Nicholas McDonnell
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nicholasmc1.bsky.social
Nicholas McDonnell
@nicholasmc1.bsky.social
Game Designer/Generalist

Wishlist Crabmeat on steam https://store.steampowered.com/app/3671850/Crabmeat

Prev - Design / Co Founder @samuraipunk

https://nicholasmc1.itch.io/
Pinned
|| Serve the Fuedostate
|| Catch King Crabs
|| Survive

Crabmeat is a short fishing-first-person-point-and-click-survival-horror releasing later this year.

Wishlist now on steam to make sure you meet quota.
store.steampowered.com/app/3671850/...
It is with great sadness that I must inform you. I'm posting on tiktok again. My holiday is officially over. vt.tiktok.com/ZSyb3h1Cp/
November 11, 2025 at 2:32 AM
Reposted by Nicholas McDonnell
THE GAME IS OUT, I REPEAT, THE GAME IS OUT

Hopefully I squashed all the bugs, hope everyone enjoys it!

store.steampowered.com/app/2980260/...
Save 25% on Hypogea on Steam
Escape from a mysterious underground megastructure in this short atmospheric 3d-platformer.
store.steampowered.com
November 9, 2025 at 11:28 PM
Reposted by Nicholas McDonnell
November 7, 2025 at 9:12 PM
Reposted by Nicholas McDonnell
💎BUSTERS BIG SCORE💎 a fast-paced cartoon heist platformer!

💥Sneak, Slide & Flip through high-security heists
🚨Avoid guards or they'll call backup
🧠Outsmart security with wacky gadgets

Prove you’re the World’s Greatest Thief! #PitchYaGame
store.steampowered.com/app/3183100/Busters_Big_Score/
November 8, 2025 at 5:12 AM
Hey #PitchYaGame, I'm making Crabmeat, a first-person point & click survival horror game where you're a prisoner tasked with crabbing for priceless Southern King Crabs to pay off your debt to the Feudostate.

#survivalhorror #horrorgame
November 7, 2025 at 9:13 PM
Making Crabs go Vroom and Fixing audio issues

twitch.tv/searchinginteractive
November 6, 2025 at 10:00 PM
If you know you know
November 6, 2025 at 7:01 AM
Digging into some funky AI sync animations and making enemies more dynamic today on stream #gamedev #horrorgame

twitch.tv/searchinginteractive
SearchingInteractive - Twitch
Indie Developer based in Melbourne/Naarm Australia Currently making Crabmeat
twitch.tv
November 5, 2025 at 10:25 PM
Back online doing Crabmeat dev after a 4 week break.
Come say hi while I attempt to re-learn how to work.
twitch.tv/searchinginteractive
November 4, 2025 at 10:01 PM
Taking a proper chill day and playing my favourite trash game.
November 1, 2025 at 6:56 AM
Reposted by Nicholas McDonnell
On Saints Row we had a debug npc named Skinballs (lol) that was literally just four spheres wrapped in different shades of skin texture so we could test lighting for different skin tones during development. But teams need to plan for that kind of testing with intentionality, and not enough do.
October 31, 2025 at 3:23 PM
Reposted by Nicholas McDonnell
Games Development
screenterritory.nt.gov.au
October 31, 2025 at 6:41 AM
Post a game you remember playing that nobody else remembers.
October 30, 2025 at 8:52 AM
Strong toilet graffiti at this cafe
October 28, 2025 at 12:55 PM
To anyone who's playing Crabmeat for the IGF. Sorry.
October 26, 2025 at 4:21 PM
The Pigeon situation here is...
October 26, 2025 at 1:33 PM
Me RN
October 25, 2025 at 6:22 AM
True
October 21, 2025 at 10:23 AM
Cool vibes at the Pabellón De España
October 19, 2025 at 8:40 AM
Oh no....
October 17, 2025 at 2:33 PM
Reposted by Nicholas McDonnell
I’m working on PROJECT NIRVANA, a prototype for a souls-like inspired by Buddhist mythology and meditation.
I’ve been learning Unreal, 2D / 3D art and combat game design from scratch, so THINGS WILL BE SCRAPPY! But I want to start sharing my dev journey, so let's go!
(1/3)
October 17, 2025 at 6:22 AM
Reposted by Nicholas McDonnell
This VTuber became an owl!!!

Join me in Feather (Samurai Punk) on a journey of becoming an owl while I tell you stories of what I've been up to lately in today's edited VOD!
October 11, 2025 at 3:03 PM
Good haunted bob walking home last night
October 9, 2025 at 9:27 PM
Reposted by Nicholas McDonnell
Dive into the eerie depths of Crabmeat with indie developer Nicholas McDonnell. From solo dev challenges to building atmosphere and tension, Nicholas shares how he transformed his vision into a unique indie horror experience.

#HauntedHouseFearFest #LooksCreepyCoolPodcast #GameDev #CrabmeatGame
October 4, 2025 at 7:01 PM
Punched up the Crabmeat key art a bit for better contrast and weight on steam, what do ya'll think?
#gamedev
October 3, 2025 at 2:46 AM