Scott Anderson
@impossible.bsky.social
2.4K followers 1K following 740 posts
Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics He/Him
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Reposted by Scott Anderson
joewintergreen.com
i once made a ue4 tool to parse a .vmf (uncompiled Source Engine map file) and view/import any level scripting in it. was pretty cooooool
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aerialknight.com
Some positivity to your timeline
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shawndoublea.bsky.social
For you horror heads, this is basically 2D twin stick Dead Rising.

New horror focused trailer coming next week.

In the mean time, here's a hype trailer that didnt get enough eyes on it.

youtu.be/bCbZ_g0vmxg?...
Reposted by Scott Anderson
oneshotrpg.bsky.social
New Project!

I'll be leading a new streaming series where I gather designiers who have games with similar themes and we play and discuss each other's work.

We're starting with @naldodrinan.bsky.social @joelhappyhil.bsky.social @losthavenart.bsky.social and myself Playing/Discussing BREAK!!
One Shot Network Design Club

Join a group of designers who have made games with a similar inspirations as they play and discuss each other's games. With James D'Amato co-designer of Cosmic Century Knights. Joel Vreugdenhil Designer of Dawn: The RPG. Randy Lever designer of Into the Clouds. And Reynaldo Madriñan desiger of Break!!

Our first game is Sunday 10/26 at 12:00 PM CT
Our first discussion is Wednesday 10/29 6:30 PM CT

All on Twitch.tv/OneShotRPG
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hg101.bsky.social
Earthion, a real banger of a Genesis/Mega Drive shoot-em-up from Yuzo Koshiro's Ancient www.hardcoregaming101.net/earthion/
impossible.bsky.social
Exactly, and the spend by billionaires is a minor fraction of their net worth. People should be more strongly anti-yacht than anti-space in that case 😅
impossible.bsky.social
I think it's anti-billionaire sentiment. A lot of people use press/social media to determine how they think resources are being allocated. Some have had big media campaigns about vanity space travel, and people think they should be allocating those resources differently
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docseuss.bsky.social
GUESS WHO'S BACK

BACK AGAIN

DOC'S BACK

TELL A FRIEND

That's right. It's time for part 3 of the FPS series; this time, a lot of assorted thoughts on what makes for good enemy design. This one was fun as hell to write.

docseuss.medium.com/building-a-b...
building a better first person shooter part 3: enemy mine
So! First, we talked about a specific subgenre of first person shooter, loosely starting with Unreal and Half-Life and dying off around…
docseuss.medium.com
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glowfroggames.bsky.social
The Pieced Together demo is out now!!🎉

Experience the first chapter of a heartfelt story of friendship, told through the pages of a beautifully illustrated scrapbook.📖

✨ Hit the link below to play! 👇
zurl.co/rNixe

#steamdemo #cozygame #gamedemo #indiegame
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gleeson.dev
hungry for more shape sender. loved seeing it at freeplay parallels. looks and (especially) sounds great - lots of fun to find "satisfying syncopated solutions".

store.steampowered.com/app/2976470/...
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belgianboolean.bsky.social
It’s wild that half my career has been spent on projects that never shipped. They either got canceled or the studio shuttered. I don’t mourn them with the exception of one sci-fi project that was so stunning. Years of work down the drain. I did get a couple Chris Foss sketches out of it though.
impossible.bsky.social
Half of the games I've worked on have been canceled, all catastrophically in the sense that funding was cut or ran out, the company was shut down, and everyone laid off. Not a big publisher killing a game in early development type canceled.
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Reposted by Scott Anderson
j-k.games
Leaving a link here for a book I co-wrote in which I detailed which dragons in Rifts are, rules-wise, the hottest dragons.

