Meet the gravitako! A truly zero-gravity platformer with a main character vaguely (?) inspired by the takodachi #inART and made in @godotengine.org
dxzander.itch.io/gravitako
No HD remake, just a port with fixes.
No HD remake, just a port with fixes.
All of today’s stream drawings
let's see where the experimentation takes me...
let's see where the experimentation takes me...
It's called The World Revolving and it honestly is more about visual spectacle, but I hope you enjoy it!
dxzander.itch.io/the-world-re...
It's called The World Revolving and it honestly is more about visual spectacle, but I hope you enjoy it!
dxzander.itch.io/the-world-re...
Stay tuned in case I announce work streams :3
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
Stay tuned in case I announce work streams :3
www.youtube.com/watch?v=8Fy5...
www.youtube.com/watch?v=8Fy5...
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
godotengine.org/article/dev-...
may we all heal from the wounds that we dare not speak, and fortune smile upon us all.
may we all heal from the wounds that we dare not speak, and fortune smile upon us all.