J.A. Machete
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somestinkydude.bsky.social
J.A. Machete
@somestinkydude.bsky.social
Gothrockin' weirdo. Love traditional roguelikes (ascii), StonerDoom, Rockabilly/Surf too. Deaf, btw. Will be on my laptop most of the time, playing my own Variant.
ZMAngband 0.8b ME
https://jose-machete.itch.io/zmangband08me
(Angband/ ZAngband Variant)
Reposted by J.A. Machete
Larn is an ASCII roguelike that's a bit more fun than its inspiration and similar roguelikes such as Moria, NetHack or Angband because you can actually finish it in a single playthrough.

If you're not familiar with classic Rogue, Larn's a great starting point!

#videogames #gaming #retrogames
The Classic PC Gaming Era (1977-1989) - Larn
A streamlined adaptation of Rogue that’s actually beatable in a single session.
greatestgames.substack.com
December 6, 2025 at 5:27 PM
Reposted by J.A. Machete
Woah, what's this? A witch moved into town! Working on procedurally generated items, rings, amulets, curses, damage types, magical effects, etc!

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
December 4, 2025 at 10:48 PM
Reposted by J.A. Machete
new banner based on that game everyone is definitely talking about!

#gamedev
December 5, 2025 at 10:55 AM
Reposted by J.A. Machete
The dungeon just got a lot more dangerous with the introduction of traps! Get We Have Grog At Home alpha 0.0.10 now!

Also, a new Intel based macOS build @angstridden.net

causticwarden.itch.io/we-have-grog...

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
We Have Grog At Home by CausticWarden
NetHack if your toddler built NetHack
causticwarden.itch.io
December 5, 2025 at 7:57 PM
#ZMAngband #traditionalroguelike #variant #turnbasedrpg #roguelikedev
Oh man, something nice' s a-cooking. I think I'm getting more and more familiar with the Ancestral Zangband Code, it's like deciphering neolitic cave art, gives me the jeebies but I like it.
December 5, 2025 at 8:52 PM
Reposted by J.A. Machete
Bro did you just eat the corpse of a rat? We Have Grog At Home alpha 0.0.9 out now!

causticwarden.itch.io/we-have-grog...

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
We Have Grog At Home by CausticWarden
NetHack if your toddler built NetHack
causticwarden.itch.io
December 5, 2025 at 10:41 AM
#HelixEditor is cool, _but_, call me when a feature like #Vim 's Ctrl+n is OOTB. Went through the config.toml, did the tutor thing... First file I'm editing, and I don't have a regex autocompletion? Uf, bummer. Back to Vim. Probably will keep on looking up to something similar but for now, Vim.
December 4, 2025 at 5:24 PM
Reposted by J.A. Machete
We Have Grog At Home alpha 0.0.8 available. Improved monster AI, introduction of status effects, bug fixes, etc. Be sure to check the Mac README if you're on a Mac.

sysdork.com/downloads/We...

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
December 3, 2025 at 9:09 PM
Reposted by J.A. Machete
It means that the procgen world you create, is completely driven by that particular moment in the natural world.

I don't have the poetry to describe it, but to me, it gives the program almost a soul.

I dunno, I think its a fun idea. I want to crawl dungeons of goblins driven by crashing waves
December 3, 2025 at 11:48 PM
Reposted by J.A. Machete
We Have Grog At Home alpha 0.0.6 available, bug fixes, gold drops, auto explore, etc. Be sure to check the Mac README if you're on a Mac.

sysdork.com/downloads/

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
December 2, 2025 at 7:08 PM
Reposted by J.A. Machete
December 1, 2025 at 2:06 AM
Reposted by J.A. Machete
Happy Friday everyone! Fancy a brand new #ZXSpectrum game to get your teeth into this weekend?

Well let me help you out: welcome to Castle Rooj!

