store.steampowered.com/app/2158550/...
store.steampowered.com/app/2158550/...
Thank you all for supporting us. We did our best to craft a story we can be proud of, so we hope sincerely hope you enjoy it 🫡
Check it out on Steam or Nintendo Switch!
Thank you all for supporting us. We did our best to craft a story we can be proud of, so we hope sincerely hope you enjoy it 🫡
Check it out on Steam or Nintendo Switch!
automaton-media.com/en/news/atlu...
automaton-media.com/en/news/atlu...
www.platinumgames.com/official-blo...
www.platinumgames.com/official-blo...
www.platinumgames.com/official-blo...
www.platinumgames.com/official-blo...
www.platinumgames.com/official-blo...
www.platinumgames.com/official-blo...
Still loving how stages can dictate positioning and punishables like VF.
Still loving how stages can dictate positioning and punishables like VF.
The development journey is the story of how Barry and Giannis learned to make a video game together.
🔗 gamemaker.io/en/blog/poly...
@polygonbird.games
The development journey is the story of how Barry and Giannis learned to make a video game together.
🔗 gamemaker.io/en/blog/poly...
@polygonbird.games
The story mode for some fucking reason:
The story mode for some fucking reason:
The odds are stacked against you here and you'll be clawing for any attainable wallsplats, floor mines or ring outs to scrape through.
The odds are stacked against you here and you'll be clawing for any attainable wallsplats, floor mines or ring outs to scrape through.
It's thrifty, sure, but the charm of this being almost a stage play outweighs it tenfold.
It's thrifty, sure, but the charm of this being almost a stage play outweighs it tenfold.
Weapon Master remains a joy to blitz through. My fav aspects of VF and Smash combine to create a litany of interesting & amusing challenges. Lots of great setups to show off attack properties like this!
Available at:
store.steampowered.com/app/4171320/...
Available at:
store.steampowered.com/app/4171320/...