Lam
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lamspoop.bsky.social
Lam
@lamspoop.bsky.social
670 followers 100 following 63 posts
Artist by day, gamedev by night. Working on Pho King My Life. Wishlist here: http://steampowered.com/app/2474150
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Hello everybody! My name is Lam and I'm an artist by day and wannabe gamedev by night. Here's a quirky little project I'm working on.

#gamedev #godotengine
He's a bit too aggressive, but I'm finally making progress with the enemy ai.

#gamedev #indiedev #madewithunity
Reposted by Lam
“We’re gonna fall behind China!”

Yes, we’re falling behind, in protecting creative industries and upholding IP law 🤷🏻‍♀️
Added a dash move. Totally working as expected

#gamedev
Reposted by Lam
Testing my custom 2D directional lighting system☀️

Godot 2D lights out of the box aren't really fitted for top down games, so I decided to develop my own system using luminosity masks.

#pixelart #godot #gamedev #jrpg
Reposted by Lam
Yin @yin.bsky.social · May 28
Dekaduck’s steam page is now live with new screenshots!

Wishlist so you can get notified when we release the demo:

store.steampowered.com/app/3715040/...
Haha that’s the plan! I just have to balance it so it doesn’t get too annoying
I'm back working on Pho King My Life! Messing around with ragdolls in unity. Piston needs more practice.

#gamedev #indiedev #madewithunity
Super cool to see Blender getting a shoutout at the Oscars!
Reposted by Lam
This week I was working on a ton of refactoring to make things work together better, and started working on a story fir the game, meanwhile - managed to squeeze in a new character! #gameart #screenshotsaturday
Reposted by Lam
New enemy with ghost form and temp anim
Ah yea went full 3d shortly after. Thank you!
Progression of my game from 2d to 3d.

#gamedev #godot #indiegames
Reposted by Lam
Hey friends, I just lost my job—I’m looking for new work!

See a thread of work below 🧵, or visit oldmanofthefire.com

I’m an artist and programmer. As an art director I’ve lead art teams on projects for Netflix, Apple, Sony, and more.

If you’d be so kind, please share this to get the word out!
Reposted by Lam
today's progress: state machine, jump buffer and first pass on cliffhanging
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#GameDev #Godot #PixelArt
Reposted by Lam
Look at the high poly Jeep interior I made for Jurassic World Evolution. I had 3 weeks from scratch to low poly textured and game ready for the interior. That included finding my own reference but seems I did well enough with zero feedback changes or edits.

#3dart #vehicleart #hardsurface #gamedev
Reposted by Lam
I've spent some time making some enemies a bit smarter, but don’t worry, the kid’s got some special moves now too. Fair fight? Who needs that!?