Breathing Retro
@breathing-retro.bsky.social
Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene
You will not find other topics here!
❤️ reddit.com/r/retrogamedev/
❤️ reddit.com/r/emudev/
You will not find other topics here!
❤️ reddit.com/r/retrogamedev/
❤️ reddit.com/r/emudev/
Reposted by Breathing Retro
VOID VOID //
"This game is still in development.
Try out the beta version! More to come soon.
Please consider donating. Thank you for playing :]"
- $4.99 USD
#GameBoy
lambdanu.itch.io/void-void
"This game is still in development.
Try out the beta version! More to come soon.
Please consider donating. Thank you for playing :]"
- $4.99 USD
#GameBoy
lambdanu.itch.io/void-void
October 1, 2025 at 2:22 PM
VOID VOID //
"This game is still in development.
Try out the beta version! More to come soon.
Please consider donating. Thank you for playing :]"
- $4.99 USD
#GameBoy
lambdanu.itch.io/void-void
"This game is still in development.
Try out the beta version! More to come soon.
Please consider donating. Thank you for playing :]"
- $4.99 USD
#GameBoy
lambdanu.itch.io/void-void
Reposted by Breathing Retro
Happy weekend #Bluesky and #Amstrad users!
A new Amstrad homebrew comes to the channel today! Beat up thugs, grab the girl, save the day! It's Midnight streets on the Amstrad!
#midnightstreetsamstrad #midnightstreetsamstradcpc #midnightstreetsamstradreview #midnightstreets
A new Amstrad homebrew comes to the channel today! Beat up thugs, grab the girl, save the day! It's Midnight streets on the Amstrad!
#midnightstreetsamstrad #midnightstreetsamstradcpc #midnightstreetsamstradreview #midnightstreets
Midnight Streets (Amstrad CPC) – Full Review & Playthrough
YouTube video by The Retro Gaming Club
youtu.be
November 8, 2025 at 7:58 PM
Happy weekend #Bluesky and #Amstrad users!
A new Amstrad homebrew comes to the channel today! Beat up thugs, grab the girl, save the day! It's Midnight streets on the Amstrad!
#midnightstreetsamstrad #midnightstreetsamstradcpc #midnightstreetsamstradreview #midnightstreets
A new Amstrad homebrew comes to the channel today! Beat up thugs, grab the girl, save the day! It's Midnight streets on the Amstrad!
#midnightstreetsamstrad #midnightstreetsamstradcpc #midnightstreetsamstradreview #midnightstreets
Reposted by Breathing Retro
Current progress on splatteworld: here's the retooled shop screen. Not final, but a big step. Item names are placeholder, but we're limited at ~14 characters max due to how inventory screens are laid out. But it's still a damn sight better than 8. Before and after attached.
November 8, 2025 at 7:20 PM
Current progress on splatteworld: here's the retooled shop screen. Not final, but a big step. Item names are placeholder, but we're limited at ~14 characters max due to how inventory screens are laid out. But it's still a damn sight better than 8. Before and after attached.
Reposted by Breathing Retro
Happy to share Zelda’s Adventure for Game Boy is now in colour with enhanced gameplay.
Thanks to @beatscribe.bsky.social for the music, @shin.itch.io for the adventure reforged plugin and @cismik.bsky.social for the French translation.
Available from john-lay.itch.io/zeldas-adven...
Thanks to @beatscribe.bsky.social for the music, @shin.itch.io for the adventure reforged plugin and @cismik.bsky.social for the French translation.
Available from john-lay.itch.io/zeldas-adven...
November 8, 2025 at 11:54 AM
Happy to share Zelda’s Adventure for Game Boy is now in colour with enhanced gameplay.
Thanks to @beatscribe.bsky.social for the music, @shin.itch.io for the adventure reforged plugin and @cismik.bsky.social for the French translation.
Available from john-lay.itch.io/zeldas-adven...
Thanks to @beatscribe.bsky.social for the music, @shin.itch.io for the adventure reforged plugin and @cismik.bsky.social for the French translation.
Available from john-lay.itch.io/zeldas-adven...