Roojliek is a classic ASCII rogue-like for the 48K ZX Spectrum, can you survive long enough to escape?

jimblimey.itch.io/roojliek
November 14, 2025 at 2:43 PM
Reposted by J.A. Machete
Advent of Code Day 3 was a little easier than Day 2 for my smooth brain!

My tidied-up solution is here:

github.com/DanaL/Advent...
github.com
December 3, 2025 at 5:55 PM
Reposted by J.A. Machete
if you like my free fonts and have been looking for an excuse to support me, look no further!

bundle includes:
+ monogram: monospace pixel font w/ extensive language support
+ DUNGEON.mode: roguelike-ish textmode font & tileset

small thank you gift included with purchase!

itch.io/s/171023/sup...
November 28, 2025 at 7:15 PM
#ZMAngband #traditionalroguelike #variant #turnbasedrpg #roguelikedev Latest patch, with some last minute fixes and corrections, has been tested and released. Up on itchio for you folks to download it. Somebody on win11 was reporting of a weird save/autosave bug. 0.8b is available. Get your copy!
December 3, 2025 at 7:52 PM
#ZMAngband #traditionalroguelike #variant #turnbasedrpg #roguelikedev user from reddit on win11 reports back saving crash and target problems, I'm sure it's a compatibility 32-64bits thing. Anyone has the same issue? I tried to run it on an old win10 laptop I have, zero issues. Any tip would help.
December 3, 2025 at 12:41 PM
#roguelikedev #traditionalroguelike Long time #Vim user, and this suggestion popped in my feed... Anyone here can explain me what is this #Helix IDE? Bc looks a lot like Vim. What are the benefits over Vim? Plugins are not really my thing and I have a very simple oriented vimrc. Seems really neat
December 3, 2025 at 4:42 AM
Reposted by J.A. Machete
This was surprisingly complicated to code, but water elementals now have a whirlpool ability that pulls you (and items and other monsters) toward them.

(And you can be hurt by colliding with a wall or monster, etc)

Not 100% happy with the spiral animation though

#roguelikedev #screenshotsaturday
November 29, 2025 at 10:03 PM
Reposted by J.A. Machete
FIVE ARCADE!

Coming soon, probably. Gameplay trailer on the way! With gameplay and everything. (Probably why it's called that...)

#gamedev #indiedev #pixelart
December 1, 2025 at 11:36 PM
Reposted by J.A. Machete
Whoops, I left off the Windows build sysdork.com/stuff/WeHave...
November 29, 2025 at 5:17 PM
Reposted by J.A. Machete
We Have Grog At Home, a classic roguelike heavily inspired/lifted from Grog and NetHack. Try out alpha v0.0.1 if you're interested.

sysdork.com/stuff/WeHave...

sysdork.com/stuff/WeHave...

sysdork.com/stuff/WeHave...

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
November 29, 2025 at 4:40 PM
@causticwarden.bsky.social my good sir, thank you so much for the corrections. I appreciate them immensely. Sorry to abuse of your kindness, as in asking for guidance using gcc.
December 1, 2025 at 7:26 PM
Reposted by J.A. Machete
We Have Grog At Home alpha 0.0.5 available, bug fixes, color town, leveling adjustments, etc. Be sure to check the Mac README if you're on a Mac.

sysdork.com/downloads/

#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #ascii
December 1, 2025 at 3:54 AM
Reposted by J.A. Machete
Stress testing what would happen if the player decided to breed Rot Flies and then start wailing on them

#roguelikedev #indiedev #turnbased #Eikasia
December 1, 2025 at 10:16 AM
#ZMAngband #traditionalroguelike #roguelikedev #variant
jose-machete.itch.io/zmangband08me
New version is up and hot for the taking! Go get it and read the 0.8a_readme.txt for all new good nice added stuff in it :)) Sure you guys will dig this one!
ZMAngband 0.8 Machete Edition by Jose Machete
Youngest bastard son of the mythical Angband variant ZAngband.
jose-machete.itch.io
December 1, 2025 at 4:44 PM