Roy Theunissen
@roytheunissen.com
Game developer working on my first independent game ODINSPRING
I also post art projects, VFX and free tools/utilities/tutorials.
https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
I also post art projects, VFX and free tools/utilities/tutorials.
https://roytheunissen.com
https://github.com/RoyTheunissen
https://youtube.com/@roy_theunissen
https://discord.gg/YqUEauQUpA
Pinned
Roy Theunissen
@roytheunissen.com
· Sep 30
Experimenting with smoke/dust VFX in #Unity3d
Focusing on getting it to look part of the scene.
A thread (1 / 5) 🧵
#gamedev #madewithunity #3dartwork
Focusing on getting it to look part of the scene.
A thread (1 / 5) 🧵
#gamedev #madewithunity #3dartwork
Today I learned that racing against your own ghost in racing games is patented
patents.google.com/patent/US648...
patents.google.com/patent/US648...
US6488505B1 - System and method of vehicle competition with enhanced ghosting features
- Google Patents
A system and method for computerized competition useful for rewarding a player. The system and method may be utilized in arcade games, personal computer games, dedicated video games, networked games, ...
patents.google.com
November 10, 2025 at 12:51 PM
Today I learned that racing against your own ghost in racing games is patented
patents.google.com/patent/US648...
patents.google.com/patent/US648...
In 20 years some young person will probably make a game with 2020's style retro graphics
What do you think that aesthetic will be?
I'm thinking physically based lighting on everything, ghosting artifacts because of DLSS upscaling, lots of shiny surfaces with raytracing
What do you think that aesthetic will be?
I'm thinking physically based lighting on everything, ghosting artifacts because of DLSS upscaling, lots of shiny surfaces with raytracing
November 8, 2025 at 8:08 PM
In 20 years some young person will probably make a game with 2020's style retro graphics
What do you think that aesthetic will be?
I'm thinking physically based lighting on everything, ghosting artifacts because of DLSS upscaling, lots of shiny surfaces with raytracing
What do you think that aesthetic will be?
I'm thinking physically based lighting on everything, ghosting artifacts because of DLSS upscaling, lots of shiny surfaces with raytracing
Pluribus is amazing. Seriously, don't look up a trailer or synopsis, just watch episode 1 and you'll have a blast
November 8, 2025 at 7:05 PM
Pluribus is amazing. Seriously, don't look up a trailer or synopsis, just watch episode 1 and you'll have a blast
Reposted by Roy Theunissen
Hey #PitchYaGame!
I'm making an atmospheric 3d platformer where you're a robot pole-jumping through an underground complex!
🏃- Unique staff-based movement
🏚- Huge abandoned megastructure
🎞- Wordless story to piece together
The game comes out the 10th of November!
Wishlist it here: s.team/a/2980260
I'm making an atmospheric 3d platformer where you're a robot pole-jumping through an underground complex!
🏃- Unique staff-based movement
🏚- Huge abandoned megastructure
🎞- Wordless story to piece together
The game comes out the 10th of November!
Wishlist it here: s.team/a/2980260
November 7, 2025 at 12:58 PM
Hey #PitchYaGame!
I'm making an atmospheric 3d platformer where you're a robot pole-jumping through an underground complex!
🏃- Unique staff-based movement
🏚- Huge abandoned megastructure
🎞- Wordless story to piece together
The game comes out the 10th of November!
Wishlist it here: s.team/a/2980260
I'm making an atmospheric 3d platformer where you're a robot pole-jumping through an underground complex!
🏃- Unique staff-based movement
🏚- Huge abandoned megastructure
🎞- Wordless story to piece together
The game comes out the 10th of November!
Wishlist it here: s.team/a/2980260
GTA6 delayed again but they showed some exciting new gameplay:
a man in a knight 's armor is laying on a stone wall with flowers on his head .
Alt: That scene from Monty Python and the Holy Grail where King Arthur runs towards some guards from across a field as fast as he can but every time it cuts to him he has made no progress at all
media.tenor.com
November 7, 2025 at 7:58 AM
GTA6 delayed again but they showed some exciting new gameplay:
Working on an unreleased game in Steamworks is so harrowing.
