Wolf_Hoi
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wolfhoi.bsky.social
Wolf_Hoi
@wolfhoi.bsky.social
Game Studies || Psychology || Digital Play Enthusiast

Master's degree programme Game Studies and Engineering, Writer & Mental Health Advocate. Accessibility matters. "Retro can be fun!"
Reposted by Wolf_Hoi
(czech writing about affect theory and game studies alert)

Konečně jsem se dostal ve svý sérii o herních knihách k afektu. Pocity, počitky, vztah k práci i ideji kybernetické kontroly. Emoce jako to hlavní, čeho si na svodech virtuálních světů všímat. Víc zde:

art.ceskatelevize.cz/inside/zasad...
Zásadní knihy herní teorie: Playing with Feeling. Procítit videohry a nově uvidět svět
V čem spočívá herní afektivní teorie Kandanky Aubrey Anable: Přečtěte si esej hreního teoretika Ondřeje Trhoně.
art.ceskatelevize.cz
November 12, 2025 at 8:45 AM
Reposted by Wolf_Hoi
Research on gender faces growing pressure worldwide — a reality game studies scholars know well, from #Gamergate to ongoing harassment. PhD candidates Tom Legierse and Ida Martine Gard Rysjedal call for a network of care among gender and games researchers.

nordmedianetwork.org/latest/news/...
November 10, 2025 at 7:48 PM
Reposted by Wolf_Hoi
This one's been in the making for a while & now it's fully out! In our new case study, my Bern colleagues and me had a look at GATE (1991), a Swiss Gauntlet-inspired action game that tells a lot of interesting things about early digitalisation #GameStudies
👉 chludens.hypotheses.org/tag/series-c...
Series: Case Study GATE – Confoederatio Ludens
chludens.hypotheses.org
November 10, 2025 at 8:13 AM
Reposted by Wolf_Hoi
Intern - Software Engineer, Audio at www.nintendo.com/en-us/ (Redmond, 🇺🇸) "Comfortable with fundamentals of Digital Signal Processing (DSP) and C/C++." careers.nintendo.com/job-openings... #gamejobs
November 7, 2025 at 4:03 PM
Reposted by Wolf_Hoi
Rockstar co-founder Dan Houser has expressed admiration for Nintendo, comparing its works to that of legendary film director Alfred Hitchcock.
“They’re Speaking the Language of Games” — GTA Creator Dan Houser’s Hitchcock Comparison is High Praise for Nintendo
During a recent podcast appearance Dan Houser expressed admiration for Nintendo, comparing its works to that of legendary film director Alfred Hitchcock.
hanafuda.report
November 6, 2025 at 10:27 AM
Reposted by Wolf_Hoi
Y'all, I know two hours is a big time commitment, but this panel I arranged and hosted last month is one of the most important things I've ever done for video game history. The launch of the NES is a crazier story than most people realize, and my guests were extremely generous with their memories.
November 3, 2025 at 7:15 PM
Reposted by Wolf_Hoi
So, today I'm announcing a new book project... and doing a call for papers: crpgbook.wordpress.com/2025/10/31/t...

It's an anthology of video game history outside the usual US perspective - an accessible & exciting panorama of different realities - and I'll pay 300 USD per article.

Please share :)
The Video Game History Expansion Pack – Pitch your story
Today I’m putting my money where my mouth is and launching a new project — a book focused on game history outside of the usual North American perspectives.
crpgbook.wordpress.com
October 31, 2025 at 10:40 PM
Reposted by Wolf_Hoi
Rift Riff nominated for 4⁉️ #DutchGameAwards!

🎨Best Art: @simkaart.co's insane pixel art
🎙️Best Audio: @matthijskoster.com made banger tracks/sfx!
🕹️Best Design: @adriaan.games & @professionalpanda.bsky.social endless tweaks
👑GOTY: teamwork!

dutchgameawards.nl/nominees/

#Godot #indiegame #gamedev
Nominees - Dutch Game Awards 2025
Best Game Grunn – Sokpop Collective Microtopia – Cordyceps Collective Rift Riff – Adriaan de Jongh, Sim Kaart, Matthijs Koster, Franz LaZerte, Professional Panda Best Art The Knightling – Twirlbound R...
dutchgameawards.nl
October 30, 2025 at 9:25 AM
Reposted by Wolf_Hoi
Calling all Yakuza / Ryu Ga Gotoku fans:

I'm looking for people willing to do long qualitative interviews on RGG games and tourism in Japan (having visited the country is not mandatory).

If you're in, ping me and I'll give you more details!

#gamestudies
October 28, 2025 at 6:39 PM
Reposted by Wolf_Hoi
We’ve added lots of amazing voices to #GG25 in the last weeks — check them out here: www.gamesground.de/business-day...

SEE YOU IN 3 WEEKS 💜
Speakers | Games Ground - Berlin Gaming Festival
13 - 16 November 2025 | Alte Münze Berlin
www.gamesground.de
October 23, 2025 at 9:57 AM
Reposted by Wolf_Hoi
Reposted by Wolf_Hoi
Surprise! 25 3DS prototype builds are now available! Many come from E3 2010.

There's plenty to explore as I go in-depth with these previews in this special video.
October 25, 2025 at 5:46 PM
Reposted by Wolf_Hoi
ADC25 Speaker: Marta Rossi

Emotion in the Signal: EEG-Driven Adaptive Music for Games, VR, and Immersive Media

Unpacking the tools, code, and design thinking behind turning neural data into interactive soundscapes.

👉 conference.audio.dev/session/2025...

10-12 Nov Bristol UK & Online

#gameaudio
October 23, 2025 at 11:58 PM
Reposted by Wolf_Hoi
SCOOP: For the last two years, Microsoft has pushed Xbox to hit profit margins of 30%, an ambitious target that's far higher than the industry average.

This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.

Story: www.bloomberg.com/news/article...
Microsoft Pushes Xbox Division to Hit Higher Profit Margins
Management’s goal of 30% profit margins for gaming has led to job losses, canceled projects
www.bloomberg.com
October 23, 2025 at 11:02 AM
Reposted by Wolf_Hoi
In This article “Weak Men and Strong Women,” Kenzie Gordon and Sarah Stang critically examine how two major franchises, Tomb Raider and The Witcher 3, handle gender-based violence, arguing that their portrayals reinforce harmful stereotypes ⚔️

Studies in the Fantastic: muse.jhu.edu/article/970184
October 21, 2025 at 1:53 PM
Reposted by Wolf_Hoi
My book is out! 💗
Girlhood Games: Gender, Identity and Coming of Age in Videogames is a 6-year-long labour of love for young adult stories, teen heroines in videogames and unnoticed girly game histories.
Thank you @livvy.itch.io for the beautiful cover!

www.degruyterbrill.com/document/doi...
October 1, 2025 at 11:29 PM
Reposted by Wolf_Hoi
ICYMI: How to Create a Presskit for Your Indie Game — a must-read for #IndieGame creators and #GameDev beginners.
How to Create a Presskit for Your Indie Game
A complete guide on how to create a presskit for your indie game. Learn what to include, how to host it, and discover free tools like Press Kitty and Notion.
f.mtr.cool
October 20, 2025 at 3:04 PM
Reposted by Wolf_Hoi
In Kooperation mit Sony PlayStation bringt Faber-Castell das Ghost of Yōtei Creator Kit ✍️ auf den Markt. Auflage: 5.000 Stück
October 20, 2025 at 10:40 AM
Reposted by Wolf_Hoi
"We Live In An Age Where Even Bubsy Can Make A Comeback" - Meet The Developers Trying To Resurrect The Barcode Battler

#gamedev #gamedevelopment #indiedev
"We Live In An Age Where Even Bubsy Can Make A Comeback" - Meet The Developers Trying To Resurrect T
"I actually had a meeting with the chaps over at Epoch Japan several months back"
www.timeextension.com
October 18, 2025 at 11:21 AM
Reposted by Wolf_Hoi
Amigos! La semana que viene estaré en Pontevedra participando en DiGRAES! (digraes2025.wordpress.com ). Tengo muchas ganas de conocer a más gente trabajando en game studies, y de presentar algo del trabajo nuevo que desarrollé durante mi año sabático.
Nos vemos en Pontevedra la semana que viene!
4º Congreso Internacional DIGRAES
Estudios del juego: encrucijadas y diálogos
digraes2025.wordpress.com
October 17, 2025 at 4:33 PM
Reposted by Wolf_Hoi
The Finnish Society for Game Research is organising Game Studies Day 2025 on 7.11. in Helsinki at the House of Science and Letters (Kirkkokatu 6).

It's also possible to participate remotely. The event is held in English […]
Original post on mastodontti.fi
mastodontti.fi
October 14, 2025 at 9:12 AM
Reposted by Wolf_Hoi
Missed out on watching our panel at #PAXAus?
Well good news! The recording is now live on YouTube!

Watch here to hear all about indie games and why they're more important than ever: https://youtu.be/d4urY4mS9M4

#indiegames
October 14, 2025 at 8:31 AM
Reposted by Wolf_Hoi
Nataliya Gorbina schlägt in ihrem neuen #Paidia Beitrag den Begriff des 'Animal Fable Games' für eine bestimmte Art #Indiegame vor.
#gamestudies #foxgame #ecogame #humananimalstudies
Ludic Fox Tales: Metamodern Hope, Biophilic Play, and Animal Fable Games - Paidia
This paper introduces the ‘animal fable game’ as a distinct mode of storytelling, which offers the human player a simultaneously didactic and whimsical opportunity to step into the paws of a non-human...
paidia.de
October 13, 2025 at 7:00 AM
Reposted by Wolf_Hoi
Reshare: Even as TSR and D&D’s early periods receive the gold-standard treatment, there’s much more to the hobby than one game and one company. But are those histories actually important? What is at stake if we forget them?

www.rascal.news/we-cant-let-...
We can’t let the market decide what we remember and forget
Emily Friedman and Evan Torner on why gaming histories matter.
www.rascal.news
October 11, 2025 at 8:17 AM
Reposted by Wolf_Hoi
This is the updated Halloween level with the bot's new eye behavior. It is just a tiny change and way behind what I would like it to be, but it is at least a step in the right direction. I have now other things to work on, but I am sure to come back at this.

#gamedev #indiedev #puzzlegame #cozygame
October 10, 2025 at 8:51 AM