Max!
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littlepolygon.bsky.social
Max!
@littlepolygon.bsky.social
Independent Game Programmer solo developing an anime/mecha arcade-game, NIGHTSHIFT GALAXY. He/him.

WISHLIST: https://store.steampowered.com/app/3038700/Nightshift_Galaxy
DISCORD: https://discord.gg/EAncTCUnHY
Pinned
Hey bsky! I'm Max, and this is my game NIGHTSHIFT GALAXY about perpetually-broke freelance mecha pilots. Classic arcade gameplay with modern polish.

Gunning for Early Access soon, but solo-dev is hard! WISHLIST: store.steampowered.com/app/3038700/...
Reposted by Max!
前に作ったやつ。ローポリ低解像度テクスチャ好き…
November 29, 2025 at 12:34 AM
November 28, 2025 at 11:46 PM
Consider
November 28, 2025 at 11:21 PM
Read several pages into an essay before realizing the writer was a libertarian crank and now I want those 10 minutes back.
November 28, 2025 at 7:35 PM
I chafe at the turn-of-phrase "Cost of Living Crisis" because it's not some sudden price-shock seeking a hot-fix-- it's a year over year over decade over decade structural cost of living Trend.
November 28, 2025 at 7:20 PM
Reposted by Max!
luxe game engine dev log #16 - 2D Ready RC!

There's a new site, new documentation, new UI stuff, new VFX stuff, new Debugger and a whole lot more. Read about it here, and come help us test!

luxeengine.com/dev-log-16/?...

#gamedev #gameengine #createwithluxe #devlog
dev log #16 - 2D Ready RC
Today's post is about progress on our '2D ready' milestone, it's ready for testing! That means it is plenty usable for a wide range of 2D games + more, but we're wrapping up documentation and samples...
luxeengine.com
November 28, 2025 at 12:41 AM
This applies to coding, too. My process is to "mess around" for a bit until something clicks, and it's the little details that are the grit in the oyster that becomes the pearl. In contrast, skimming pages of vomited-up/buggy boilerplate are not fertile soil for critical thinking.
Using an LLM for ideation is nonsense. When I'm writing I'm organizing my thoughts -- the mental clarity is the product, not the text. What's the point of hallucinating an approximation of that vestigial document?
November 27, 2025 at 9:29 PM
Using an LLM for ideation is nonsense. When I'm writing I'm organizing my thoughts -- the mental clarity is the product, not the text. What's the point of hallucinating an approximation of that vestigial document?
November 27, 2025 at 8:57 PM
Reposted by Max!
when you're not feeling down about it
November 27, 2025 at 2:08 AM
First use-case for this new uniform-surface particle emitter technique: speed-sparks on boost.
November 27, 2025 at 1:57 AM
#UE5 Niagara tip: the default "Initialize Mesh Reproduction Sprite" module uses random triangle coordinates, so it's not uniform if your topology isn't uniform. I fixed this for my low-poly models by duping & patching it to use GetTriangleCoordAtUV instead with my surface-uniform baked-UVs.
November 26, 2025 at 10:47 PM
TIL UE5 has secondary project-common Intermediate and DerivedData folders on Windows outside the project tree (i.e. binary caches that can get stale and crash shit and need to be periodically deleted)
i know right???

On Windows 11, they're here:
C:\Users\[username]\AppData\Local\UnrealEngine\Common
C:\Users\[username]\AppData\Local\UnrealEngine\[your Unreal version number]
November 26, 2025 at 9:38 PM
Reposted by Max!
A quick warmup animation this morning to get the day started! #IndieDev #GameDev #Animation
November 26, 2025 at 12:20 AM
Reposted by Max!
The well
November 25, 2025 at 11:28 PM
Congrats!!!!!
We're excited to announce YOUNG SUNS: a new narrative-rich co-op life sim set on Jupiter. Experience life in an optimistic future full of colorful characters. Play solo or with up to 3 friends. Visit planetoids, ruins, and stations. Craft and decorate. Help society heal.

youtu.be/rVEWbp1FiKg?...
KO_OP Game Reveal & Presentation
YouTube video by KO_OP
youtu.be
November 25, 2025 at 9:34 PM
Reposted by Max!
portfolio catch-up post 01
January 26, 2025 at 9:55 PM
Reposted by Max!
November 25, 2025 at 7:03 PM
I've been online since 1995 & take it for granted that others share my memory, but just for any young folks: nobody needed "AI" in the mid-aughts because web search used to work. New "innovations" online today are just inferior version of stuff that's been intentionally sabotaged.
November 25, 2025 at 8:04 PM
Nightshift Galaxy is AI free, as though there was any doubt.
November 24, 2025 at 10:34 PM
Reposted by Max!
Join us tomorrow at 12 PM EST for an exciting announcement of our upcoming game! youtu.be/rVEWbp1FiKg
KO_OP Game Reveal & Presentation
YouTube video by KO_OP
youtu.be
November 24, 2025 at 7:56 PM
Reposted by Max!
good afternoon
May 26, 2025 at 9:53 PM
Reposted by Max!
Wood Man Stage - Part II 🌳

For the 'Mega Man 2 Redraw' project!

Each scene is a smaller section of a larger vertical piece.
November 19, 2025 at 3:10 PM
Reposted by Max!
I wrote a long article about Rieko Kodama, her career at Sega, the evolution of her company, the games she worked on (including some canceled games and/or games for which she is not credited), the status of women and working conditions in the video game industry, etc.
vgdensetsu.net/riekokodama/
October 7, 2025 at 9:58 AM
Reposted by Max!
November 22, 2025 at 7:46 PM
Reposted by Max!
Sometimes Kakizaki's a genius too
November 23, 2025 at 5:33 PM