Yintero 🦇
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yintero.dev
Yintero 🦇
@yintero.dev
She/Her | Born/Raised 🇯🇲🇧🇧 | Lives & Works 🇨🇦
Aerospace Engineer by Day 🚀
3D Generalist & Technical Artist by Night 🎮
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I want to post more stuff on here than just my gamedev projects — introducing the following tag key:
#yinteroGameDev
#yinteroHydroponics
#yinteroEngProjects

Might switch this up in the future :)
Reposted by Yintero 🦇
August 25, 2025 at 4:49 PM
Reposted by Yintero 🦇
Interlude. I painted this to wash away the summer heat. medium: Nicker poster colour on Arches watercolour paper
August 15, 2025 at 4:05 PM
On a business trip in #California, near #LA. So nice to see actual land features after being in flat #YYZ for so long 😅
August 10, 2025 at 4:50 AM
Reposted by Yintero 🦇
Hidden Cages waiting to be uncovered #gamedev #indiegames
August 4, 2025 at 11:50 AM
I have a title, environments, plot, characters, major events, and mechanics all thought out for my #gamedev project — however I work a full time job and have NO idea if I’ll get to all that, or how much will change as I go.

Thinking of sharing gradually as I keep doing groundwork and tests 🤔
August 1, 2025 at 2:00 PM
I’m loving ripping out prototype blueprint logic once a concept works, and moving most of it to a custom character class with #c++ interfaces I can expose to blueprints ✨ example of stamina state stuff & sprinting here

#ue5 #indiegamedev #gamedev
July 29, 2025 at 4:42 PM
Reposted by Yintero 🦇
What do I do for fun?
Oh, mostly make over complicated UI animations.

#CherubDev #UE5 #GameDev
July 24, 2025 at 11:48 PM
Okaaay, MVP ground locomotion is done for now! Walk -> run -> sprint -> exhaustion working, with some custom #c++ code in the background to handle the stamina states 🔥

#ue5 #gamedev #yinteroGameDev
July 25, 2025 at 3:50 PM
Planning to spend a few days out in nature to practice resting. Sunset yesterday after dinner was fantastic. #ontario summer vibes
July 22, 2025 at 1:38 PM
I am pleased to have finally grasped out the weird relation between visual studio and #ue5 so now I can FINALLY unleash my full C++ powers to unblock my learnings and development 💯💯
July 16, 2025 at 11:24 PM
Been learning how to prioritise myself and my own needs, especially after being burnt out by my job (which is still ongoing). Just carving out a lil space from adulting to do whatever I want.

“Whatever I want” often means gamedev lol
July 10, 2025 at 5:38 PM
Reposted by Yintero 🦇
Our feature artist/tutorial today is this EXCELLENT set of 10 PRINCIPALS of MOTION DESIGN/ANIMATION by the talented @jrcanest! This is SO USEFUL for all types of ANIMATION! #animation #animationdev #anime #gamedev #conceptart #motiongraphics
July 7, 2025 at 10:13 AM
Can I just say I’m SO glad it’s summer in #yyz after being teased with up/down temperatures for weeks
July 6, 2025 at 5:23 PM
Wassup y’all 🔥 still alive and kickin, coming out of a brutal couple months of crunch at my day job. I’ve been beyond exhausted, but learned a lot about myself and my limits.

Gonna see if I can share some stuff on here again when I can :)
July 6, 2025 at 4:17 PM
Reposted by Yintero 🦇
made a pixel icon of @yintero.dev's dragon Zynga! :D #pixelart
June 19, 2025 at 4:26 PM
Current job is simultaneously the most frustrating, the most tiring, and the most fun all at the same time. I wonder when I'll commit to pivoting to something else — whether it be another job in industry, or doing my own thing.
May 1, 2025 at 5:12 AM
Coming up for air during crunch time at work to mention I’ve been learning how weird C++ is in #ue5 — not even the code itself, but the dance between building solution, compiling, source files mysteriously disappearing? I’m getting it now, but bruh
April 29, 2025 at 8:32 PM
Reposted by Yintero 🦇
I love a good floppy leaf. The floppier, the better, am I right??
April 3, 2025 at 3:33 PM
Reposted by Yintero 🦇
Isn't that relaxing ? 🐏🐑 #Gamedev #solodev #indiegame
March 29, 2025 at 1:22 PM
Reposted by Yintero 🦇
October 20, 2024 at 3:26 PM
Another cleaned up animation sample, run cycle! Another #blender #eevee render. Included a slow-mo cause it’s fun to watch those arms n leggies
March 24, 2025 at 4:55 PM
Reposted by Yintero 🦇
Blender animation by Maxime Jouniot.
www.instagram.com/maxime_jouniot
March 23, 2025 at 2:46 PM
Hmmm for some reason I thought I could share multiple videos in one post 🤔 I guess I’d have to convert stuff to GIFs to get that kind of effect
March 23, 2025 at 10:03 PM
I’ve been cleaning up all of Zynga’s animations for the experimental build! Here’s a peek at the standard walk cycle, #blender #eevee render
March 23, 2025 at 9:48 PM
Very classic me moment: I finished up some animations to integrate into #ue5, but decided to make some final adjustments to Zynga's rig. Of course...since the keyframes are in world space instead of local space I need to un-break the anims I just finished 😅😅
March 20, 2025 at 11:58 PM