Bingchang the QuestFather
banner
q64.tv
Bingchang the QuestFather
@q64.tv
Quest 64 speedrunner at q64.tv, I retweet Indie Dev stuff and post pictures of my stinky dog Sakura

Inquiries: [email protected]
Reposted by Bingchang the QuestFather
January 13, 2026 at 11:30 AM
Reposted by Bingchang the QuestFather
Discord wants to know how you feel about AI.

Go tell them: discord.sjc1.qualtrics.com/jfe/form/SV_...
Qualtrics Survey | Qualtrics Experience Management
The most powerful, simple and trusted way to gather experience data. Start your journey to experience management and try a free account today.
discord.sjc1.qualtrics.com
January 10, 2026 at 12:53 AM
January 8, 2026 at 11:33 PM
Reposted by Bingchang the QuestFather
Holy Magic Century FR Spell Name Fix (N64) Added
Holy Magic Century FR Spell Name Fix - Content
[EN] There is a longstanding bug in all French-language copies of Holy Magic Century (France), the PAL version of Quest 64: the spell name lists for Earth spells and Wind spells are reversed in the c...
romhack.ing
January 2, 2026 at 6:05 PM
See y'all next year!
January 1, 2026 at 2:39 AM
December 25, 2025 at 2:39 PM
Reposted by Bingchang the QuestFather
Y’all, the Castlevania: Awakening In The Moonlight musical by Takarazuka Revue is available legally on VOD with subtitles starting today until the end of March, this is a great adaptation and the women in this show are so good, PLUS this is a rare experiment globally

Please see it if you’re curious
Takarazuka Revue “Castlevania: Awakening in the Moonlight" Worldwide streaming/『悪魔城ドラキュラ』全世界 動画配信実施
YouTube video by 宝塚歌劇 公式チャンネル Takarazuka Revue Company
youtu.be
December 25, 2025 at 8:20 AM
Merry Questmas!
December 25, 2025 at 11:04 AM
Reposted by Bingchang the QuestFather
Used some of the "between jobs" time to work on the enemy model silhouettes. The original commissions were very good imo, way better than I could've hoped for after providing low-res emulator screenshots.
November 27, 2025 at 2:14 AM
Reposted by Bingchang the QuestFather
Animation is pretty new for me (minus very minor edits to accentuate an impact or release), so all the scaling particulars about getting from blender into unity were driving me insane lol.

The little 100x scaling between fbx and blend formats kept weaseling in and turning man eater into a planet.
December 5, 2025 at 6:57 PM
Reposted by Bingchang the QuestFather
Trying to do the Man Eater from scratch, minus some bone models and a ground texture. It's turning out alright, and this will hopefully help my confidence when starting the NPCs.
December 5, 2025 at 6:57 PM
Reposted by Bingchang the QuestFather
I am not great with art or getting a clean circular shape into a UI thing, so I tried to use a shader instead. I used a similar one for the chest + spirit interactions to give a slight glow, with the goal of not needing to match their coloring 100%.
December 9, 2025 at 3:00 PM
Reposted by Bingchang the QuestFather
So instead of the HUD that quest 64 shipped with, I'm trying to use one from earlier footage where the compass is on the left of the bars.
December 9, 2025 at 3:00 PM
Reposted by Bingchang the QuestFather
Started playing with HUD ideas and working on the interaction popups. I'd like to keep as much color and charm as possible, without falling into the "white bars + small text remaster UI" meme, but it's hard to get the quirky shapes and fun fonts to look reasonable in higher res.
December 9, 2025 at 3:00 PM
Reposted by Bingchang the QuestFather
Starting the Melrode kids, tried Pete today since he only seemed a little more complicated than a stationary treasure chest.
December 21, 2025 at 2:05 AM
Reposted by Bingchang the QuestFather
3/4 Melrode kids done, just one more for the gang.

I think whoever made the "just make it exist first, you can make it good later" should win some sort of award. It's been fun getting into modeling and knowing that things will look goofy but that it's ok.
December 22, 2025 at 10:50 PM
Reposted by Bingchang the QuestFather
Tried the 2nd melrode kid today and had a lot of trouble with his weird head shape and odd expression.

Each of the kids also has their own super exaggerated running animation, which only plays when they turn towards you, so I think they were probably meant to run around town.
December 22, 2025 at 3:32 AM
December 21, 2025 at 6:21 PM
December 21, 2025 at 6:03 PM
December 19, 2025 at 9:42 PM
Reposted by Bingchang the QuestFather
Started learning how blender's texture painting stuff works. Chest came out alright, but I probably redid the UV stuff like 4+ times.
December 19, 2025 at 8:30 PM
Reposted by Bingchang the QuestFather
Just wait until we show them a TAS (Tool Assisted Sacrilege)
Dude I am officially so done with speedrun leaderboard discourse
December 16, 2025 at 5:30 PM
I picked up some Kodak Charmera key chain cameras, and they really do be giving the 90s bad camera experience. I love them
December 16, 2025 at 5:43 PM
Reposted by Bingchang the QuestFather
with glitches should be godless
December 16, 2025 at 5:18 PM
Reposted by Bingchang the QuestFather
we need to rename Glitchless to God-Intended
December 16, 2025 at 5:06 PM