Pinned
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
Reposted by UZDoom
I'm (very, very slowly) making a standalone game that relies quite strongly on ZScript, and I can confirm that so far it works flawlessly with UZDoom, from launch to intro to gameplay. So yeah, might as well just migrate the entire project.
(Pre-alpha, everything is subject to change etc. etc.)
(Pre-alpha, everything is subject to change etc. etc.)
November 8, 2025 at 5:59 PM
I'm (very, very slowly) making a standalone game that relies quite strongly on ZScript, and I can confirm that so far it works flawlessly with UZDoom, from launch to intro to gameplay. So yeah, might as well just migrate the entire project.
(Pre-alpha, everything is subject to change etc. etc.)
(Pre-alpha, everything is subject to change etc. etc.)
Reposted by UZDoom
FPS FANS: Every week we like to highlight something cool in the indie FPS world - like UZDoom, the GZDoom engine's successor!
FPS DEVS: What have you been up to this week? Show it off!
FPS DEVS: What have you been up to this week? Show it off!
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
November 8, 2025 at 6:04 PM
FPS FANS: Every week we like to highlight something cool in the indie FPS world - like UZDoom, the GZDoom engine's successor!
FPS DEVS: What have you been up to this week? Show it off!
FPS DEVS: What have you been up to this week? Show it off!
Reposted by UZDoom
UZDoom feels soooooooo gooooooooooooooood
November 8, 2025 at 8:41 PM
UZDoom feels soooooooo gooooooooooooooood
Reposted by UZDoom
so what's the first custom wad i ran in uzdoom?
Oh You Know
Oh You Know
November 8, 2025 at 9:42 PM
so what's the first custom wad i ran in uzdoom?
Oh You Know
Oh You Know
Reposted by UZDoom
Just want to confirm for anyone wondering that future updates for Snap the Sentinel (@snapgame.net) will run on UZDoom
November 9, 2025 at 9:07 PM
Just want to confirm for anyone wondering that future updates for Snap the Sentinel (@snapgame.net) will run on UZDoom
Reposted by UZDoom
Here's a summary of my development goals for Fury's Sky: Vagabond, my flight action game powered by UZDoom, going forward. Check out the game on ModDB!
#gamedev #videogame #gamedevelopment #indiegame #doom
#UZDoom
#gamedev #videogame #gamedevelopment #indiegame #doom
#UZDoom
State of Development (November edition) news - Fury's Sky: Vagabond mod for Doom
Summing up development objectives for the next release, including new gameplay features, bosses, and content.
www.moddb.com
November 10, 2025 at 9:03 AM
Here's a summary of my development goals for Fury's Sky: Vagabond, my flight action game powered by UZDoom, going forward. Check out the game on ModDB!
#gamedev #videogame #gamedevelopment #indiegame #doom
#UZDoom
#gamedev #videogame #gamedevelopment #indiegame #doom
#UZDoom
Reposted by UZDoom
Brutal Doom Platinum is a #UZDoom Brutal Fork with a Halo-inspired gamefeel, utilizing many of the engine's advanced features. Try it out!
Footage recorded in github nightly build
perfect-hatred.github.io
Footage recorded in github nightly build
perfect-hatred.github.io
November 9, 2025 at 3:55 PM
Brutal Doom Platinum is a #UZDoom Brutal Fork with a Halo-inspired gamefeel, utilizing many of the engine's advanced features. Try it out!
Footage recorded in github nightly build
perfect-hatred.github.io
Footage recorded in github nightly build
perfect-hatred.github.io
Reposted by UZDoom
Sonic: Lock & Load works in UZDoom!!
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
November 8, 2025 at 8:58 PM
Sonic: Lock & Load works in UZDoom!!
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Not only that, it works pretty damn well
And FIIINALLY I don't have to rely on a bloody AUR package or Flatpak sandboxing rubbish
I had to manually set a screenshot directory though
Reposted by UZDoom
in case anyone needed the assurance, this works just fine with @uzdoom.bsky.social
Hello everyone !
You can now visit my portfolio in DOOM II !
Grab a ticket to my museum on my Ko-Fi or on ModDB
🌟 ko-fi.com/s/d6fee4dbae
✨ www.moddb.com/mods/museumwad
Have fun !
You can now visit my portfolio in DOOM II !
Grab a ticket to my museum on my Ko-Fi or on ModDB
🌟 ko-fi.com/s/d6fee4dbae
✨ www.moddb.com/mods/museumwad
Have fun !
