twittoshi/ついっとし
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twittoshi.bsky.social
twittoshi/ついっとし
@twittoshi.bsky.social
I’m a programmer, software engineer, gamer, person who wants to develop a game.
Currently working on my game in Godot.
日本語/English
I’m testing how far I can go in making a game using Godot Engine 4.5 and the Gemini CLI.
Without writing a single line of code myself, I was able to create a Tetris-style puzzle game.
August 14, 2025 at 1:00 PM
I’m working on an indoor map.
After learning a bit about 2D lighting and placing some lights, the atmosphere changed dramatically.
I’m really like it. 😊

#godotengine #gamedev #indiedev
May 9, 2025 at 4:23 PM
Made a window that tracks an NPC using a SubViewport.
Looks really good. 😁

#godotengine #gamedev #indiedev
May 5, 2025 at 2:49 PM
I’m creating and testing several hit effects.

#godotengine #gamedev #indiedev
May 4, 2025 at 1:34 PM
I’m setting up a 2D terrain to build a map.
It took a bit of work to get the water surface to animate, but I liked it.

#godotengine #gamedev #indiedev
April 30, 2025 at 3:41 PM
Mocking up the UI.
menu, status, inventory, etc.😄
#godot #godotengine #gamedev
February 29, 2024 at 4:52 PM
I was able to implement a dialogue system thanks to the Clyde Dialogue Plugin.
It also supports internationalization.
(The English text was too long, but it can be replaced later. 😅)

#Godot #GodotEngine #GameDev
February 17, 2024 at 9:36 AM
A little progress today.
• I painted the bed tiles.😅
• Treasure chests got twinkle animations.
• NPCs now have dialog balloons.

#Godot #GodotEngine #GameDev
February 12, 2024 at 4:37 PM
Menus and dialogue window are currently being implemented. Creating them from scratch is fun.
I feel I’ve learned so much through the development of this game.

#Godot #GodotEngine #GameDev
February 11, 2024 at 3:18 PM
Trying out the translation.
Replacing the label text was easy with no code!
#Godot #GodotEngine #GameDev
February 8, 2024 at 4:43 AM
Godot Editor Tips:
If you turn on the "Auto Switch to Remote Scene Tree" option in the Godot editor settings, it will automatically switch to Remote when the debugger starts, which is convenient.

#Godot #GodotEngine #GameDev
February 7, 2024 at 8:57 AM
Grid move implemented.
#GodotEngine
February 4, 2024 at 7:12 AM
I made a Sokoban, but I can't clear it🤣
January 21, 2024 at 9:48 AM
Currently learning Godot Engine.
January 19, 2024 at 2:02 PM