Also, @nekoewen.bsky.social (who deserves all the blame/credit) and I broke down Rifts' foibles. But there's also the risky romance of dating a three-headed drake...
Back to the Rifter - Yaruki Zero Games | Weird Books | DriveThruRPG
In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.  In 2021, two guys who played it a bunch revisited the game an...
www.drivethrurpg.com
impossible.bsky.social
One of my favorite RIFTS books is Triax and the NGR, not because it's a good book, but just because it has awesome mecha art. But, most of the mecha designs are lifted directly from anime. For example the Ultimax and MADOX-01 side by side :).
RIFTS Ultimax MADOX-01
impossible.bsky.social
RIFTS mashed all that shit together and dialed it to 15, and introduced interesting ideas of it's own from various sci-fi and fantasy inspiration. While the system is clunky and unbalanced, there aren't many other IPs that blatantly rip-off random cool shit and happen to make it kind of work
impossible.bsky.social
One of the reasons RIFTS is so awesome is because Palladium, at that point had done licensed games or clones of some of the best IPs of the 80s and 90s (TMNT, Robotech/Macross, Palldium RPG was a D&D heartbreaker, Beyond the Supernatural, Heroes Unlimited, Ninjas and Superspies, etc.)
merrittk.com
this week on the Dogg Zzone i try to explain the early 90s tabletop game RIFTS and how a lunatic RPG writer from Detroit shaped my creative sensibilities
1900hotdog.bsky.social
You can also watch @seanbaby.bsky.social, @brockway.bsky.social, and @merrittk.com discuss RIFTS on our animated podcast. It's on YouTube and also sometimes mysteriously on your television, which you could have sworn you unplugged? youtu.be/ZmwaYxqeIYo
impossible.bsky.social
I have a ton of RIFTS books and have still never played the game. I did have some friends in high-school that had a campaign going, but like all my multiple high-school attempts to join a TTRPG group, I wasn't invited 🤷‍♂️
Reposted by Scott Anderson
merrittk.com
this week on the Dogg Zzone i try to explain the early 90s tabletop game RIFTS and how a lunatic RPG writer from Detroit shaped my creative sensibilities
1900hotdog.bsky.social
You can also watch @seanbaby.bsky.social, @brockway.bsky.social, and @merrittk.com discuss RIFTS on our animated podcast. It's on YouTube and also sometimes mysteriously on your television, which you could have sworn you unplugged? youtu.be/ZmwaYxqeIYo
Dogg Zzone 9000 - Episode 248, RIFTS with Merritt K
YouTube video by 1-900-HOTDOG
youtu.be
Reposted by Scott Anderson
vghistory.bsky.social
ion storm, game studio, break room, dallas, texas (1999) www.mobygames.com/game/1678/jo...
a tekken 3 arcade cabinet, turned off with an a4 white paper typed out note taped to the screen. the note reads:
no more tekken 3 until daikatana ships
the management
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aceottorney.bsky.social
Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
An image about the game developer's guide to publishing agreements feauturing otto the otter
Reposted by Scott Anderson
puke.bsky.social
Combat gameplay from Ragnarøkkr, PC-98 (1994)

A forgotten strategy role-playing game with some really great art. Developer Glodia would stop making games soon after, but ex programmer Hiroyuki "Hoee" Kuwata has since created a dedicated fansite with downloads:

quarter-dev.info/top.php

#chosting
Reposted by Scott Anderson
vghistory.bsky.social
garden designer 2, magazine screenshot, pc (1995) archive.org/details/cd-r...
a window within a window: 3d view of a simplified 3d house, garage, green backyard, surrounding fence, outside backyard. user interface takes up the rest of the screen, contained in menus up the top of the screen and smaller windows with icons and a further out view of the house and yard.
Reposted by Scott Anderson
shannonappelcline.bsky.social
I've done a few interviews about Designers & Dragons Origins over the last few days, and some folks have asked about the origins of Origins.

There's a long-ish story about the DnDClassics site and the return of D&D PDFs to the world.

The product histories emerged organically from that.
Launching Soon - Designers & Dragons: Origins
From Evil Hat - Launching Soon - Designers & Dragons: Origins
www.backerkit.com