anthony (festive)
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panecasio.bsky.social
anthony (festive)
@panecasio.bsky.social
seasoned indoorsman. over a decade of making video games, somehow. he/him.

design portfolio: panecasio.com
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survive ‘25
Reposted by anthony (festive)
this is mesmerizing
November 25, 2025 at 6:31 AM
the amount of psychic damage i took reading this post
my man Tax, in this thread, has a big interesting writeup of the trials of an illfated project and the experience of "i thought if i got a bunch of people together who know how to do this kind of work they would do it but they talked it to death instead". relatable

impromptu.zone/t/when-game-...
November 25, 2025 at 10:45 AM
please stop this i’m trying not to spend $120 CAD on 1 (one) kirby game
Someone did something incredible in KAR x.com/hasseeeeeeee...
November 25, 2025 at 3:35 AM
managed to find a decently-priced ($50 CAD!!) and /immaculate/ loose copy like 10 minutes off-route from my commute to work

i didn’t get a chance to check the voltage of the save battery but i’m shocked at how clean this is

hell yeah sisters and brothers
November 25, 2025 at 2:23 AM
this mix by @dedeco-vgmdj.bsky.social is an absolute belter

turn on CLOSED CAPTIONS to read a tonne of cool music discussion; talking about music trends at the time, giving lots of outside context to how dnb, jungle, acid house, etc just dominated game OSTs at the time

youtu.be/2DOFYQlkFzE?...
November 25, 2025 at 12:42 AM
Reposted by anthony (festive)
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
i love following some of my old uni classmates on linked in because their job updates are always stuff like

promoted to head of partnership unlocks at broodli AI roleplay

promoted to sales enhancement officer at crank

promoted to success coach at thimbl | ML sales journey management microSaaS
November 24, 2025 at 9:16 PM
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November 24, 2025 at 4:34 PM
this is some “hey actually turn down the music I brought my guitar it’s just in my trunk I’ll go run and get it” type shit
Everything about this might be the saddest thing I’ve ever seen
November 24, 2025 at 1:50 PM
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November 24, 2025 at 10:21 AM
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Currently hooked on Hell is Us. Offbeat mix of STALKER, Dark Souls, and Death Stranding. Combat is fine, but the mega rewarding exploration, with no map or markers, is what's grabbed me. Have to really pay attention to conversations and the environment to know where to go and what's going on.
Hell is Us on Steam
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with...
store.steampowered.com
November 24, 2025 at 11:11 AM
Reposted by anthony (festive)
Adjusted the aim poses to allow for a greater range of motion.
#GunmetalGothic #ScreenshotSunday
November 23, 2025 at 10:48 PM
die hard isn’t a Christmas movie

it’s an acknowledgment that even if you’re bald and barefoot, you’ll still have a better time in corporate america than most people
November 23, 2025 at 6:04 PM
i was a forum poster who got invited to go see a game at EA in pre-alpha, my uni’s software engineering & game design program was imploding because the leadership at silicon knights (program co-sponsor) made some very bad decisions, and i decided to drop out when i got a job offer before graduating
What’s the lore behind choosing your career path ?
November 23, 2025 at 2:47 PM
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Just some appreciation for the amazingly retrofutursitc side-car motorcycle, the BMW Krauser Domani.

This looks like it's out of a piece of old sci-fi concept art.
September 13, 2025 at 6:27 PM
Reposted by anthony (festive)
Took the day off to recoup a bit, but I've been thinking a lot about Y2K aesthetics and transparent electronics lately. So I did some quick and dirty look dev and am playing with the idea of doing an environment concept.
November 23, 2025 at 3:18 AM
after episode 4 of pluribus i think I’m just going to wait for the rest to be out before thinking of watching more

having a character write out the rules of the show’s mystery on a white board, to me, was a hilarious cop-out and insult to the audience’s intelligence
November 23, 2025 at 1:43 AM
Reposted by anthony (festive)
Your weekend Umlaut: a classic lightning stroke.
November 22, 2025 at 12:01 PM
would anyone on here like to sell me their n64 copy of resident evil 2 for a non-batshit price

i just learned it has cheats and a built-in randomizer that’s tuned heavily in favour of breaking the game’s balance lol
November 22, 2025 at 10:03 PM
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Progress on my Quake Brutalism Jam 3 map.
November 22, 2025 at 9:05 PM
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more quake brutalist map updates. trying something very nonlinear that lets you break encounters a lot. deleted a tower that was gonna be too much work to resolve, replaced it with tree spam #screenshotsaturday
November 22, 2025 at 9:51 PM
i wanted one of these so bad when I was a kid
thinkin about Cybiko again
November 22, 2025 at 9:57 PM
Reposted by anthony (festive)
and 3) please be wary of anything that seems to invite the response "ah, of course [American government institution] is secretly run by Israel!"
that Twitter screenshot allegedly revealing the DHS account is operated from Tel Aviv is probably fake because 1) it originated from an anime shitposter on Twitter, 2) the formatting does not align with other accounts subject to the feature [it revealed only countries, not specific cities]
November 22, 2025 at 6:23 PM
Reposted by anthony (festive)
Night like tonight you really start to think about how much fun it's gonna be when it happens.
November 22, 2025 at 2:20 AM
watched and listened to the Roblox interview and idk man

roose & newton are asking weak and frankly outdated Qs of baszucki

baszucki flat out says they’ve been able to filter basic shit like “hey let’s move [off platform]”, that since 2016 (from roose’s LOQ) AI has obviously gotten better, etc
November 22, 2025 at 2:45 AM