Séamus Ó Buadhacháin
sdob.bsky.social
Séamus Ó Buadhacháin
@sdob.bsky.social
Senior Programmer at Failbetter Games. He/him.
Reposted by Séamus Ó Buadhacháin
🧵I've posted them before, but here's my thread of horror/kids' TV double-bill cinema posters. Happy Halloween...
#halloween #cinema #graphicdesign #poster
October 31, 2025 at 9:39 AM
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43 years ago today, readers the world over opened their newspapers and gazed upon cow tools for the first time. happy birthday cow tools. you look great.
October 28, 2025 at 12:23 PM
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NUTS is the party cannon of the steam halloween thing lol
October 28, 2025 at 11:02 AM
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you don't understand. as someone who isn't inherently good at art, stealing paintings from the museum is the *only* way i'm able to express myself creatively. i wouldn't be able to paint beautiful portraits. but by breaking into a museum and stealing the paintings, now i am
August 3, 2025 at 7:24 PM
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“What’s the charge? Eating a seal?”
October 13, 2025 at 10:37 AM
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just spotted that cyberpunk does doom-style sprites for distant cars and characters... amazing
October 9, 2025 at 9:30 AM
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We have a launch date, folks. Blake Manor opens its doors on October 27th!

#indiegames
September 18, 2025 at 7:09 PM
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I previewed Mandrake for The Guardian. Everything I heard about the game sounds delightful, a narrative-focused, folkloric take on the rural life sim with weirdness to burn.

www.theguardian.com/games/2025/a...
Mandrake – the rural life sim that lets you befriend a river and eavesdrop on the dead
Failbetter’s beguiling take on country life has its comforting routines but slowly reveals a richer and stranger life than you expect
www.theguardian.com
August 12, 2025 at 12:51 PM
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This trailer is incredible.

youtu.be/efMgfRTalT8
Low-Budget Repairs Trailer
YouTube video by gray2rgb
youtu.be
August 3, 2025 at 1:15 PM
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July 31, 2025 at 6:16 AM
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Hard to express how annoying this is - surely after 30 years of the internet, people who make online forms should have figured out that some people’s names (as recorded in their passports) do have special characters?? (Solidarity with my fellow apostrophe owners!)
July 17, 2025 at 10:59 AM
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This is a beautiful article on Fallen London. The FL team put out some of the best writing in games *every single month*, and it’s wonderful to see that recognised.

(Got quite emotional to see shroom-hopping mentioned, too: one of my first pieces of work for games.)

www.pcgamer.com/games/rpg/iv...
I've swapped modern live service games for a browser game that's been running since 2009
I’ve found my new favourite book, only it’s interactive and I choose where it goes, if the constables will let me.
www.pcgamer.com
July 12, 2025 at 7:54 PM
I've been really, really looking forward to this. Tributary's last game, King of the Castle, was a banger and I've been waiting a while to find out what they'd do next.
Occlude, the game of cosmic horror Solitaire is out TODAY!

Play through seven fiendishly difficult Rituals, unlock multiple endings, reveal hidden lore and break the world.

Go read our full blog post here: store.steampowered.com/news/app/354...
July 10, 2025 at 3:54 PM
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As game dev I often wonder if my intuition about the Steam market matches reality. So I did a small game to test it: Guess how many reviews a random game has. You can now play it too on steamle.com
July 7, 2025 at 8:50 PM
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we literally invented an entire scripting language because word handles bulletpoints so badly
Technology will make everything more efficient.

Tech bros are Tech gods who will provide these miracles.

Also Tech Bros - 'What is a bulletpoint?'
July 3, 2025 at 9:31 AM
Reposted by Séamus Ó Buadhacháin
Tonight! Get your store page ready!
Steam Store Page Reviews!

In pre pandemic days I had a commute and a Twitter following who were in need of Steam marketing advice, so I put those two things together and spent an hour a week doing brief, constructive reviews of their indie game's store page.

Tomorrow I will do so again!
July 2, 2025 at 1:47 PM
The [shipped] description of Hogslain Market in Mask of the Rose is "Likely just a corruption of ‘Hog’s Lane’, but I'd keep my pet pig on a leash all the same."

Hard to get that kind of placeholder content out of a machine that can't experience true sleep deprivation, I'd imagine.
July 1, 2025 at 8:25 PM
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In case you missed it, we went into some more detail about Mandrake on Steam: steamcommunity.com/app/3710210/...
June 20, 2025 at 9:05 AM
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#Mandrake #failbettergames
...Not even a little cannibalism?
June 15, 2025 at 8:36 PM
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greatest to ever do it
June 12, 2025 at 3:25 PM
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In our first devlog for Mandrake, @chrisgardiner.bsky.social discusses the sorrows and celebrations of life in a small village.

And, of course, the duck race.
Mandrake - Welcome to Chandley - Steam News
Wherein Mandrake writing lead Chris discusses village life: its sorrows, celebrations, and of course, the duck race.
store.steampowered.com
June 11, 2025 at 9:36 AM
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Hi I did a list of my fave games from the quite frankly exhausting (and I wasn’t even *there*) SGF weekend

www.theguardian.com/games/2025/j...
From Resident Evil to 007: the 15 best games at 2025’s Summer Game Fest
There’s a lot to take in at the yearly live video event: from Paralives to Felt That: Boxing, Dosa Divas to Resident Evil Requiem, here are our favourites
www.theguardian.com
June 11, 2025 at 9:35 AM
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Yolf.
June 8, 2025 at 8:28 PM
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Announcing: Mandrake!

You play the last of the Mandrakes, a sorcerous line of gardeners.

Horticulture is a cursed practice... except to you. Your family line is steeped in the green and growing arts, so you’re able to grow such marvels as: runner beans! Cherry trees! The humble turnip! 🌳
Mandrake || PC Gaming Show 2025 Announcement Trailer
YouTube video by Failbetter Games
www.youtube.com
June 8, 2025 at 8:07 PM
This is a fantastic read: the history of a really surprisingly large number of tools I use every day as a Unity dev (as well as some I use every day in other, better timelines), as well as the story of what it was like to work there through two orders of magnitude.
I wrote a bit about the many features I worked on at Unity Technologies 2009-2020, while the company grew from 20 to 3000 people.

Get a peek behind the scenes of some familiar Unity features, as well as a few that never shipped.

runevision.com/tech/unitywo...

#gamedev #unity3d
My Work at Unity
The many projects I worked on at Unity Technologies 2009-2020.
runevision.com
May 21, 2025 at 4:22 PM