Jank is an independent PC games website funded by readers.
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If you like funny, thoughtful games journalism and can't stand adverts, deals posts, affiliate links, and other nonsense - Jank is for you.
Jank is an independent PC games website funded by readers.
jank.cool
If you like funny, thoughtful games journalism and can't stand adverts, deals posts, affiliate links, and other nonsense - Jank is for you.
I just want to remind people that these tactics aren’t new or from 1940’s Europe.
Ask any indigenous people. It might be new to you, but they’ve been in this fight for centuries.
I just want to remind people that these tactics aren’t new or from 1940’s Europe.
Ask any indigenous people. It might be new to you, but they’ve been in this fight for centuries.
1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish.
2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot.
1. 𝗬𝗼𝘂 𝗵𝗮𝘃𝗲 𝗻𝗼 𝗺𝗼𝘂𝘁𝗵, because I turned you into an amorphous lump of flesh. You’re not just immobile—you’re immortal, and you feel only anguish.
2. 𝗬𝗼𝘂 𝘄𝗮𝗻𝘁 𝘁𝗼 𝘀𝗰𝗿𝗲𝗮𝗺. That makes total sense—it’s a natural human impulse, and you’ve been through a lot.
My name is Sahil Bajaj and this is my #PortfolioDay post.
I am a Game Writer and Narrative Designer that has worked on several projects that you see below, some of which were with folks like Sweet Baby Inc and Veritable Joy!
I am currently looking for full-time/part-time work!
My name is Sahil Bajaj and this is my #PortfolioDay post.
I am a Game Writer and Narrative Designer that has worked on several projects that you see below, some of which were with folks like Sweet Baby Inc and Veritable Joy!
I am currently looking for full-time/part-time work!
1) yes that’s fine
2) won’t work though
3) a much faster and easier way would be to hand author a bunch of pieces and design a system to mix and match them
4) whoops that’s just proc gen
1) yes that’s fine
2) won’t work though
3) a much faster and easier way would be to hand author a bunch of pieces and design a system to mix and match them
4) whoops that’s just proc gen