Mike Immersed
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mikeimmersed.bsky.social
Mike Immersed
@mikeimmersed.bsky.social
#dotnet developer | fan of games and VR (Zelda, Last of Us, Mario Kart, Steep, Lone Echo, Pistol Whip) | product of the 80s
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Hi Bluesky folks!
🎮 I enjoy games (big fan of Zelda).
👨‍💻 And I'm a backend developer working with .NET, going on quests for perf wins.
Completed the loop in Tron: Catalyst.

The loop mechanic in the game was an interesting component. As a fan of the Tron style and music, it was a fun way to enjoy the Tron universe. Loved Exo and the other characters she met along the way.
December 21, 2025 at 12:09 AM
Reposted by Mike Immersed
Initial conditions:
m1=82.9 m2=2.7 m3=8.2 (solar masses)
v1x=-6.105 v1y=6.072 v2x=-3.054 v2y=1.677 v3x=-2.638 v3y=-3.927 (km/s)
x1=2.0 y1=-7.0 x2=-5.0 y2=31.0 x3=32.0 y3=10.0 (AU from center)
Music: The Blue Danube Waltz – Strauss
December 17, 2025 at 7:18 AM
Reposted by Mike Immersed
I'm happy we're performance benchmarking our next indie game to Switch 1 and Steam Deck, especially looking at the chip shortage headlines.
December 18, 2025 at 1:58 PM
I didn't play many PC games this year, but I enjoyed the ones I did play
December 18, 2025 at 7:06 AM
I once modded one of these to connect to a parallel port so I could connect a couple Power Gloves to my PC. That way I could still use the gloves with the NES if I wanted (not that I really did).
The Nintendo NES Four Score, four player adapter for the NES.
With auto fire lock buttons
For sale

madmaninc0.etsy.com/listing/4421...
December 11, 2025 at 2:07 AM
Reposted by Mike Immersed
Initial conditions:
m1=15.9 m2=65.2 m3=36.2 (solar masses)
v1x=3.384 v1y=-4.901 v2x=-4.4 v2y=1.698 v3x=-6.018 v3y=-1.462 (km/s)
x1=-2.0 y1=-10.0 x2=-14.0 y2=-27.0 x3=13.0 y3=12.0 (AU from center)
Music: Moonlight Sonata (1st Mvmt) – Beethoven
December 6, 2025 at 8:03 AM
It seems that the Bluesky algorithm completely forgot that I got into Advent of Code last year. It would be nice to see at least a few posts about it this December on the timeline. (This is a hint to the algorithm.)
December 3, 2025 at 4:39 AM
Name a video game with a dragon
December 2, 2025 at 3:53 PM
If you see this, QTP with four games that hold special memories for you
November 26, 2025 at 9:37 PM
Reposted by Mike Immersed
Made a little digital glyph rain effect, and couldn't resist going all the way. 🐧🕶️🔫
#GodotEngine #gamedev #indiedev
November 24, 2025 at 6:32 PM
Reposted by Mike Immersed
Gave penguins timing-sensitive motor planning capabilities. In other words, they can try to move a body part to a specific place *at a specific time*. This is vital for NPCs with a sense of rhythm or good reflexes!

#GodotEngine #gamedev #indiedev #screenshotsaturday
November 22, 2025 at 5:24 AM
Made the classic rookie mistake of pouring boiling water into a room temperature pyrex. It did not like that at all, let me know with a bang, and left a hot watery mess of broken glass. Thankfully the shards didn't fly as forcefully as the sound, but I might have trust issues when pouring hot water.
November 20, 2025 at 9:17 AM
Reposted by Mike Immersed
Making Penguin Festival's VR gameplay trailer was really challenging, but also fun and rewarding. Here's a little postmortem for my own posterity but also in case anyone else finds it helpful!
#gamedev #indiedev #GodotEngine
November 14, 2025 at 10:56 PM
Reposted by Mike Immersed
I’ve been following this indie game for a while - its Kickstarter ends Saturday! It’s at $11,634 and needs to reach $12,000 or it will sadly lose ALL of its funding.

If you love indie games or puzzle platformers, check it out and consider supporting 🫶🏻✨
PHi : The Broken Strings
3D Puzzle Platformer with emotionally charged levels, heal the wounds of someone's past and restore the balance of a fading hope.
www.kickstarter.com
November 13, 2025 at 9:05 PM
Reposted by Mike Immersed
I'm such a C# shill but,

any time I hear someone say "the garbage collector slows things down too much" I feel like they're not aware of just how many tools you have to avoid heap allocations

it seems to me whatever work that entails, it's almost always less work than using an unmanaged language
November 13, 2025 at 1:21 PM
Reposted by Mike Immersed
bringing out the classics
November 8, 2025 at 5:47 PM
Reposted by Mike Immersed
10/10 take. No notes.
November 7, 2025 at 5:49 PM
It's so good to hear a message of hope again
November 5, 2025 at 7:18 AM
Reposted by Mike Immersed
this was fun. let’s do it again.
November 5, 2025 at 6:05 AM
Got Platinum this week in The Last of Us Part II
November 2, 2025 at 2:15 AM
Reposted by Mike Immersed
Initial conditions:
m1=79.8 m2=87.9 m3=129.0 (solar masses)
v1x=4.64 v1y=0.842 v2x=-6.178 v2y=-5.515 v3x=4.818 v3y=0.642 (km/s)
x1=20.0 y1=-4.0 x2=-10.0 y2=33.0 x3=-26.0 y3=-8.0 (AU from center)
Music: Memories of Green – Vangelis
November 1, 2025 at 6:10 AM
Krypto has arrived!
October 31, 2025 at 8:16 PM
Z-Fighting: The video game. Are those zombie sprites coming out of the walls or is it just the low-precision depth buffer?
October 29, 2025 at 6:46 AM
Reposted by Mike Immersed
thundergolfer.com/blog/aws-us-... I think is a much better outage summary than the one that AWS published. I understand the time pressure AWS was under to get something out, but I found the initial report to be quite baroque and hard to comprehend.
More Than DNS: The 14 hour AWS us-east-1 outage
A thorough review of a major cloud outage.
thundergolfer.com
October 28, 2025 at 11:24 AM