Currently working on my game in Godot.
日本語/English
Without writing a single line of code myself, I was able to create a Tetris-style puzzle game.
Without writing a single line of code myself, I was able to create a Tetris-style puzzle game.
After learning a bit about 2D lighting and placing some lights, the atmosphere changed dramatically.
I’m really like it. 😊
#godotengine #gamedev #indiedev
After learning a bit about 2D lighting and placing some lights, the atmosphere changed dramatically.
I’m really like it. 😊
#godotengine #gamedev #indiedev
Looks really good. 😁
#godotengine #gamedev #indiedev
Looks really good. 😁
#godotengine #gamedev #indiedev
It took a bit of work to get the water surface to animate, but I liked it.
#godotengine #gamedev #indiedev
It took a bit of work to get the water surface to animate, but I liked it.
#godotengine #gamedev #indiedev
For now, I’m adjusting it by scale property, but I’m not sure if this is the right approach.🤔
#godot #GodotEngine
For now, I’m adjusting it by scale property, but I’m not sure if this is the right approach.🤔
#godot #GodotEngine
It also supports internationalization.
(The English text was too long, but it can be replaced later. 😅)
#Godot #GodotEngine #GameDev
It also supports internationalization.
(The English text was too long, but it can be replaced later. 😅)
#Godot #GodotEngine #GameDev
• I painted the bed tiles.😅
• Treasure chests got twinkle animations.
• NPCs now have dialog balloons.
#Godot #GodotEngine #GameDev
• I painted the bed tiles.😅
• Treasure chests got twinkle animations.
• NPCs now have dialog balloons.
#Godot #GodotEngine #GameDev
I feel I’ve learned so much through the development of this game.
#Godot #GodotEngine #GameDev
I feel I’ve learned so much through the development of this game.
#Godot #GodotEngine #GameDev
Replacing the label text was easy with no code!
#Godot #GodotEngine #GameDev
Replacing the label text was easy with no code!
#Godot #GodotEngine #GameDev
If you turn on the "Auto Switch to Remote Scene Tree" option in the Godot editor settings, it will automatically switch to Remote when the debugger starts, which is convenient.
#Godot #GodotEngine #GameDev
If you turn on the "Auto Switch to Remote Scene Tree" option in the Godot editor settings, it will automatically switch to Remote when the debugger starts, which is convenient.
#Godot #GodotEngine #GameDev
I am an account that simply follows other game devs. Search my follows for accts you might be interested in. And @ me if you want me to follow you.
I am an account that simply follows other game devs. Search my follows for accts you might be interested in. And @ me if you want me to follow you.