November 9, 2025 at 3:17 AM
in case anyone needed the assurance, this works just fine with @uzdoom.bsky.social
Reposted by UZDoom
Our very many MANY work-in-progress projects are playable in @uzdoom.bsky.social!
November 8, 2025 at 10:34 PM
Our very many MANY work-in-progress projects are playable in @uzdoom.bsky.social!
Reposted by UZDoom
Before anyone asks, yes, Lexicon will work. Infact, we threw gzdoom in the bin as soon as UZDoom made a post under a...
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
November 8, 2025 at 4:00 AM
Before anyone asks, yes, Lexicon will work. Infact, we threw gzdoom in the bin as soon as UZDoom made a post under a...
Reposted by UZDoom
Video premiere set for tomorrow, playing through my 1st ever map that I created with Gameplay mod(s) and using the newly released SourcePort UZDOOM.
m.youtube.com/watch?v=Pc-r...
m.youtube.com/watch?v=Pc-r...
DOOM II | DIS UAC BASE + Mods
YouTube video by BLOODITE Cowboy
m.youtube.com
November 8, 2025 at 5:47 AM
Video premiere set for tomorrow, playing through my 1st ever map that I created with Gameplay mod(s) and using the newly released SourcePort UZDOOM.
m.youtube.com/watch?v=Pc-r...
m.youtube.com/watch?v=Pc-r...
Reposted by UZDoom
November 8, 2025 at 9:52 AM
Reposted by UZDoom
November 8, 2025 at 10:55 AM
Reposted by UZDoom
#UZDoom Good news everyone. Showtime!!! now runs in UZDoom and it's never looked better. cherubcorps.itch.io/showtime
November 8, 2025 at 2:06 PM
#UZDoom Good news everyone. Showtime!!! now runs in UZDoom and it's never looked better. cherubcorps.itch.io/showtime
Reposted by UZDoom
Long live UZDoom!
The pre-release for UZDoom's debut is here! If you'd like to help us test UZDoom in preparation for 4.14.3 grab the build here: github.com/UZDoom/UZDoo... (expand the Assets tab)
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
(Windows and Linux available; Mac coming later)
Read the details here: zdoom.org/wiki/UZDoom_...
November 8, 2025 at 8:36 AM
Long live UZDoom!
Reposted by UZDoom
As a heads-up: Some very loose testing suggests that all of my #DOOM mods should work on the first release of @uzdoom.bsky.social, 4.14.3. Reelism 2's next big update will REQUIRE UZDoom 5.0 (which should be out in a couple of months?) due to the new features they've been cookin'.
November 8, 2025 at 9:21 AM
As a heads-up: Some very loose testing suggests that all of my #DOOM mods should work on the first release of @uzdoom.bsky.social, 4.14.3. Reelism 2's next big update will REQUIRE UZDoom 5.0 (which should be out in a couple of months?) due to the new features they've been cookin'.
Reposted by UZDoom
#GZdoom #UZdoom #GameDev #retrofps #fps
Me and @ollepac.bsky.social and some lads have been cooking on a new fps game, still to early to say when it's coming out but the name of the game is Gunborrower! everything is still Subject to change in the future, but here is a video preview.
Me and @ollepac.bsky.social and some lads have been cooking on a new fps game, still to early to say when it's coming out but the name of the game is Gunborrower! everything is still Subject to change in the future, but here is a video preview.
November 3, 2025 at 1:09 PM
Reposted by UZDoom
Huzzah! Fury's Sky: Vagabond is now running on the release candidate for UZDoom! Minimal tweaks required!
Loving the new input menu as well; it should make assigning binds a lot easier. Just need to fix keybinds saving. Also, haptics work great!
#gamedevelopment #videogame #doom #uzdoom
Loving the new input menu as well; it should make assigning binds a lot easier. Just need to fix keybinds saving. Also, haptics work great!
#gamedevelopment #videogame #doom #uzdoom
November 8, 2025 at 10:09 AM
Huzzah! Fury's Sky: Vagabond is now running on the release candidate for UZDoom! Minimal tweaks required!
Loving the new input menu as well; it should make assigning binds a lot easier. Just need to fix keybinds saving. Also, haptics work great!
#gamedevelopment #videogame #doom #uzdoom
Loving the new input menu as well; it should make assigning binds a lot easier. Just need to fix keybinds saving. Also, haptics work great!
#gamedevelopment #videogame #doom #uzdoom
Reposted by UZDoom
Reposted by UZDoom
So far so good with my current Diamond Dragon load order!
November 8, 2025 at 2:46 PM
So far so good with my current Diamond Dragon load order!