trickster721.bsky.social
@trickster721.bsky.social
I worked on each one of these posts for like an hour.
Silksong feels... about how I expected playing as a miniboss to feel. After several hours I still have no idea where the hitbox is.
September 5, 2025 at 10:13 PM
Buckshot Roulette (made with #GodotEngine) has this cool tabletop experience set up at #PaxEast!
May 9, 2025 at 5:44 PM
Xogot is here on the floor at #PaxEast! They've achieved the miracle of turning the #GodotEngine editor into a beautiful and usable iOS app. This might sell me an iPad.
May 9, 2025 at 5:38 PM
Local MA indie devs have teamed up on a great booth at #PaxEast! All these games are super slick and ambitious, don't miss it!
May 9, 2025 at 5:27 PM
The Showcase for demos at #GodotCon has been packed all morning, maybe this is my chance!
May 6, 2025 at 5:12 PM
Reposted
Congratulations to @migueldeicaza.bsky.social, @josephhill.bsky.social, and all the Xibbon team for the successful release of @xogot.bsky.social on the iPad!

Bought it right away. And just in time for the Boston #godotcon!

Long life to Xogot! Long life to Godot!

#godotengine
May 6, 2025 at 11:28 AM
Slightly better weather this morning for #GodotCon!
May 6, 2025 at 11:17 AM
Reposted
"But @acerola.gg", I might say, "you're featured next to me on the Boston GodotCon website and I'm a little bit flustered."
#godotengine #godotcon
May 5, 2025 at 6:57 PM
Reposted
I made these!
#godotcon #godot
May 5, 2025 at 9:49 PM
#GodotCon merch! The shirts came out great!
May 5, 2025 at 5:26 PM
First #GodotCon workshop is showing how to use small, open-source LLMs to generate entire Godot Resources or Scenes using JSON. Simon is doing a great job presenting this challenging topic!
May 5, 2025 at 1:58 PM
Nice day to be inside at #GodotCon!
May 5, 2025 at 12:02 PM
On the train to #GodotCon! _ready()?
May 5, 2025 at 10:12 AM
Yeah, I only figured out this was turned off after using Godot for a year and a half. It's buried in the material settings under "Sampling" (section 20), in a dropdown called "Filter", which has the default value "Linear Mipmap". Simply switch that over to the LAST OF SIX OPTIONS!
btw have you noticed that your godot textures are blurry by default?

you need to set texture filter to anisotropic in material settings to fix that
May 2, 2025 at 2:42 AM
Reposted
One of my favorite things about going from Unity to Godot so far is the absolute whiplash of making a build for the first time.

Exporting a Godot project creates two files.

One is a single pack file with your entire game in it

The other is a single .exe file with the entire Godot engine in it.
March 30, 2025 at 3:31 PM
Reposted
Introducing BOSTON GAMEDEV WEEK - May 5-11! 🥳

Traveling to Boston for PAX East? Join us early for a week full of developer-focused events including meetups, roundtable chats, GodotCon, indies demo night and more!

Full schedule at gamedev.boston

#gamedev #indiedev #indiegamedev
March 24, 2025 at 9:07 PM
Is "foilage" a meme, or do people actually think that's the word? It's foliage, as in defoliation. I get it, leaves are flat, like foil, but no. Fol-i-age.
March 18, 2025 at 8:47 PM
I'm very concerned that Boro from #Wanderstop might be named after borosilicate glass, and is actually a teapot. Spoilers?
March 16, 2025 at 2:28 PM
Man, #Wanderstop is a weird one. Towards the end, playing it starts to feel like having a beautiful dream about a game that never existed. It's like somebody explaining their idea for a perpetual motion machine, and for a moment, you can see it too.
March 14, 2025 at 3:43 PM
Disco Elysium dev Argo Tuulik, lead writer of Cuno and many other characters, is asking for help to fight off non-compete threats from Longdue Games, who were previously courting him to work on their successor project. DE is apparently catnip to narcissistic business jerks.
Donate to Help Disco Elysium Writer Survive the Winter, organized by Argo Tuulik
DISCLAIMER: This fundraiser was disabled for several hours due to GoFundMe te… Argo Tuulik needs your support for Help Disco Elysium Writer Survive the Winter
www.gofundme.com
January 4, 2025 at 7:51 PM
Some Godot projects are in the top rated Steam games of 2024! I still need to play Until Then, it looks really cool.
#godot #godotengine #gamedev
Top Rated Steam Releases of 2024
Top best Steam games released in 2024.
steamdb.info
December 28, 2024 at 7:12 PM
If π is the diameter of a circle, why is the circumference measured in radians instead of diameters, making you multiply π by 2 everywhere? Just use the radius as the constant. This is why people hate math.
December 14, 2024 at 11:27 PM
Wow, by lowering the length (draw distance) of Godot's volumetric fog, you can get a really crisp effect with good performance. Technically there's nothing stopping you from recreating the opening cloud scene from Black Myth: Wukong using this system.
#godot #godotengine #gamedev
December 11, 2024 at 8:51 PM
Wow. What a treat! Like being handed a perfect piece of fruit.
The Anchorite, created in two weeks for the Adventure X Jam, is out now! Playable both in the browser or as a download. Enjoy!

beyondbooleans.itch.io/the-anchorite
The Anchorite by beyondbooleans
A short point & click mystery
beyondbooleans.itch.io
November 30, 2024 at 9:40 PM
Needed Disco Elysium style dialog for a hobby project, luckily they posted a nice promo article for the dialog management software they used, called Articy Draft. Eventually I was able to recreate the basic concept in Godot.
#godot #godotengine #gamedev
November 28, 2024 at 8:09 AM