Timmy Graham
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timgames.bsky.social
Timmy Graham
@timgames.bsky.social
Developing games ‘n tools @ https://timothyjgraham.itch.io/

Experimental and roguelike games, pixel art, procedural generation. Working on:
- Eikasia
- Prelude to the Deep
- Dark PR

Other cap: timothyjgraham.bsky.social
These boots teleport the player a short range upon getting hit. It seems like there's a fine line between "broken build sandbox" and "get's annoying fast" hmm

#roguelikedev #indiedev #indiegames #gaming #roguelikes
December 7, 2025 at 9:18 AM
Stress testing what would happen if the player decided to breed Rot Flies and then start wailing on them

#roguelikedev #indiedev #turnbased #Eikasia
December 1, 2025 at 10:16 AM
Would you play this?

Instead of a standard upgrade selection screen, in #Eikasis you can play Astragaloi (knucklebones) and test your fate and bank balance...

#indiedev #indiegames #roguelikedev #roguelikes #gaming
November 28, 2025 at 12:40 AM
Glitch forest biome in Eikasia ... an experiment
November 26, 2025 at 1:28 PM
Experimenting with something between ascii and tile art in #Eikasis. Now with biomes!

#roguelikedev
November 26, 2025 at 1:19 PM
Latest developments on Eikasia dev

- New colour system and dynamic starry ethereal floor tiles
- UI glow up
- Spell casting system a la Rift Wizard style
- Real time parry system tuning (the "golf swing" mechanic)
- Animated some sprites meself

#indiedev #roguelikedev
November 24, 2025 at 11:19 AM
Latest developments on EIKASIA - a dungeon crawler of ancient Greek mythos, where Plato has trapped you in a series of images converted to labyrinths, from which you must explore, loot, fight, and escape, if ever you are to reach the realm of the perfect and unchanging Form.

#roguelikedev #indiedev
November 22, 2025 at 11:23 AM
Second cut at the parry system. Now with animated lunges and blood particle effects. Again, forgive my tired lack of skill
November 21, 2025 at 1:15 PM
First cut attempt at implementing a rhythm-based parry system in a traditional #roguelike (pls forgive my bad skill)

ping @conornally.bsky.social

#roguelikedev #indiedev
November 21, 2025 at 12:17 PM
"at first, he'd see shadows most easily, then images of men and other things in water, then the things themselves"

- Republic, 516a

#EIKASIA
November 20, 2025 at 8:56 PM
Which do you prefer?

#choices

#EIKASIA
November 20, 2025 at 12:27 PM
Dialling up the crazy
November 20, 2025 at 12:08 PM