing on them

#roguelikedev #indiedev #turnbased #Eikasia
December 1, 2025 at 10:16 AM
#tatteredtunic enjoyers united
November 28, 2025 at 3:11 AM