There's a problematic reflex among some progressive reformers to move from "conventional criminal legal responses are bad" to something too close to "accountability in general is bad."
I think (as Jamelle argues here) it's rooted in not thinking abt victims.
How do they expect to profit from PAYING OpenAI to dilute their brand?
How do they expect to profit from PAYING OpenAI to dilute their brand?
www.courtlistener.com/docket/71191...
Man repeatedly begs agents to look at his digital passport ID—they refuse.
Drove him 7 miles away before releasing him alone into Minnesota snow storm—told him to "walk home" in freezing weather advisory.
Man repeatedly begs agents to look at his digital passport ID—they refuse.
Drove him 7 miles away before releasing him alone into Minnesota snow storm—told him to "walk home" in freezing weather advisory.
"no problem boss. i'm on it"
"no problem boss. i'm on it"
Full statement from NU below:
teachingamericanhistory.org/document/our...
teachingamericanhistory.org/document/our...
If the game wasn't so hard, I never would have dug so deep into the mechanics.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
If the game wasn't so hard, I never would have dug so deep into the mechanics.
Are they so incompetent that there was actually more than one obvious reason for the case to be thrown out?
Are they so incompetent that there was actually more than one obvious reason for the case to be thrown out?
www.cbsnews.com/feature/cbs-...