ThighMonster
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thighmonster.bsky.social
ThighMonster
@thighmonster.bsky.social
Ancient internet entity (Millennial)
🔞 NSFW furry on occasion; you have been warned.
2D digital, traditional and 3D artist
Blender, Substance, UNITY, 3dsmax, GoldSrc, Source
Pinned
Hello Bsky; welcome to my digital home :D
Reposted by ThighMonster
whipped up a treadplate floor for the quake 1 techbase replacement texture project i'm chipping away at on the side, needs a bit more polish still but managed to get it pretty nice ingame. reads way better than the original IMO
November 30, 2025 at 3:20 PM
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Society if my fursona had huge boobies
June 14, 2024 at 7:51 PM
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More screenshots from my Quake Brutalism Jam 3 map 📷
November 29, 2025 at 2:36 PM
old rough #pencil furry sketch (late 2013~early2014?)

#furry #furryart #nsfw
November 29, 2025 at 9:03 PM
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Mission accomplished. The Lucky rabbit's paw is officially here. Also I added foley sfx to the idle animations.

#CherubDev #UE5
November 29, 2025 at 8:54 AM
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November 28, 2025 at 3:34 AM
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*drops this and casually leaves*
November 28, 2025 at 1:16 AM
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"non human" from "action 52"
October 3, 2023 at 7:21 AM
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quick oldschool material test in photoshop in the vein of the goldsrc mod work i was doing in the mid 00s, just photoshop filters & basic round brush used, all mouse work.

250x150px & truecolour (though it looks nearly identical with a 256 colour palette as the HL1 engine would use)
November 28, 2025 at 12:54 AM
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I think I have the basics for the face animation system in place. Should be expandable for future iteration.

#CherubDev #UE5
November 26, 2025 at 7:01 AM
Long time back when I was first trying to figure out Unity particle systems

#gamedev #VRC
November 26, 2025 at 6:41 AM
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November 18, 2025 at 9:18 AM
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So I was trying to mock up some facial expressions for Clover, and I had a wacky idea.

What if I painted the mouth in a way that looks good to the camera, and then flip it horizontally depending on the viewing angle? Would lean way harder into the vibe.

#CherubDev #CherubArt
November 23, 2025 at 8:58 AM
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i made a hl1 playermodel of my beautiful wife's sona :3
November 21, 2025 at 7:36 PM
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exhausted and cba to actually finish this one at the moment but wanted to post anyways
November 19, 2025 at 4:34 PM
Back in 2020 I made the worst Source engine physics prop

#furry3d #sourceengine #nsfw #horsecock
November 16, 2025 at 5:59 AM
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Related to the previous post, also that same year made this second model in Same workflow: Sculpted in Sculptris, retopo in blender, baked & textured in substance. Again final model aimed for Source engine export. 1502 Triangles.

#nsfw #furry #furry3d
November 22, 2024 at 2:09 AM
Reposted by ThighMonster
Back in 2020 I 3D sculpted this in Sculptris, retopo in blender, and baked & textured in Substance Painter. 1060 triangle count final model aimed for source engine export.

#nsfw #furry #furry3d
November 21, 2024 at 4:47 AM
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November 14, 2025 at 10:07 AM
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Remember these guys?

#robotwars #exremerobots
November 13, 2025 at 8:55 PM
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I know what my custom faceplate will be for the new Steam Cube already
November 12, 2025 at 7:32 PM
So with the new #VRChat update allowing the world SDK to now be able to use VRCPhysBones, ive upgraded some of my props. Behold the "FloppaCube" now has poseable ears:

#gamedev #vrc #VR
November 11, 2025 at 8:57 PM
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In my GUS GAS #vrchat map I actually did texture bake 500 highpoly cigarette models into the lowpoly, low texture rez prop.
November 15, 2024 at 3:39 AM
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I'm on the look out for an additional Programmer to help us on DEEP STATE 📣

Appreciate any help spreading the word, you can apply now at the link below 👽🤝👽

#gamedev #indiedev
November 9, 2025 at 8:33 PM
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November 8, 2025 at 11:45 PM