Reposted by Breathing Retro
Until November 11 you can vote on entries participating in the ATASCII Compo 2025 for #Atari8bit computers logiker.com/ATASCII #atari #asciiart
November 8, 2025 at 9:11 PM
Until November 11 you can vote on entries participating in the ATASCII Compo 2025 for #Atari8bit computers logiker.com/ATASCII #atari #asciiart
Reposted by Breathing Retro
Fly by Isildur
🔗 demozoo.org/graphics/164...
🗓️ Released in 2011 at Silesia 5 🇵🇱
#demoscene #creative #2d #8bit #c64 #graphics #visuals #pixels #drawing #painting #pictures #pixelart #digitalart #computerart #art #picoftheday #pictureoftheday 😍
🔗 demozoo.org/graphics/164...
🗓️ Released in 2011 at Silesia 5 🇵🇱
#demoscene #creative #2d #8bit #c64 #graphics #visuals #pixels #drawing #painting #pictures #pixelart #digitalart #computerart #art #picoftheday #pictureoftheday 😍
November 8, 2025 at 9:26 PM
Fly by Isildur
🔗 demozoo.org/graphics/164...
🗓️ Released in 2011 at Silesia 5 🇵🇱
#demoscene #creative #2d #8bit #c64 #graphics #visuals #pixels #drawing #painting #pictures #pixelart #digitalart #computerart #art #picoftheday #pictureoftheday 😍
🔗 demozoo.org/graphics/164...
🗓️ Released in 2011 at Silesia 5 🇵🇱
#demoscene #creative #2d #8bit #c64 #graphics #visuals #pixels #drawing #painting #pictures #pixelart #digitalart #computerart #art #picoftheday #pictureoftheday 😍
Reposted by Breathing Retro
People asked for more #Linux gaming videos so why not! Testing Xenia Canary #xbox360 emulation with high specs and zero regard for common sense! youtu.be/0thIMdv7V5A #linuxgaming #gaming #xbox #gamingnews #gaming_news
November 8, 2025 at 10:01 PM
People asked for more #Linux gaming videos so why not! Testing Xenia Canary #xbox360 emulation with high specs and zero regard for common sense! youtu.be/0thIMdv7V5A #linuxgaming #gaming #xbox #gamingnews #gaming_news
Reposted by Breathing Retro
Indie Retro News: El Chef - A delirious C64 platformer with an upbeat soundtrack! (DEMO) www.indieretronews.com/2025/11/el-c... #retrogaming #gaming #c64 #commodore64
November 8, 2025 at 10:06 PM
Indie Retro News: El Chef - A delirious C64 platformer with an upbeat soundtrack! (DEMO) www.indieretronews.com/2025/11/el-c... #retrogaming #gaming #c64 #commodore64
Reposted by Breathing Retro
Ever wonder how graphics are made for the NES?
Here's how I get full screen graphics, like this, from my PC into my NES game, Super Sunny World🌞! I'll try to keep it high level, and avoid anything super technical.
Details below in thread! 🧵
#nesdev
Here's how I get full screen graphics, like this, from my PC into my NES game, Super Sunny World🌞! I'll try to keep it high level, and avoid anything super technical.
Details below in thread! 🧵
#nesdev
November 8, 2025 at 11:19 PM
Ever wonder how graphics are made for the NES?
Here's how I get full screen graphics, like this, from my PC into my NES game, Super Sunny World🌞! I'll try to keep it high level, and avoid anything super technical.
Details below in thread! 🧵
#nesdev
Here's how I get full screen graphics, like this, from my PC into my NES game, Super Sunny World🌞! I'll try to keep it high level, and avoid anything super technical.
Details below in thread! 🧵
#nesdev
Reposted by Breathing Retro
Now *this* is freaking cool. NES and Game Boy music player Bleep!'s executable contains both Win32 and DOS programs. Here it is running in Windows 10, and then in DOSbox.
www.zophar.net/utilities/au...
www.zophar.net/utilities/au...
November 9, 2025 at 2:52 AM
Now *this* is freaking cool. NES and Game Boy music player Bleep!'s executable contains both Win32 and DOS programs. Here it is running in Windows 10, and then in DOSbox.
www.zophar.net/utilities/au...
www.zophar.net/utilities/au...
