Arvy
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arvy.bsky.social
Arvy
@arvy.bsky.social
Lead UI Designer #gamedev
#UI design | UI art | Art Direction

Worked on: Warhammer AoS: Realms of Ruin, Warhammer 40K: Rogue Trader, Jurassic World Evolution 2, Dragon Age Keep, etc.

My game: @projectkvasir.bsky.social
Co-host: BORZOI Cast
Pinned
DUNE II - Reimagined
behance.net/gallery/1020...

Since we're talking popular work, then I must share my redesign from 2020 - a love letter to the world of #Dune and a seminal console RTS, dear to my heart

The Team:
Arvy - Project Lead, #UI
Bohdan Sereda - Composer, SFX
Marina Nechaeva - 3D Art
Reposted by Arvy
Oink 🐖

We're dedicated to adding numerous entertaining objects that the players can use to distract enemies with
#gamedev #indiedev #screenshotsaturday #stealth
November 29, 2025 at 10:12 AM
I think finishing the fan-translated copy of "Sacred and Terrible Air" while landing in bitter Copenhagen night back in November 2023 was somehow the best way I could've experienced that book.

It felt as if Vaasa spilled out of the screen and froze in a shape of Danish capital around me.
Helen and Robert chatting about his book. I love this part.
November 28, 2025 at 7:09 PM
Vectorheart maxxing
November 28, 2025 at 3:26 PM
Reposted by Arvy
Noticed a couple of years ago that every single graphical asset for Half-Life 2 Deathmatch (and Half-Life Deathmatch Source) on Steam uses a different typeface for the subtitle and none of those match the one that's actually used in the game
March 7, 2025 at 5:47 PM
Reposted by Arvy
Hello gamedev folks 💔
It's my final straw. If I don't find work in 1 month, I'll have to quit gamedev definitely, and make a big career change for something more stable.

👉 I'm a UI/UX Designer, worked on Rematch, Sifu, Time Rift, and more. I'm looking for a job! My work here: politessier.webflow.io
Jun Poli Tessier - Portfolio
Game UI/UX Designer
politessier.webflow.io
November 27, 2025 at 2:01 PM
No idea what could possibly justify a 70-80 EUR (or higher) game purchase… and I work in the damn industry!

Half of this price could’ve gone to charity, but instead it feeds the bonuses for layoff-inducing union-busting C-suites.
game pricing discourse is like a lens of truth that tells you whether or not someone has bills
November 27, 2025 at 6:41 AM
Reposted by Arvy
Testing the waters with something a little different: a sci-fi decal/vector pack. Not sure if there's interest in this sort of thing, but they're fun to make. Got ideas for other packs and more pay what you want stuff in the pipeline.

strideh.itch.io/sci-fi-semio...
Sci-Fi Semiotics Decal Pack by Strideh
Science fiction symbology for safety-conscious starfarers.​
strideh.itch.io
November 26, 2025 at 2:11 PM
No idea what this is, but it looks so good!
Optical Memory Cube †
November 26, 2025 at 6:34 AM
Thought this was a screenshot from a PS3 game
411VM - Issue 67 (2004) ISO file : 2007s
November 25, 2025 at 7:10 PM
Playing Half-Life 2 the way god intended

on Steamdeck
November 25, 2025 at 7:30 AM
Reposted by Arvy
my partner and i can no longer buy a home together because they were fired by Rockstar, without warning,

*checks notes*

for talking about working conditions with their colleagues in a private union discord server.

🙂
EXCLUSIVE: So far it's been unclear what proof Rockstar Games has to justify its firing of 34 union members, who it claims were leaking "confidential information in a public forum".

PMG has now seen some of the messages which contributed to this decision being made.

www.youtube.com/watch?v=8TvW...
The Messages Rockstar Saw Before Firing 34 Union Members
YouTube video by People Make Games
www.youtube.com
November 24, 2025 at 2:26 PM
Pleasantly surprised to learn that this video is actually about cool game UI (among a dozen other topics, it's a chaotic watch)

The most important point here is that the primary reason we're getting less varied and experimental interfaces in games is... the economy

youtu.be/Zc3D-5ZyQpI
Yes, games really WERE cooler years ago
YouTube video by f4mi
youtu.be
November 23, 2025 at 8:08 PM
Reposted by Arvy
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
Our game is for SPLINTER CELL and METAL GEAR FANS, algorithm PLEASE FIND THEM!
November 21, 2025 at 9:58 AM
"One must imagine Sisyphus happy"
November 21, 2025 at 8:51 PM
Reposted by Arvy
what if the rate of profit has basically fallen to zero and the only venue left to invest masses of capital historically unprecedented in their scale is into bubbles? what if capitalism has now become a zero-sum game where the only way the few large capitals can grow is by absorbing smaller capitals
What if the A.I. bubble “is an inevitable part of developing and adopting a revolutionary tool that will fundamentally improve productivity and growth?” Mohamed El-Erian writes.
Opinion | A.I. Is a Bubble. Maybe That’s OK.
Investors’ excitement rightly reflects the potential transformation of the entire economy.
nyti.ms
November 21, 2025 at 4:53 AM
Reposted by Arvy
November 20, 2025 at 7:00 PM
Since we're all on a bit of a Half-Life kick lately, I once again want to remember the beautiful bold design of The Orange Box web page. This was exciting to use back in the day.

You can read more about the evolution of the Half-Life website in this wonderful piece at:
metrocop.net/articles/hal...
November 20, 2025 at 11:29 AM
Reposted by Arvy
Did Blender help you this year? Help back! 🧡

If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support.

Do your part. Donate today.
www.blender.org/news/give-ba...

#b3d
November 13, 2025 at 6:07 PM
It would be extremely funny if Half-Life 3 is real and is somehow exactly like this throwaway quote from April 2005 issue PC Gamer
November 16, 2025 at 10:36 PM
Reposted by Arvy
.ONSEN - a parallel universe Steam client from the year 200X

#UI #FUI #Design #Y2K
November 5, 2024 at 6:25 AM
BLADECHIMERA is easily one of my favorite games this year and is another excellent release from Team Ladybug

If you love metroidvanias, but specifically IGAvanias, I believe this is a must-play
November 16, 2025 at 1:18 PM
Reposted by Arvy
Several years ago I played around with an idea of combining Soul Reaver with Mike Mignola / Darkest Dungeon kind of aesthetic

I felt like Raziel's character design combined really well with Mignola's angular style
December 12, 2024 at 9:52 AM
Reposted by Arvy
"...Suppose one day, it lands on its edge"

Decided to continue my idea of combining Soul Reaver with the dark, angular, Mignola-esque aesthetic.
This time animated in lowpoly, cel-shaded 3D
July 24, 2025 at 10:45 AM
Reposted by Arvy
Interactive computers are in!

WIP of our in-game operating system called FOBOS. These machines are going to be one of the primary ways of digging for dirty corporate secrets during missions.
Shoutout to @sanitytek for the work!

#gamedev #indiedev #screenshotsaturday #stealth
November 15, 2025 at 1:13 PM
Reposted by Arvy
In November 1999, Eric Jordan, Tony Novak, and John Carrol founded a digital creative agency called 2Advanced Studios.

The agency was renowned for its innovative, high-end design using Flash technology.

2Advanced Studios v3 flash website in 2001

#WebDesignHistory
November 14, 2025 at 4:46 PM