Daniel André
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zegenie.bsky.social
Daniel André
@zegenie.bsky.social
The Peter André of game dev.

Full-stack dev by day, game dev by night. Pretending to adult when I'm not at the computer.

Founder of @thegodotbarn.com
Currently making @folklandsgame.bsky.social
Reposted by Daniel André
Here is a small terrain generator/renderer in few lines of #gdscript and #glsl in #godot.
The generation part is the most basic one. The vertex shader is just a bit more complex, but not that heavy. If needed, I can provide some explanation in a more in depth post. thegodotbarn.com/contribution...
Small Terrain Generator
A script to generate terrain data, a shader to render it.
thegodotbarn.com
October 8, 2025 at 8:15 PM
Reposted by Daniel André
this is fine
October 2, 2025 at 10:03 PM
🤡
September 19, 2025 at 9:31 AM
Reposted by Daniel André
✨Finally, it's here!✨

We've worked so hard to get this update ready for release and now the Education & Research Update is available for everyone to enjoy!

🎉 store.steampowered.com/news/app/228...

#gaming #indiegamedev #indiegaming
September 10, 2025 at 5:57 PM
Reposted by Daniel André
Did we mention the Education & Research update launches tomorrow?

And that you can play it alone or with your friends?

And that we've posted another teaser with screenshots? 👇
store.steampowered.com/news/app/228...

#godot #indiegamedev #gaming
Folklands - Folklands Major Update – New Systems & Settlement Depth (Sept 10 Launch) - Steam News
Explore education levels, the tech tree, production efficiency graphs, and more in Day 2 of our update preview. Launching Sept 10.
store.steampowered.com
September 9, 2025 at 8:29 PM
Reposted by Daniel André
Reposted by Daniel André
Excellent #multiplayer test for the new update tonight! Found and fixed a couple of minor bugs, but this update is almost ready!

#IndieGameDev #godot #godotengine
September 6, 2025 at 11:05 PM
Reposted by Daniel André
Our new update "Education & is Research" is almost finished ✨

Can't wait to share it with everyone.

#screenshotsaturday #indiegame #indiedev #gamedev
September 6, 2025 at 6:54 AM
Reposted by Daniel André
In the next update, we've added a much requested economy overview 📊🪙 inspired by #openttd

#gamedev #indiegame #indie #settlers #godot
September 4, 2025 at 12:20 PM
Reposted by Daniel André
can we interest you in some shoe soles in these trying times?

#gaming #indiegamedev #godotengine #godot
September 3, 2025 at 8:42 AM
Reposted by Daniel André
yo dawg we heard you like graphs so we put some graphs in your graphs so you can graph while you graph

#indiegamedev #godot #godotengine #statistics #earlyaccess
August 20, 2025 at 7:08 AM
Reposted by Daniel André
Sometimes you just need a gif of an inspiring farmer man to get your creative juices flowing.

what's your go-to for getting inspired when you're brainstorming #gamedev ideas?

#godot #indiegamedev
August 16, 2025 at 12:43 PM
Reposted by Daniel André
What goes into making an animation in the game? How do we go from idea to in-game animations?

A thread, using our new farmer model as example 🧵

#godot #gamedev #indiegamedev #animation #blender
August 13, 2025 at 7:16 AM
Reposted by Daniel André
We can't wait for you to all try out the upcoming update!

Going from 1 male + female animated character to unique looks per profession has been a major undertaking - but it really brings the settlement to life ✨

Here is another look at some of the new characters ⬇️

#godot #indiegamedev #red
August 10, 2025 at 8:17 AM
Reposted by Daniel André
✨ we listen and we don't judge ✨

#screenshotsaturday
August 9, 2025 at 9:50 AM
Reposted by Daniel André
Just everyday folks living their everyday lives and, of course, Günther trying to set the village on fire again

#godot #gamedev #indiegame #indiegamedev
August 7, 2025 at 10:41 PM
Reposted by Daniel André
Added a much requested feature: a small outline to help visualize which building is being selected ✨

#indiegamedev #godot #ui
August 7, 2025 at 5:17 AM
Reposted by Daniel André
it ain't much but it's honest work

#indiegamedev #godot #animation
August 6, 2025 at 10:04 AM
Reposted by Daniel André
A game that has pretty overbearing micro transactions that I’m totally fine with is Fall Guys because if you want to spend 13 dollars to look like Iron Man as you get caught on the same fan 50 times in a row you go for it
August 5, 2025 at 3:20 AM
Reposted by Daniel André
me when open source
August 6, 2025 at 10:51 AM
Reposted by Daniel André
JetBrains becomes Godot Foundation platinum sponsor

thegodotbarn.com/contribution...
JetBrains becomes Godot Foundation platinum sponsor
thegodotbarn.com
August 6, 2025 at 10:48 AM
Reposted by Daniel André
Need help figuring out how to map twin stick controller input in #godot ? Check out this recipe by @casualgaragecoder.com ⬇️

thegodotbarn.com/contribution...

#gamedev #input #gamepad #indiegamedev
Twin Sticks Third Person Controller and Camera
Short (but versatile) script to control player movement and orbiting camera
thegodotbarn.com
August 6, 2025 at 9:33 AM
Reposted by Daniel André
Check out the #godot usage ✨
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 3:57 PM
Reposted by Daniel André
Remember to order your tickets for the upcoming GodotFest later this year if you haven't already!

Exciting talks, great venue and a chance to meet tons of other devs ✨

godotfest.com
August 4, 2025 at 1:12 PM