Professor at the University of Malta's @indigitalgames.bsky.social
Migrant ☆ https://gua-le-ni.com/
WHAT WE OWE THE DEAD ⇒ https://www.setmargins.press/books/what-we-owe-the-dead/
Stefano Gualeni is an Italian philosopher, professor, and game designer who has created interactive websites and video games such as Tony Tough and the Night of Roasted Moths, Gua-Le-Ni; or, The Horrendous Parade, and Something Something Soup Something. .. more
In the aftermath of a climate catastrophe, the book follows strange detective case and deals with themes such as the notion of personhood and the social use of #games.
> www.setmargins.press/books/what-w... <
(photos by Annette Behrens)
Reposted by Stefano Gualeni
Watch the talk to learn what they are, how to use them, and also some ideas on how to combine them for your games.
🔻Hint #Stochastic #WFC #AI
www.youtube.com/live/k9nVryZ...
(and if you are interested in something that mixes philosophy, scifi and detective stories, I wrote something this year: www.setmargins.press/books/what-w...)
Reposted by Stefano Gualeni
Reposted by Stefano Gualeni
Reposted by Stefano Gualeni
🎙️ @gua-le-ni.com chats with @matthewleggatt.bsky.social & @dystopiajunkie.bsky.social on @utopiaanddystopia.bsky.social
🔗 www.um.edu.mt/newspoint/li...
eludamos.org/index.php/el...
Reposted by Stefano Gualeni
eludamos.org/index.php/el...
Reposted by Stefano Gualeni
Reposted by Stefano Gualeni
Can you handle IK setups, cyclical animation loops and export/import between Blender and Unity? Are you familiar with root motion and setting up blend trees?
Send us your cv to
[email protected]
Reposted by Elisa D. Mekler, Stefano Gualeni
Reposted by Stefano Gualeni
Part (alternative) history, part analysis, and part social critique, this is a look at what games also are and have always been.
ZEN AND SLOW GAMES
Out 20/1/2026 by MIT Press
mitpress.mit.edu/978026255356...
Reposted by Stefano Gualeni
I spent far too many hours reading strategies to defeat the (completely made-up) Glaive Master Hodir. For research.
This is the result: doi.org/10.1093/aest...
Reposted by Rebecca Tushnet, Stefano Gualeni
Reposted by Stefano Gualeni
open.substack.com/pub/newworki...
Thanks @marcusarvan.bsky.social for hosting this!
Reposted by Stefano Gualeni
>> youtu.be/eFW_XltfW-k?... <<
@indigitalgames.bsky.social @utopiaanddystopia.bsky.social @matthewleggatt.bsky.social
- the dual position of the player and/or
- virtual subjectivity as a compound subjectivity (as discussed with @danielvella.bsky.social in our 2020 book).
Have fun!