Any time you do changes for an unreleased game you have to click "Publish", and they ask you "Are you SURE you want to Publish these changes to the Public universe?"
It's not publicly visible yet, stop stressing me out 😭
Any time you do changes for an unreleased game you have to click "Publish", and they ask you "Are you SURE you want to Publish these changes to the Public universe?"
It's not publicly visible yet, stop stressing me out 😭
November 6, 2025 at 11:08 AM
Working on an unreleased game in Steamworks is so harrowing.
Any time you do changes for an unreleased game you have to click "Publish", and they ask you "Are you SURE you want to Publish these changes to the Public universe?"
It's not publicly visible yet, stop stressing me out 😭
Any time you do changes for an unreleased game you have to click "Publish", and they ask you "Are you SURE you want to Publish these changes to the Public universe?"
It's not publicly visible yet, stop stressing me out 😭
November 5, 2025 at 10:32 PM
Reposted by Roy Theunissen
something simple for day3 #nodevember2025
November 4, 2025 at 2:40 PM
something simple for day3 #nodevember2025
So cool to just lay out a bunch of factions of a fantasy world this way
A lot of visual storytelling happening all at once
Makes me want to do something like this too 😄
A lot of visual storytelling happening all at once
Makes me want to do something like this too 😄
My comfort zone:
Tiny fantasy people, preferably with big backpacks.
Tiny fantasy people, preferably with big backpacks.
November 3, 2025 at 12:53 PM
So cool to just lay out a bunch of factions of a fantasy world this way
A lot of visual storytelling happening all at once
Makes me want to do something like this too 😄
A lot of visual storytelling happening all at once
Makes me want to do something like this too 😄
Reposted by Roy Theunissen
October 30, 2025 at 8:10 PM
Reposted by Roy Theunissen
another #whatevertober comes to a close
marginally improved since the last one
#今月描いた絵を晒そう
#art #artpost #digitalart #painting #portfolioday #artsky
marginally improved since the last one
#今月描いた絵を晒そう
#art #artpost #digitalart #painting #portfolioday #artsky
October 31, 2025 at 3:29 PM
another #whatevertober comes to a close
marginally improved since the last one
#今月描いた絵を晒そう
#art #artpost #digitalart #painting #portfolioday #artsky
marginally improved since the last one
#今月描いた絵を晒そう
#art #artpost #digitalart #painting #portfolioday #artsky
ExCUSE me? The gall to claim JSON as an Adobe file format on my computer
October 30, 2025 at 8:43 AM
ExCUSE me? The gall to claim JSON as an Adobe file format on my computer
Reposted by Roy Theunissen
I guess corporate found that engagement metrics increase if you don't mention whose birthday it is, because now there's an opportunity to catch you scrolling in the app
I'm so tired of the mundane hostility of the attention economy
I'm so tired of the mundane hostility of the attention economy
October 29, 2025 at 9:22 AM
I guess corporate found that engagement metrics increase if you don't mention whose birthday it is, because now there's an opportunity to catch you scrolling in the app
I'm so tired of the mundane hostility of the attention economy
I'm so tired of the mundane hostility of the attention economy
Fun fact: not a single individual has ever succesfully spelled successfullly
October 28, 2025 at 4:12 PM
Fun fact: not a single individual has ever succesfully spelled successfullly
Reposted by Roy Theunissen
We just revealed Anchor, an underwater survival game we have been working on!
TRAILER
www.youtube.com/watch?v=zlbC...
WISHLIST NOW
store.steampowered.com/app/1043460/...
#indiegame #survivalgame #multiplayer #pvpgame
TRAILER
www.youtube.com/watch?v=zlbC...
WISHLIST NOW
store.steampowered.com/app/1043460/...
#indiegame #survivalgame #multiplayer #pvpgame
Anchor - Official Reveal Trailer
YouTube video by Fearem
www.youtube.com
October 28, 2025 at 8:19 AM
We just revealed Anchor, an underwater survival game we have been working on!
