Slightly Sleepy Studios
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slightlysleepys.bsky.social
Slightly Sleepy Studios
@slightlysleepys.bsky.social
The one-man developer of Sequence Break - The Proof of Survival... and very little else, for now at least!
Try it out (runs on Windows and Linux): http://slightly-sleepy-studios.itch.io/sequence-break
Watching this now… good lord, are people now pretending that the gameplay of Time Gal and Dragon’s Lair is the future of AI Gaming?
November 4, 2025 at 12:01 AM
I didn't want to ask, but since I'm building a save-management system into the next release that'll auto-wipe saves when they become incompatible, I'd want to hear others' thoughts before I go ahead!
#IndieDev #SoloDev #GameDev
November 3, 2025 at 10:51 AM
(Also, was a huge pain in the neck having to get the cards right - just glad that the face cards would just be far too unreadable in my game's final resolution - partially why they're just letters and the very basic silhouettes of what was there lol)
October 18, 2025 at 3:13 AM
This is going to be heresy for a lot of folks, but Knack on the PS4. No amount of “Knack Souls” coping can save the game from its BS dodging mechanics based on existing momentum, the ludicrous amount of damage dealt by enemies, and its long, tedious storyline… oh, and its long, ver. 1.0 load times!
October 15, 2025 at 12:47 PM
Major update on Friday
October 14, 2025 at 3:11 AM
- Finally, if you haven’t heard the OST video I posted yet, complete the game, and wait for a couple of minutes on the dedication screen. You’ll hear the first half of something done to commemorate that person.

Have fun!
#GameDev #IndieDev #SoloDev
(3/3)
October 14, 2025 at 12:56 AM
- It might not work, but that doesn’t mean the Arcade Machine is pointless.
- Five right clicks somewhere on the title screen… and you’ll meet him.
- 2124. 666. 777. You should be able to use those codes somewhere. (2/3)
October 14, 2025 at 12:56 AM
My game’s barely off the ground with little to show for it, but… ah, right here as well, if it’s not too much trouble? Been meaning to push out an update to my proof of concept lol
October 13, 2025 at 1:28 PM