Ellie
elliesprites.bsky.social
Ellie
@elliesprites.bsky.social
Pixel art and video games.

🏳️‍⚧️♾️
Pinned
Dinosaur game! I'm putting it on hold for now, but I had a lot of fun animating all these guys.
Starting a new thread for Critter Roguelike updates. Here's where the game's at right now.
December 12, 2025 at 7:22 PM
In about two weeks I'm going to spend two more weeks without really being able to work on my game. I know from past experience I tend to lose interest in projects if I go that long without working on them, so I'm curious what's going to happen this time. I hope it survives, I really like this one.
December 10, 2025 at 11:11 PM
Pondering a change to my game that would require me to scrap a third of the work I've done, and what I would be replacing it with would be ten times harder to do. But it would make the game more fun...
December 6, 2025 at 3:38 PM
I know I reblogged this the other day but I'm doing it again because... I mean, look at it. It's so good.
#PitchYaGame

sillinder's somewhat uneventful tuesday is a pseudo3D platformer that follows a silly robot that can hit their head in very beneficial ways, bouncing and sliding
through a surreal and cheap landscape filled with unreasonable people (unlike sillinder)

sillinder does this every day.
December 3, 2025 at 12:44 AM
I'm really bad at asking for work, but I'm great at actually doing the work. So if anyone needs a pixel artist who is really good at animating little guys or whatever, uh, hit me up.
November 24, 2025 at 10:32 AM
irrational fear: if I don't start posting the names of my creatures online soon, Nintendo is going to shadow drop a new Pokémon game and they'll have all the same names and designs and everyone will think I copied them
November 23, 2025 at 1:12 PM
I feel like we need a word to differentiate "indie games" made by studios that sell millions of copies, and "indie games" made by a handful of people who will be lucky if they ever get a thousand sales.
November 18, 2025 at 5:53 PM
Merp is out!!! I got to make some art for it and it was a really wonderful project to work on, @maybell.itch.io is the best. If you're at all into platformers I definitely recommend it!!
it's release day. <3 please buy or pirate Merp in Merpworld.

storefronts and links to everyone who helped make this beautiful video game 🧵 below:
www.youtube.com/watch?v=PWWj...
Merp in Merpworld - trailer
YouTube video by maybell🌻
www.youtube.com
November 12, 2025 at 5:18 PM
Reposted by Ellie
mama trees keep you warm and dry.

#screenshotsaturday merp in merpworld releases in 4 days.
November 8, 2025 at 4:51 PM
working on a 4-pixels tall font and feeling like the quote from jurassic park
November 8, 2025 at 12:06 AM
Reposted by Ellie
#PitchYaGame

sillinder's somewhat uneventful tuesday is a pseudo3D platformer that follows a silly robot that can hit their head in very beneficial ways, bouncing and sliding
through a surreal and cheap landscape filled with unreasonable people (unlike sillinder)

sillinder does this every day.
November 7, 2025 at 8:40 PM
Reposted by Ellie
Heatwave's last major update, will be available on NOVEMBER 12!!! It will also be releasing on steam then as well. Most notably, it will contain a ~100k word visual novel story mode, and 4 new "secret" characters, along with balance changes, and bug fixes. ❤️
store.steampowered.com/app/2980420/...
November 2, 2025 at 7:14 PM
Reposted by Ellie
Vampire WOMEN Survivors
sylvie.website
November 5, 2025 at 4:59 AM
Critter roguelike thread: I'm going to be posting smaller updates here to avoid cluttering my entire timeline with them.
November 3, 2025 at 1:23 PM
Alright, some people wanted to see the early stages, so here we go. Real-time critter combat, where you don't control your critter directly, but instead give it orders and lead it around the stage.
November 2, 2025 at 2:04 PM
I love how a lot of the things I learned while making a fighting game are translating to my experience creating a roguelike. There are abandoned or unfinished projects, but there's no such thing as wasted time. Everything you learn makes you grow and that's fucking awesome.
November 2, 2025 at 11:24 AM
alright, here's some early design stuff. none of it is final at this stage and I'm especially going back and forth on how I want to handle colors for the project as a whole.

that said, enjoy my first attempt at a critter evolution line!
November 1, 2025 at 11:53 AM
quick question, no wrong answers: do you prefer it when the gamedev people you follow share only relatively polished previews, or do you actively want to see the early steps of a project and its many iterations?
October 29, 2025 at 6:36 PM
so tempting to skip prototyping and go straight into making a ton of art. but. I'll be strong and stick with making the game fun with only colored squares and placeholders first.
October 28, 2025 at 3:54 PM
Reposted by Ellie
#pitchyagame a one and a half minute visual novel about angst interspersed with two hours of annoying platforming. i made the art really charming as an apology.
October 25, 2025 at 11:13 PM
Reposted by Ellie
I wish bluesky had a soft mute option. maybe the person is posting too much and 90% of my timeline being their posts is overwhelming, but I don't want to stop seeing their replies in other posts or not be notified when they try to interact with me.
October 25, 2025 at 11:17 AM
okay, I'll give gamedev one more try. just one though. no pressure.
October 24, 2025 at 4:23 PM
If you like indie platformers with gorgeous pixel art, incredible gameplay and amazing music, you HAVE to buy Merp!
October 23, 2025 at 12:05 AM
creature collecting rogulike
October 22, 2025 at 1:47 AM