TRAILER
www.youtube.com/watch?v=zlbC...
WISHLIST NOW
store.steampowered.com/app/1043460/...
#indiegame #survivalgame #multiplayer #pvpgame
TRAILER
www.youtube.com/watch?v=zlbC...
WISHLIST NOW
store.steampowered.com/app/1043460/...
#indiegame #survivalgame #multiplayer #pvpgame
Found my dad's old copy of Lord of the Rings. It's from 1977!
The kind of book that when it's aged and tattered only improves
The kind of book that when it's aged and tattered only improves
October 27, 2025 at 4:03 PM
Found my dad's old copy of Lord of the Rings. It's from 1977!
The kind of book that when it's aged and tattered only improves
The kind of book that when it's aged and tattered only improves
Reposted by Roy Theunissen
It's also fully rigged!
October 26, 2025 at 6:43 PM
It's also fully rigged!
Ah, the good old days of PC gaming where we only had R (G and B had not yet been invented)
October 26, 2025 at 9:29 AM
Ah, the good old days of PC gaming where we only had R (G and B had not yet been invented)
All right listen up consumers, let me break down how AI financing works for you. It's actually very simple:
See the money starts off from.. Wait
Wait one sec let me check something
Wait
See the money starts off from.. Wait
Wait one sec let me check something
Wait
October 22, 2025 at 4:07 PM
All right listen up consumers, let me break down how AI financing works for you. It's actually very simple:
See the money starts off from.. Wait
Wait one sec let me check something
Wait
See the money starts off from.. Wait
Wait one sec let me check something
Wait
Why don't we say Wednesnight instead of Wednesday night
October 22, 2025 at 7:18 AM
Why don't we say Wednesnight instead of Wednesday night
Is there something you're good at that nobody knows about you?
I can make a very nice chili con carne but I've never cooked it for someone else
I can make a very nice chili con carne but I've never cooked it for someone else
October 21, 2025 at 4:46 PM
Is there something you're good at that nobody knows about you?
I can make a very nice chili con carne but I've never cooked it for someone else
I can make a very nice chili con carne but I've never cooked it for someone else
Reposted by Roy Theunissen
color offsetting shadows gives them a bit of warmth I think
October 21, 2025 at 10:39 AM
color offsetting shadows gives them a bit of warmth I think
Why do raycasts hit trigger volumes by default in #unity3d?
Marking a collider as a trigger is meant for non-solid colliders that are there purely for logic, so why does it block raycasts like a solid object *by default*?
Marking a collider as a trigger is meant for non-solid colliders that are there purely for logic, so why does it block raycasts like a solid object *by default*?
October 21, 2025 at 8:45 AM
Why do raycasts hit trigger volumes by default in #unity3d?
Marking a collider as a trigger is meant for non-solid colliders that are there purely for logic, so why does it block raycasts like a solid object *by default*?
Marking a collider as a trigger is meant for non-solid colliders that are there purely for logic, so why does it block raycasts like a solid object *by default*?
Reposted by Roy Theunissen
Updated the lighting ramp to have a two-tone shadow. A small transition area and the full shadow. Directional light's shadow casting only darkens it to the first tone. This way there is still a clear cell shaded shadow visible even in darkness.
#screenshotsaturday #GodotEngine
#screenshotsaturday #GodotEngine
October 18, 2025 at 12:15 PM
Updated the lighting ramp to have a two-tone shadow. A small transition area and the full shadow. Directional light's shadow casting only darkens it to the first tone. This way there is still a clear cell shaded shadow visible even in darkness.
#screenshotsaturday #GodotEngine
#screenshotsaturday #GodotEngine
Northward = in the direction of north
Backward = in the direction of back
Forward = in the direction of for
Edward = in the direction of Ed
Backward = in the direction of back
Forward = in the direction of for
Edward = in the direction of Ed
October 16, 2025 at 6:38 PM
Northward = in the direction of north
Backward = in the direction of back
Forward = in the direction of for
Edward = in the direction of Ed
Backward = in the direction of back
Forward = in the direction of for
Edward = in the direction of Ed