Critical Kunic
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kunic.bsky.social
Critical Kunic
@kunic.bsky.social
I make terrible YouTube videos about TTRPGs, also I make video games.
> https://www.youtube.com/c/criticalkunic
> https://kunic.itch.io

#ttrpg #gamedev
Pinned
I keep getting asked which game engine actually makes the most sense right now, so I turned my answer into a tier list. Gotta admit, it felt very cathartic to talk about one engine in particular engine 😈

youtu.be/xm2DjvSP7Ss

#gamedev #indiedev #godot #unreal #unity
After 17 Years with Unity, I've Switched to This Engine
YouTube video by Studio Kunic
youtu.be
Reposted by Critical Kunic
Kitsune walk and run updated #2danimation #gamedev #indiegame #gameart
October 16, 2025 at 11:36 PM
Reposted by Critical Kunic
ICYMI: There's a demo out for this weird thing we're making.

#gamedev #indiedev #indiegames #shroomandgloom
October 7, 2025 at 9:18 AM
I spent this week switching to a tile-based character controller, along with heavily expanding my least-favorite part of game development: the user interface 😅

#screenshotsaturday #gamedev #godot
October 4, 2025 at 11:07 PM
Reposted by Critical Kunic
New smooth clouds timelapse from the ground 🥰

#indiedev #gamedev #indiegames #screenshotsaturday
October 4, 2025 at 10:34 AM
I keep getting asked which game engine actually makes the most sense right now, so I turned my answer into a tier list. Gotta admit, it felt very cathartic to talk about one engine in particular engine 😈

youtu.be/xm2DjvSP7Ss

#gamedev #indiedev #godot #unreal #unity
After 17 Years with Unity, I've Switched to This Engine
YouTube video by Studio Kunic
youtu.be
October 2, 2025 at 4:34 PM
Of all the engines I’ve used, Godot’s localization is easily the best. I think you can truly get by without writing a single-line of code thanks its 'Remap' feature allowing you to switch out fonts, images, etc depending on localization. It's freaking magic.

#godot #gamedev #indiedev
September 29, 2025 at 9:52 PM
Who knew stress testing a level-up system could be fun?

#godot #gamedev #indiedev
September 29, 2025 at 2:37 AM
Everyone chases originality in game design, but the fact is, everything’s stolen. So how do we still have original ideas like Balatro and Lethal Company releasing? I try and tackle that conundrum in this video: youtu.be/9xgP8wkYNEs

#indiedev #devlog #gamedev
The Best Game Ideas Are Stolen (And That's Okay)
YouTube video by Studio Kunic
youtu.be
August 7, 2025 at 3:13 PM
Reposted by Critical Kunic
Get Lost's auto-localization is complete! 🦾📝

Levels added to the game are automatically translated to 17 different regions. This means that stories from different cultures can be shared around the world 📢 🌎

So what is game localization? [1/7] 🧵

#gamedev #indiegame #indiegamedev
July 23, 2025 at 10:26 PM
Reposted by Critical Kunic
There are a variety of level modifiers now for the tracks in my procedural racing game

❗ - Increases the difficulty
🔁 - Adds multiple laps
↗️ - Doubles the distance
💀 - Boss node that significantly increases difficulty and unlocks the next section

#gamedev #indiegame
July 23, 2025 at 11:07 PM
So I made a 3D game for a really weak handheld to see if limitations really make you a better game developer.

www.youtube.com/watch?v=rWof...

#indiedev #devlog #gamedev #playdate
How Limitations Can Make You a Better Game Dev
YouTube video by Studio Kunic
www.youtube.com
July 19, 2025 at 6:07 PM
Reposted by Critical Kunic
July 11, 2025 at 11:47 PM
Reposted by Critical Kunic
Am workin on the card picking system now >:P Gonna get it done by this Wednesday for the showcase!

#indiedev #gamedev #furry #pixelart
July 6, 2025 at 6:50 PM
After 17 years in Unity, I’ve officially made the switch to Godot. I’ll be documenting the entire journey on YouTube, starting here: www.youtube.com/watch?v=cgwM...

#godot #unity #indiedev #devlog #gamedev
I'm Quitting Unity for Godot After 17 Years
YouTube video by Studio Kunic
www.youtube.com
July 5, 2025 at 12:49 AM
1 week into a 2 week jam. Kinda shocked that I made pretty much everything you see here outside of the fonts and animations 😳

#gamedev #gamejam #solodev #indiegame #screenshotsaturday #parkour
May 3, 2025 at 7:59 PM
Pythia is now out on @itch.io! Built from scratch in just under 1 month, I'm incredibly happy with how this little project has turned out.

#unity #gamedev #indiedev #roguelike #gamejam
January 30, 2025 at 3:00 PM
Pythia passed the Steam Deck test! Unfortunately it’s the weakest hardware in my house to test on lol. It actually worked pretty well with touch controls 🤔

#unity #gamedev #indiedev #roguelike
January 28, 2025 at 11:48 PM
Wake up, babe, new commissioned music just dropped!

#unity #gamedev #indiedev #roguelike
January 27, 2025 at 5:54 PM
Took a stab at the main menu. Also here's the tentative title for the game 😉

#unity #gamedev #indiedev #roguelike
January 26, 2025 at 8:06 AM
I discovered DoTween and it's amazing! I wish I had used it at the start of this game jam, but just look at these buttery smooth animations!

Also super glad this is a month-long game jam. Took me two days to rip out the old animation system.

#unity #gamedev #indiedev #roguelike #screenshotsaturday
January 25, 2025 at 7:19 AM
Reposted by Critical Kunic
An illustration of Hyurle in the #Zelda: Link to the Past Player's guide, 1992, by Katsuya Terada

Full scans here: archive.org/details/zeld...

If you didn't grow up in the 80's: this book was the closest thing we had to Creating a Champion. Getting it online is why I had to start my site
January 24, 2025 at 6:41 PM
Spent today adding localization for some reason. I guess because I've never done it before and wanted to try? Regardless, jank #French, #German, and #Spanish now exist in the game lol.

#unity #gamedev #indiedev #roguelike
January 23, 2025 at 2:09 AM
Reposted by Critical Kunic
A couple of years ago I put together a pretty massive blog post on how to improve your pixel art, focusing on eight lessons to learn from a pro: @threeohfour.bsky.social.

innkeepgame.com/eight-ways-t...

Check it out and give us a retweet if you found it helpful! #pixelart #indiegames
Tutorial: Eight Ways to Improve Your Pixel Art Characters
Lessons Gleaned from Ben ChandlerGreetings all! Some of you may be visiting this blog or site for the first time, so a quick self introduction: My name is Daniel Burke, and I'm the developer of an upc...
innkeepgame.com
January 21, 2025 at 7:32 AM
So I decided to see what'd happen if I set the game speed to infinity ∞. You know, for science 🙂

#unity #gamedev #indiedev #roguelike
January 21, 2025 at 6:59 AM