glossydon
@glossydon.bsky.social
hobbyist programmer, modeler, possessor of the #godot plunsh
currently pursuing the #indiedev dream with a healthy dash of realism
currently pursuing the #indiedev dream with a healthy dash of realism
Goblins can turn their heads, like the skeleton enemies, but they also have irises. They do a good enough job of tracking the player, I think!
November 3, 2025 at 11:50 PM
Goblins can turn their heads, like the skeleton enemies, but they also have irises. They do a good enough job of tracking the player, I think!
Goblins can giggle when they hurt Aria, and will also pause in surprise when they hurt one of their own kind.
I added these subtle reactions because of how the game works. I like when games let enemies harm one another, even if it is just accidental.
Highlighting these moments is game juice!
I added these subtle reactions because of how the game works. I like when games let enemies harm one another, even if it is just accidental.
Highlighting these moments is game juice!
November 3, 2025 at 11:32 PM
Goblins can giggle when they hurt Aria, and will also pause in surprise when they hurt one of their own kind.
I added these subtle reactions because of how the game works. I like when games let enemies harm one another, even if it is just accidental.
Highlighting these moments is game juice!
I added these subtle reactions because of how the game works. I like when games let enemies harm one another, even if it is just accidental.
Highlighting these moments is game juice!
Made a few changes to combat to feel a little more responsive and tense.
July 30, 2025 at 4:32 AM
Made a few changes to combat to feel a little more responsive and tense.
Archery on horseback is somewhat done, needs some extra time in the oven but it works!
July 30, 2025 at 4:32 AM
Archery on horseback is somewhat done, needs some extra time in the oven but it works!
I made some changes to the horse, and gave some attention to combat again.
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine
July 30, 2025 at 4:32 AM
I made some changes to the horse, and gave some attention to combat again.
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine