On the one hand it seems like such an effective way to build an audience. On the other.. I just want to make games..
#gamedev #indiegame
14 November 2025 A long time ago, I spent a few years working on garbage collection in the J9 Java VM. And even though I've done mostly high-level stuff since then, deep knowledge of GC remains useful. Yesterday, it was an insight from one of my favorite GC…
14 November 2025 A long time ago, I spent a few years working on garbage collection in the J9 Java VM. And even though I've done mostly high-level stuff since then, deep knowledge of GC remains useful. Yesterday, it was an insight from one of my favorite GC…
#art #oc #originalcharacter #anime #dark #indiedev #visualnovel #horror #RPGMAKERHORROR #liminace #devlog #indiegame
Pathfinding polish today! I fixed a bug where kobolds would sometimes go towards the world origin for no reason too...
All of the attack code is written but it's super buggy rn so even though attacks are attempted none of them seem to work :v
#Gamedev
Pathfinding polish today! I fixed a bug where kobolds would sometimes go towards the world origin for no reason too...
All of the attack code is written but it's super buggy rn so even though attacks are attempted none of them seem to work :v
#Gamedev
The ability icons and names change based on who you choose as your character.
#DELTARUNE #gamedevs #fangame #undertale #deltarune #DevLog #gamedev #indiedev #gaming #racing #rudinn #kris
The ability icons and names change based on who you choose as your character.
#DELTARUNE #gamedevs #fangame #undertale #deltarune #DevLog #gamedev #indiedev #gaming #racing #rudinn #kris
disponível para todos os nossos apoiadores
apoia.se/soin/content...
disponível para todos os nossos apoiadores
apoia.se/soin/content...
All info in the devlog attached. tl;dr - lots of polishing and setting up for a big content update soon!
#indiedev #indiegames #roguelike
timothyjgraham.itch.io/eikasia/devl...
All info in the devlog attached. tl;dr - lots of polishing and setting up for a big content update soon!
#indiedev #indiegames #roguelike
timothyjgraham.itch.io/eikasia/devl...
An attempt to improve upload speeds by chunking large files and uploading them via multiple HTTP requests dispatched concurrently. Spoiler: it didn’t help.
An attempt to improve upload speeds by chunking large files and uploading them via multiple HTTP requests dispatched concurrently. Spoiler: it didn’t help.
I finished the third campaign in my fighting game
now it’s time to devlog the creation of two characters and film a promotional video tomorrow when I wake up LMAO
I finished the third campaign in my fighting game
now it’s time to devlog the creation of two characters and film a promotional video tomorrow when I wake up LMAO
store.steampowered.com/news/app/318...
store.steampowered.com/news/app/318...
eulavcreations.itch.io/cards/devlog...
eulavcreations.itch.io/cards/devlog...
ALSO, instead of opening doors, you can take and put them in your inventory. Wasn't kidding when I said im putting immersive-sim mechanics in my game
#devlog
ALSO, instead of opening doors, you can take and put them in your inventory. Wasn't kidding when I said im putting immersive-sim mechanics in my game
#devlog