Reposted by Breathing Retro
Reposted by Breathing Retro
Reposted by Breathing Retro
Jajamaru Gekimaden: Maboroshi no Kinmajou - English Translation (NES) Updated from version 1.0 to 2.0
Jajamaru Gekimaden: Maboroshi no Kinmajou - English Translation - Content
This is a complete overhaul of one of the very first translations I did with my longtime friend and partner, aishsha. It was featured in that Jajamaru Collection on the Switch etc. but this is "my" ve...
romhack.ing
November 8, 2025 at 10:41 PM
Jajamaru Gekimaden: Maboroshi no Kinmajou - English Translation (NES) Updated from version 1.0 to 2.0
Reposted by Breathing Retro
Rise And Shine by Elude
🎺 www.pouet.net/prod.php?whi...
🎥 www.youtube.com/watch?v=wmcO...
This #windows/#amiga demo won at Riverwash in 2017 🏆
#demoscene 💎
#creative #programming #creativecoding #realtime #3d #graphics #visuals #pixels #vfx #electronicmusic #computerart #digitalart #art
🎺 www.pouet.net/prod.php?whi...
🎥 www.youtube.com/watch?v=wmcO...
This #windows/#amiga demo won at Riverwash in 2017 🏆
#demoscene 💎
#creative #programming #creativecoding #realtime #3d #graphics #visuals #pixels #vfx #electronicmusic #computerart #digitalart #art
November 9, 2025 at 9:36 AM
Rise And Shine by Elude
🎺 www.pouet.net/prod.php?whi...
🎥 www.youtube.com/watch?v=wmcO...
This #windows/#amiga demo won at Riverwash in 2017 🏆
#demoscene 💎
#creative #programming #creativecoding #realtime #3d #graphics #visuals #pixels #vfx #electronicmusic #computerart #digitalart #art
🎺 www.pouet.net/prod.php?whi...
🎥 www.youtube.com/watch?v=wmcO...
This #windows/#amiga demo won at Riverwash in 2017 🏆
#demoscene 💎
#creative #programming #creativecoding #realtime #3d #graphics #visuals #pixels #vfx #electronicmusic #computerart #digitalart #art
Reposted by Breathing Retro
GP Advance was a 3D GBA racing game in development at Italian studio Prograph in 2003. Marketed as having "Psx-level graphics", using an in-house engine, the game featured up to 45k polygons on screen, running smoothly. In the end, no publisher could be found and the game was cancelled.
November 7, 2025 at 8:32 AM
GP Advance was a 3D GBA racing game in development at Italian studio Prograph in 2003. Marketed as having "Psx-level graphics", using an in-house engine, the game featured up to 45k polygons on screen, running smoothly. In the end, no publisher could be found and the game was cancelled.
Reposted by Breathing Retro
Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters.
screenshot from my custom-made level editor #solodev
screenshot from my custom-made level editor #solodev
November 9, 2025 at 12:36 PM
Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters.
screenshot from my custom-made level editor #solodev
screenshot from my custom-made level editor #solodev
Reposted by Breathing Retro
I look at #Commodore64 "The Sentinel", published in 1986 by Firebird, created by Geoffrey Crammond (of course). The game uses an interesting "not bitmap" mode to render, with multiple charset based scrolling, and what looks like a lot of maths and ray casting.
youtu.be/iZ1sNaTLD5Q
youtu.be/iZ1sNaTLD5Q
C64 Games memories - The Sentinel
YouTube video by Martin Piper's mostly Commodore related memories
youtu.be
November 9, 2025 at 12:56 PM
I look at #Commodore64 "The Sentinel", published in 1986 by Firebird, created by Geoffrey Crammond (of course). The game uses an interesting "not bitmap" mode to render, with multiple charset based scrolling, and what looks like a lot of maths and ray casting.
