Nicholas McDonnell
@nicholasmc1.bsky.social
Game Designer/Generalist
Wishlist Crabmeat on steam https://store.steampowered.com/app/3671850/Crabmeat
Prev - Design / Co Founder @samuraipunk
https://nicholasmc1.itch.io/
Wishlist Crabmeat on steam https://store.steampowered.com/app/3671850/Crabmeat
Prev - Design / Co Founder @samuraipunk
https://nicholasmc1.itch.io/
I got a lot of respect for your project name
November 11, 2025 at 10:02 AM
I got a lot of respect for your project name
if only I had any musical talent.
November 7, 2025 at 1:15 AM
if only I had any musical talent.
Iced latte with half milk plz
November 6, 2025 at 2:45 AM
Iced latte with half milk plz
It works unless they see you holding the rock
November 4, 2025 at 8:21 PM
It works unless they see you holding the rock
Reposted by Nicholas McDonnell
On Saints Row we had a debug npc named Skinballs (lol) that was literally just four spheres wrapped in different shades of skin texture so we could test lighting for different skin tones during development. But teams need to plan for that kind of testing with intentionality, and not enough do.
October 31, 2025 at 3:23 PM
On Saints Row we had a debug npc named Skinballs (lol) that was literally just four spheres wrapped in different shades of skin texture so we could test lighting for different skin tones during development. But teams need to plan for that kind of testing with intentionality, and not enough do.
Usually I do a blend tree with a float condition and when I set the param for the tree to enter I also set that float from a index int to line it up.
October 21, 2025 at 12:16 PM
Usually I do a blend tree with a float condition and when I set the param for the tree to enter I also set that float from a index int to line it up.