@noahbossier.bsky.social
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25 years old. Animator, cartoonist, loves art and animation, loves photoragphy, I save art too. Loves miniatures. Welcoming to all people regardless of gender race and orientation. Bigotry will never be tolerated on this account.
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Living inside of a behemoth like MS means getting compared to its other divisions. Cloud services (which account for 50%+ of revenue across server and office products) have very high margins. It’s essentially impossible to compete with that sanely, but Line Must Go Up, so gut yourself and pray.
and risk someone else reviving it succesfully and grabbing more of the market than they managed to? try proposing that to a MS exec
it was created to avoid Sony conquering the living room, it (somewhat) managed it, or at least after phones it wasnt an issue anymore. mission accomplished i guess?
it was created to avoid Sony conquering the living room, it (somewhat) managed it, or at least after phones it wasnt an issue anymore. mission accomplished i guess?
This seems to be the case, because it's been pointed out this is company wide. I suspect this is to justify a company wide downsize this January.
bsky.app/profile/aegi...
bsky.app/profile/aegi...
something people seem to be missing re: @jasonschreier.bsky.social's very good story this morning is this:
"...the Seattle-based software giant have set an across-the-board goal of 30% “accountability margins...”
this isn't an xbox specific thing. it's a microsoft-wide thing.
"...the Seattle-based software giant have set an across-the-board goal of 30% “accountability margins...”
this isn't an xbox specific thing. it's a microsoft-wide thing.
It should be pointed out that a 30% margin isn't really an 'ambitious target' so much as it is setting up future justifications for layoffs and downsizing once the impossible sales goal fails to be met. It's "Dead Space 3 needs to sell five million copies" but brand-wide.
SCOOP: For the last two years, Microsoft has pushed Xbox to hit profit margins of 30%, an ambitious target that's far higher than the industry average.
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
this is less "we need you to make more money" and more "we want to fire you but we can't do it without a justification, here's a targed almost no publisher in history was able to meet"
more and more i'm thinking microsoft just doesn't want Xbox anymore, it's too small for it
more and more i'm thinking microsoft just doesn't want Xbox anymore, it's too small for it
the general vibe here seems to be "Microsoft bad" but 30% is a very well-within-reach margin for most software products
if you view it as the lens of "should Microsoft be in hardware, or in games at all, if a marginal dollar goes way further elsewhere?" that changes the question being asked a lot
if you view it as the lens of "should Microsoft be in hardware, or in games at all, if a marginal dollar goes way further elsewhere?" that changes the question being asked a lot
SCOOP: For the last two years, Microsoft has pushed Xbox to hit profit margins of 30%, an ambitious target that's far higher than the industry average.
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
the general vibe here seems to be "Microsoft bad" but 30% is a very well-within-reach margin for most software products
if you view it as the lens of "should Microsoft be in hardware, or in games at all, if a marginal dollar goes way further elsewhere?" that changes the question being asked a lot
if you view it as the lens of "should Microsoft be in hardware, or in games at all, if a marginal dollar goes way further elsewhere?" that changes the question being asked a lot
SCOOP: For the last two years, Microsoft has pushed Xbox to hit profit margins of 30%, an ambitious target that's far higher than the industry average.
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...
This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.
Story: www.bloomberg.com/news/article...