youtu.be/iZ1sNaTLD5Q
youtu.be/iZ1sNaTLD5Q
Reposted by Breathing Retro
Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology | Discussion
Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology - VEJETA
How I spent two decades tracking down the creators of a 1987 USENET game and learned modern packaging tools in the process. The Discovery: A Digital Time Capsule from 1987 Picture this: October 26, 1987. The Berlin Wall still stands, the World Wide Web is just text, and software is distributed through USENET newsgroups in […]
vejeta.com
November 9, 2025 at 1:40 PM
Reviving Classic Unix Games: A 20-Year Journey Through Software Archaeology | Discussion
Reposted by Breathing Retro
Indie Retro News: The Holy Cube Deluxe - A rather unusual puzzler for the C64, gets an Amiga port! www.indieretronews.com/2023/10/the-... #retrogaming #amiga #c64
November 9, 2025 at 2:03 PM
Indie Retro News: The Holy Cube Deluxe - A rather unusual puzzler for the C64, gets an Amiga port! www.indieretronews.com/2023/10/the-... #retrogaming #amiga #c64
Reposted by Breathing Retro
PET Invaders – Release!
As the Earth Space Monitoring Network sounds alarm, you and your LASER tank are Planet Earth's only hope… Exciting space arcade PETSCII action for Commodore PET (40 cols, 16K RAM)!
Downloads & online emulation at:
www.masswerk.at/pet/prgs/#pet-invaders
As the Earth Space Monitoring Network sounds alarm, you and your LASER tank are Planet Earth's only hope… Exciting space arcade PETSCII action for Commodore PET (40 cols, 16K RAM)!
Downloads & online emulation at:
www.masswerk.at/pet/prgs/#pet-invaders
November 9, 2025 at 6:31 AM
PET Invaders – Release!
As the Earth Space Monitoring Network sounds alarm, you and your LASER tank are Planet Earth's only hope… Exciting space arcade PETSCII action for Commodore PET (40 cols, 16K RAM)!
Downloads & online emulation at:
www.masswerk.at/pet/prgs/#pet-invaders
As the Earth Space Monitoring Network sounds alarm, you and your LASER tank are Planet Earth's only hope… Exciting space arcade PETSCII action for Commodore PET (40 cols, 16K RAM)!
Downloads & online emulation at:
www.masswerk.at/pet/prgs/#pet-invaders
Reposted by Breathing Retro
This is the latest build of my DOS game jam game. It’s currently 208kb, single executable, and that’s with a bunch of standard C libraries still linked in. Plays well, too IMHO :D
November 9, 2025 at 3:29 AM
This is the latest build of my DOS game jam game. It’s currently 208kb, single executable, and that’s with a bunch of standard C libraries still linked in. Plays well, too IMHO :D
Reposted by Breathing Retro
in case anyone needed the assurance, this works just fine with @uzdoom.bsky.social
Hello everyone !
You can now visit my portfolio in DOOM II !
Grab a ticket to my museum on my Ko-Fi or on ModDB
🌟 ko-fi.com/s/d6fee4dbae
✨ www.moddb.com/mods/museumwad
Have fun !
You can now visit my portfolio in DOOM II !
Grab a ticket to my museum on my Ko-Fi or on ModDB
🌟 ko-fi.com/s/d6fee4dbae
✨ www.moddb.com/mods/museumwad
Have fun !
November 9, 2025 at 3:17 AM
in case anyone needed the assurance, this works just fine with @uzdoom.bsky.social
Reposted by Breathing Retro
Sonic: Lock & Load works in UZDoom!!
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
November 8, 2025 at 8:58 PM
Sonic: Lock & Load works in UZDoom!!
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Reposted by Breathing Retro
Super Ninja Kid - English Translation (SNES) Added
Super Ninja Kid - English Translation - Content
This translation was featured in that Jajamaru Collection from a few years back which I'm now releasing since I own the rights to the translation.
romhack.ing
November 9, 2025 at 3:21 PM
Super Ninja Kid - English Translation (SNES) Added
Reposted by Breathing Retro
Switch App Update: fheroes2 by dimag0g (v1.1.12)
fheroes2 by dimag0g - Free Heroes of Might and Magic II engine (GPLv2)
v1.1.12 - Add initial support of Random Map Generator - Add a button to toggle on/off all skills or monsters in the Editor dialogs - Add basic support of iOS version of the engine - Make multiple AI i...
hb-app.store
November 9, 2025 at 3:51 PM
Switch App Update: fheroes2 by dimag0g (v1.1.12)