https://www.clementrivaille.fr
https://itooh.itch.io
https://www.youtube.com/@itooh-gamedev
Hi, I'm a hobbyist gamedev that do things with adaptive music, sound-design, and procedural generation. My games are free, shorts, and focused on small interactions.
I also make videos, sometimes.
clementrivaille.github.io
itooh.itch.io/starseed-har...
itooh.itch.io/starseed-har...
itooh.itch.io/starseed-har...
itooh.itch.io/starseed-har...
What's left now is to integrate it in the game, with all the content associated with it. A huge task, but updates should be more regular. #gamedev
What's left now is to integrate it in the game, with all the content associated with it. A huge task, but updates should be more regular. #gamedev
1. La mise en pratique, l'acte, précède le + souvent la pensée quand on parle d'engagement (=chercher à convaincre n'est généralement pas suffisant).
1. La mise en pratique, l'acte, précède le + souvent la pensée quand on parle d'engagement (=chercher à convaincre n'est généralement pas suffisant).
- @wildwits.games
- Mathieu Bablet & @thegamebakers.com (Cairn)
- Pim Bos (Tremen)
#événement #jeuvidéo #Nantes #exposition
- @wildwits.games
- Mathieu Bablet & @thegamebakers.com (Cairn)
- Pim Bos (Tremen)
#événement #jeuvidéo #Nantes #exposition
Good on Python for standing by what makes it so powerful - not money, but people.
www.pcgamer.com/hardware/pyt...
Good on Python for standing by what makes it so powerful - not money, but people.
www.pcgamer.com/hardware/pyt...
C'était sa dernière chance - SONIC FRONTIERS
Dans ce très long format, on essaye de comprendre ce qu'est Sonic Frontiers.
Miniature réalisée par le bon @pierrelovati.bsky.social
Merci d'avance pour vos partages ❤️
youtu.be/9l7kmE6c4eM?...
C'était sa dernière chance - SONIC FRONTIERS
Dans ce très long format, on essaye de comprendre ce qu'est Sonic Frontiers.
Miniature réalisée par le bon @pierrelovati.bsky.social
Merci d'avance pour vos partages ❤️
youtu.be/9l7kmE6c4eM?...
(devant le ciné, en sueur, avec une heure d'avance)
(devant le ciné, en sueur, avec une heure d'avance)
Don't quote dunk, don't pick fights.
Block, and move on.
This is what made this site unpalatable to the right early on, and we can continue to make it unpalatable to them.
Don't quote dunk, don't pick fights.
Block, and move on.
This is what made this site unpalatable to the right early on, and we can continue to make it unpalatable to them.
If you plan to create a musical project for the web, Orchestre-JS might be the ideal tool!
#gamedev #webdev #JS #TS
itooh.itch.io/starseed-har...
If you plan to create a musical project for the web, Orchestre-JS might be the ideal tool!
#gamedev #webdev #JS #TS
itooh.itch.io/starseed-har...
Orchestre-JS is the tool I use in my web musical projects to manage adaptive music. It's very intuitive and easy to set up, and quite versatile in the possibilities it offers.
#webdev #WebAudioAPI #music #JS #TS
github.com/ClementRivai...
Orchestre-JS is the tool I use in my web musical projects to manage adaptive music. It's very intuitive and easy to set up, and quite versatile in the possibilities it offers.
#webdev #WebAudioAPI #music #JS #TS
github.com/ClementRivai...
One of my most ambitious work in term of adaptive music. And its game-design around secrets is satisfying to work on. I hope they'll be as exciting to find! #gamedev #web
One of my most ambitious work in term of adaptive music. And its game-design around secrets is satisfying to work on. I hope they'll be as exciting to find! #gamedev #web
#gamedev #web #shader
#gamedev #web #shader
azhdarchid.com/delusions-of...
azhdarchid.com/delusions-of...
itooh.itch.io/symphonies-g...
itooh.itch.io/symphonies-g...