Matt Gambell
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mattgambell.co.uk
Matt Gambell
@mattgambell.co.uk
Gameplay Designer and Lead Programmer at Sonderlust Studios. (Generation Exile: Out Now In Early Access!)

Also making Unity videos at: youtube.com/GameDevGuide
Love this part of the latest Generation Exile article on PC Gamer.

"Those are the cricket eating guys and they work at the soil decontaminator and salvage yard." 😂
November 8, 2025 at 11:28 PM
It exists! And you can buy it, and play it right now!

Now we just have to make the rest of it!

store.steampowered.com/news/app/296...
Generation Exile - Generation Exile - OUT NOW IN EARLY ACCESS - Steam News
We won’t beat around the bush - you can go play Generation Exile right now! We’re so excited to finally be able to share what we’ve been working on with everyone. It’s been a long road to get here, an...
store.steampowered.com
November 4, 2025 at 6:56 PM
👀👀👀👀👀
November 3, 2025 at 7:03 PM
Reposted by Matt Gambell
I almost can't believe this but the game we've been working on for a, uh, frightening long time now is launching into Steam Early Access NEXT WEEK!

November 4th, 9am PT

Wishlistin' plz and thank: store.steampowered.com/app/2963240/...
Generation Exile on Steam
You are aboard humanity’s first and final generation ship, a last-chance expedition now teetering on the rim of collapse. One step at a time you must rebuild society and the ship’s fragile ecosystems ...
store.steampowered.com
October 31, 2025 at 7:36 PM
Reposted by Matt Gambell
Vancouver Game Garden is done! Huge shoutout to @ccezra.bsky.social @hannahisabel.bsky.social @greg.style @noelfb.bsky.social @demileaf.bsky.social and @remysiu.com for organizing one of the coolest gaming events I’ve ever seen in Vancouver. Massive props to all the volunteers and exhibitors.
September 29, 2025 at 2:34 AM
Game Garden was so good. I missed in-person exhibiting so much. What an absolute blast. Thanks to everyone who came to check out the game!
September 29, 2025 at 12:35 AM
Reposted by Matt Gambell
Industry: hey GDC, we need you to move out of San Francisco and the US at large because it's unsafe, deal with the still-too-common harassment issues, stop charging egregious for-profit fees, and for you to provide proper compensation for speakers

GDC: we hear you but best we can do is rename it
September 22, 2025 at 5:51 PM
Not sure the alien abduction metaphor is quite landing the same way as intended...
We're changing the game.
September 22, 2025 at 11:39 PM
Fellow indie devs, general piece of advice...

Don't have the OPENING shot of your 1.0 LAUNCH trailer show stutter and don't include editor debug overlays in half the footage. It makes your game look bad.

www.youtube.com/watch?v=wjsq...
Hotel Magnate – Official Release Trailer
YouTube video by Hotel Magnate
www.youtube.com
September 2, 2025 at 9:23 PM
AI is the future you guys.
August 7, 2025 at 10:43 PM
Don't talk about The EVENT
obsessed with this vague notice from the government of Nova Scotia. Like it’s definitely about the new fire restrictions, but it also looks like a poster you’d find yellowed and curled on the bulletin board of a diner in a town where locals won’t talk about their missing kids
August 5, 2025 at 10:05 PM
Reposted by Matt Gambell
This is an insane thing to write about game development. www.nytimes.com/2025/07/28/a...
July 29, 2025 at 2:10 AM
Reposted by Matt Gambell
god, what a monumental waste of everyone's fucking time and effort
How many of my friends' careers did I see get pointlessly tanked from this shit, still yet to recover?? As if "one" wouldn't have already been too high an answer
Warner Bros Discovery will separate into two companies by mid-2026

One is called Warner Bros:

Includes HBO, Max, Warner Bros. TV and films, DC Studios, and gaming

The other is Discovery Global:

Includes CNN, Discovery, TNT Sports, and Discovery+
July 28, 2025 at 7:30 PM
Open Steam...

Help -> Steam Support -> My Account -> Data Related To Your Steam Account -> External Funds Used.

You're Welcome / I'm Sorry.
July 9, 2025 at 6:36 PM
Love to see it. 😍
July 2, 2025 at 5:10 PM
Fun Fact:

While trying to get the Generation Exile Demo out the door I *also* thought it would be a good idea to produce and release a new, in-depth, tutorial about how I'm using Unity's spline package to procedurally generate buildings.

Anyway, I'm very tired.

www.youtube.com/watch?v=FYmu...
How to Procedurally Generate Buildings using Splines in Unity
YouTube video by Game Dev Guide
www.youtube.com
June 30, 2025 at 5:45 PM
Without fail, there's a point in every video where a certain cut just feels *off*.

Then I try using a J-Cut.

Amazing how often the answer is simply: basic principles exist for a reason.

Endlessly humbling.
June 23, 2025 at 6:58 PM
ABSOLUTE GAME CHANGER
June 13, 2025 at 10:51 PM
Reposted by Matt Gambell
I'm just happy to bring back bloom in this day and age and if any of you complain I will crank it even more

download the Generation Exile demo right now on steam if you want to yell at me
June 10, 2025 at 9:28 PM
Holy shit, we're number two!
Pompeii: The Legacy is currently the #1 trending upcoming City Builder on Steam! 🏛️🔥

Truly honored to see the game leading the list among such fantastic company. Thank you all for the amazing support during #SteamNextFest

#CityBuilder #IndieGame #RomanEmpire #PompeiiTheLegacy
June 10, 2025 at 8:29 PM
The game I've been tirelessly working on for the past 4 years finally has a demo available as part of Steam's Next Fest!

We've still got a long way to go, but I'm super excited that you can now see what we've been cooking up by trying it out for yourself (and add it to your wishlist!) 👇🏻
Steam Next Fest is here and that means you can play the demo for Generation Exile RIGHT NOW!

store.steampowered.com/app/3744770/...
June 10, 2025 at 6:07 PM
ICYMI: I made an SVG Renderer for UIToolkit and it's now available on the Asset Store!
Tired of jaggy SVGs in Unity? I made a tool that fixes that.

📣 SVG Renderer for UI Toolkit 📣

➡️ Crisp, scalable SVGs

➡️ No mesh conversion

➡️ Works in Editor + Runtime

Out now on the asset store! Trailer below!

assetstore.unity.com/packages/too...

#unity #gamedev #uitoolkit #svg
May 15, 2025 at 8:07 PM
Reposted by Matt Gambell
Tired of jaggy SVGs in Unity? I made a tool that fixes that.

📣 SVG Renderer for UI Toolkit 📣

➡️ Crisp, scalable SVGs

➡️ No mesh conversion

➡️ Works in Editor + Runtime

Out now on the asset store! Trailer below!

assetstore.unity.com/packages/too...

#unity #gamedev #uitoolkit #svg
May 13, 2025 at 6:26 PM
Tired of jaggy SVGs in Unity? I made a tool that fixes that.

📣 SVG Renderer for UI Toolkit 📣

➡️ Crisp, scalable SVGs

➡️ No mesh conversion

➡️ Works in Editor + Runtime

Out now on the asset store! Trailer below!

assetstore.unity.com/packages/too...

#unity #gamedev #uitoolkit #svg
May 13, 2025 at 6:26 PM