Emi
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coppolaemilio.com
Emi
@coppolaemilio.com
💼 Executive Director @godot.foundation

coppolaemilio.com

🌱 #Vegan ✖️ #StraightEdge #OpenSource #GodotEngine
This scene makes me want to play Control again. The art has the same vibe!
another example of ssr in godot 4.6
February 10, 2026 at 11:01 PM
Reposted by Emi
👀
February 9, 2026 at 4:30 PM
Reposted by Emi
Godot is a punch machine

#godotengine #gamedev
February 9, 2026 at 12:04 PM
It is as easy as with any other engine. If you have published to console you already know the drill :)
February 8, 2026 at 12:19 PM
this is very brave 🫡 good luck lol
February 7, 2026 at 1:56 PM
nuestra rueda del infierno!!! 🛒💸🔥
February 5, 2026 at 8:09 PM
Es gracios, vaig anar a Malaga i he tornat amb tres fanzines en Català 🙈
February 4, 2026 at 11:53 PM
I miss it too 🥲 I'll try to find the time today
February 4, 2026 at 3:22 PM
Reposted by Emi
The 2026 Global Game Jam #GGJ26 was last weekend, so let's take a look at their historical data for engine usage.

📈 @godotengine.org is having a good run!

#Godot is now firmly established as the #2 engine in game jams (correlated by #GMTKJam data), rapidly closing the gap with #Unity.
February 3, 2026 at 8:45 PM
hopefully, a figurative speech (just very very tired)
February 1, 2026 at 11:01 PM
Me encantó la Málagajam. La gente super maja, la orga un amor y me lo pasé genial dando la chapa sobre Godot. Ahora me toca morir y a empezar la semana. Un placer 💖
se acabó la #MJW20!!
muchas gracias por venir
nos vemos en #guadalindie26
February 1, 2026 at 10:42 PM
Reposted by Emi
Open clinic! Got any Blender, Godot, graphics, math, programming, or Geometry Nodes questions? I don't know everything but I know a lot of things, and I'm pretty good at illustrating. Ain't doin nothing but bouncing the cube today. 🤷‍♂️
January 20, 2026 at 6:14 PM
congrats 🎉
February 1, 2026 at 8:18 PM
Reposted by Emi
Take me down to the Parallax city where the far moves slow and the near moves quickly
February 1, 2026 at 3:40 PM
🫡
February 1, 2026 at 5:41 PM
Reposted by Emi
February 1, 2026 at 10:43 AM
I think both @adriaan.games and @picster.bsky.social were also interested in something like this!
January 31, 2026 at 11:31 AM
no issues, we are not doing theatre and also, the real lore drop from Ariel and Juan is that Godot is named after the Ace Attorney’s character 👀
January 30, 2026 at 11:48 AM
Reposted by Emi
recorded a Windows 95 full disk defrag to soothe your timeline.
January 29, 2026 at 9:48 AM
loved the shirt swapping ✨
January 28, 2026 at 11:20 AM
Reposted by Emi
So how's #Godot 4.6 treating you so far?
January 27, 2026 at 8:27 PM
should be fixed now 👍
January 26, 2026 at 7:10 PM
Reposted by Emi
Thank you all for making Godot possible!

It's incredibly hard to make a public general-purpose game engine. A project of this scale is only possible due to contributors putting in countless hours and to people supporting it and making games with it!

Thank you for making gamedev open-source ❤️
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 5:55 PM
Reposted by Emi
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 5:43 PM
yo, that's an interesting looking Ampelmännchen
January 25, 2026 at 5:52 PM